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====Alfiq Jos==== [[Image:Alfiq.jpg|thumb|300px|right|These are the mainstay magick artillery of the Khajiit forces.]] For a long time believed to not exist, Alfiq are a small subspecies of Khajiit that greatly resemble housecats. Despite their tiny size, and inability to speak, these beasts are remarkably intelligent. All of them are able to understand spoken words, though they seldom give any acknowledgement or attempt to communicate with the other subraces. What is most remarkable about the Alfiq is their ability to use magic. Small as they are, contained within each is a mind comparable to any man or mer sorcerer, though much more lazy. When hired on to fight during wartime the tiny Alfiq follow around a unit of larger Khajiit, using their bigger brothers and sisters as literal meatshields, casting magic as needed. 45 pts per model. Support. Independent Characters, Fast Beast, Khajiit. 2-5 models per unit. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Alfiq | 2 | 4 | 1 | 1 | 2 | 4 | 1 | 7 | 8 | 5+ |} '''Wargear: ''' Claws '''Spells:''' Firebolt, Shock '''Special Rules:''' Reserved The Second Barrier (an Alfiq's armour save may not be made worse than 5+) Fight Another Day: At the start of the Fight sub-step of any close combat phase you may have the Alfiq attempt to disengage from the unit it is joined to. Perform an initiative test for the Alfiq- on a success it immediately leaves the unit and moves 6" in a direction of your choosing, potentially joining a different unit in the process. An Alfiq may take up to two spells from this book's spell list as follows: *Any Alteration Spell +5 pts *Any Destruction Spell +15 pts *Any Illusion Spell +20 pts *Any Mysticism Spell +10 pts *Any Restoration Spell +5 pts *Destruction Spells, casting cost 13+ or lower: +8 pts *Illusion Spells, casting cost 13+ or lower: +8 pts *Summon Scamp (cast on 4+) (+10pts) +10 pts *Summon Flame Atronach (cast on 8+) +15 pts *Summon Dremora (cast on 9+) +20 pts *Summon Clannfear (cast on 11+) +30 pts An Alfiq may purchase 20 points of magic items from the armory where appropriate- though it may only purchase rings and amulets.
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