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====Attendant==== Attendants are the personal guards of a King or Sorcerer. They are frequently nobles or counts, but can occasionally also be high-ranking members of a guild, or simply hired mercenaries of exceptional prowess. As a side effect of following nobility, these men and women tend to be thugs or opportunists. That's not to say that there is no such thing as a noble-minded attendant- rather that they take the protection of their lord very seriously. Attendants are not Hero choices in their own right, but may be taken as bodyguard upgrades for various models. Infantry, Breton. Unit size and formation are determined by what model they are attached to. 25mm x 25mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Attendant | 4 | 3 | 4 | 3 | 1 | 4 | 2 | 8 | 2 | 4+ |} '''Wargear:''' Hand Weapon, Shield, Plate Armor '''Spells:''' None. '''Special Rules:''' Precision Hands: Attendants are always purchased along with an Independent Character. The Character and his Attendants function together as a single Independent Character, except while the Character is in a challenge. Attendants cannot Look out Sir!, but may receive Look out Sir! hits, wounds and effects from the character they are protecting. An Attendant adopts the unit size and formation of the unit he is attached to, and always functions as part of the Independent Character he is attached to(while remaining a separate model), with the exceptions described above. Less-then-honorable: If the accompanied Character is in a challenge one of the Attendants may attempt to make a rear attack onto the enemy's character before any blows are struck. Roll for Initiative- on a success a single melee attack automatically strikes the enemy character, as if the attendant had charged from cover. Regardless of what happens, if the enemy character is part of a unit (either has a retinue or joined a unit), the attendant is mercilessly hacked down and removed from the game. Any number of Attendants may replace both hands with: *Dagger and hand weapon (free) *Two hand weapons (free) *Great Weapon +6 pts per model *Bow or Short Bow +2 pts per model Any number of Attendants may replace their armor with: *Leather (free) *Maille (free) *Full Plate Armor +6 pts per model Any number of Attendants may upgrade any number of their weapons to: *Poisoned(4+) +10 pts per weapon If the model protected by the Attendant is mounted, each Attendant must also be mounted for +8 pts each. A mounted Attendant may take a Lance for +3 pts. Mounted Attendants lose their ''Less-Then-Honorable'' special rule but are allowed to attempt Glorious Intervention. Each Attendant may take up to 15 points of magic items from the armory where appropriate. An attendant may bear the army's Battle Standard for +35 pts.
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