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Stig Shambler
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==Crunch== On Necromunda, the Stig Shambler is a bit of a mixed bag depending on ''how'' you use this humanoid Harambe. As a Twin-Linked Heavy Stubber platform that only halfway mitigates the movement restrictions of Unwieldy shooting (it can move in exchange for a loss of accuracy), the brute fails to outpace a regular Cawdor champion with a Heavy Stubber in both price and efficacy. While each shot is only landing on a 4+ or 5+, so youβll be struggling to connect with any of them, Twin-Linked Heavy Stubber has D2, so even landing a stray shot can be fatal. Stray shots can actually be abused as a game mechanic, because the Stig Shambler has Shooting as one of his Primary skills, and Marskman is pretty much tailor-made for it: you nominate the furthest target with several targets of opportunity within 2" of the LoS line, and if you roll a 6, poor bastard receives a D4 hit; if not, chances are stray shots on the Rapid Fire (3) are going to hit someone anyway. As a Heavy Flamer platform on the other hand, this is where the Stig Shambler starts to shine. Trundling forward 4β and blasting out a 7β flame template at Strength 5 and -2 AP, the weakness of its shit accuracy is rendered moot due to the Heavy Flamer giving the middle finger to accuracy. Turning this monster into a CQC powerhouse. Granted, itβs also 350 credits, which means you will never ever field him until the very end of campaign, when you're swimming in credits. {{House Cawdor}}
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