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==Expansions== * '''Dawnguard''': The first expansion focuses on the titular '''Dawnguard''', an ancient order of vampire-slayers that had been reformed by a rather extremist member of the already narky Vigilants of Stendarr named Isran, its battle with an ancient clan of Vampires called the '''Volkihar''', and an ancient prophecy that concerning the disappearance of the Sun that ''both'' factions are interested in (which ends up being a millennium-long petty SCREW YOU from a Snow Elf to his god in the belief that said god abandoned him). The expansion fleshes out the existing Werewolf abilities into its own perk tree, adds the choice to become a Vampire Lord (with its own perk tree), and introduces one of the best written of possible companions, in the melancholic but sometimes-snarky vampire princess Serana. * '''Hearthfire''': Build houses and adopt orphans! For those whose frustrated interior designer's itch was not scratched by the existing residences in each Hold, the Dragonborn is now given the option to build one from the ground up. What's more, one can now assign Followers to be Stewards of these residences, as well as hire carriage drivers and even personal bards to sing of your exploits. One can now also adopt various orphans into your family, and give these kids a more comfortable childhood under your care. * '''Dragonborn''': Being called Dragonborn, the main focus is evidently upon the titular character. Not just the main character but the very first Dragonborn as well; Miraak and his schemes with Hermaeus Mora. This expansion introduces the island of Solstheim, which had been previously presented in [[The Elder Scrolls III: Morrowind| Morrowind's Bloodmoon]]. While Bloodmoon showed Nord culture and a different environment from Vvardenfell, Dragonborn does the reverse; showing Dunmer culture and some of the flora and fauna from Morrowind, in a massive callback from the 3rd main game and its expansion. Aside the new items, creatures, shouts and spells, the expansion also introduces dragon riding. A desired yet disappointingly implemented mechanic, since it doesn't allow full control of the dragon; permitting only to fast-travel to a handful of places and some command options.
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