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==== Asari Leaders ==== '''Asari Matriarch and retainers'''<br/> 3 models, 350pts<br/> 1x ''Asari Matriarch'': command unit<br/> C5 T3 W1 I5 A1 LD8 SH1 SV5+ B3+<br/> Equipment: Tactical armor, and one of any weapon type excluding heavy weapons.<br/> Abilities: Four biotic powers, from the choice of; Warp, Throw, Lift, Squad Barrier, Reave, Stasis, Singularity, Biotic Charge.<br/> Special Rules: ''Biotic Mistress'' - The Matriarch can use two biotic powers per turn<br/> 2x ''Asari Handmaiden'': Veteran second-in-command/bodyguard<br/> C6 T3 W1 I4 A1 LD7 SH1 SV5+ B5+<br/> Equipment: Tactical armor, and one of any weapon type excluding heavy weapons.<br/> Abilities: Two Biotic Powers from the choice of Warp, Throw, Lift, Squad Barrier, Biotic Charge.<br/> '''Asari Huntress''' <br/> 100pts per model.<br/> C7 T3 W1 I4 A1 LD8 SH1 SV5+ B5+<br/> Special Rules: ''Independent Character'', ''Natural Biotic'' - An Asari unit receives either Lift, Throw or Warp for free.<br/> Equipment: Tactical armor, and one of any weapon type excluding heavy weapons.<br/> '''Ardat-Yakshi''' (R)<br/> 1 model, 200pts<br/> C5 T3 W1 I5 A1 LD6 SH1 SV5+ B4+<br/> Equipment: Tactical armor, and one of any weapon type excluding heavy weapons.<br/> Abilities: ''Dominate'', as well as 1 Biotic Power from the choice of Warp, Throw, Lift, Improved Barrier, Reave, Stasis, Singularity, Biotic Charge. <br/> Special Rules:''Independent Character'', ''Genetic Destiny'' - If the Ardat-Yakshi kills an organic enemy in close combat, she may chose to spend a turn standing at the location of their fallen body, stealing their energy while they die. This gives her +1 to C, I, T and LD for the rest of the game. This process can be repeated up to 3 times.<br/> '''Justicar''' (P)<br/> 1 model, 200pts<br/> C6 T3 W1 I6 A1 LD8 SH1 SV5+ B4+<br/> Equipment: Tactical armor, and one of any weapon type excluding heavy weapons.<br/> Abilities: 3 Biotic Powers from the choice of Warp, Throw, Lift, Improved Barrier, Reave, Stasis, Singularity, Biotic Charge. <br/> Special Rules:''Independent Character'', ''Paladin'' - The Justicar gains +1 to C, T, W, I, A, and LD when in close combat with an enemy leader unit, and for 1 turn afterwards. If she is reduced to 0 wounds when this ability runs out, the model will automatically be removed from battle. <br/>
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