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Scrollhammer: Kingdoms of High Rock
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====Cavalier==== Cavalier make up most of the magick elite of High Rock. In essence they are Breton knights- though it would be inaccurate to liken them to their Imperial counterparts. As a whole they tend to not follow any codes of honor or chivalry. Instead cavalier are every bit as fickle and petty as their patrons, frequently lording it over the peasantry whenever a chance might present itself. Due to the unintelligible difference between the middle class and magick elite, these nobles often take special care to differentiate themselves- dressing in wild in-the-vogue clothing, ceremonial gear, and harshly correcting those that mistake them for a citizen. Despite their numerous shortcomings, Cavalier do appreciate the intellectual pursuits of magick and speechcraft, and bear the best of weapons and arms Bretonny has to offer. During wartime these nobles group together to form a rock-solid cavalry wing, running down light infantry with deliberate enthusiasm. In fighting ability they are a match for nearly any other cavalry, and some magicians as well. As is expected, cavalier all have at least basic knowledge in conjuration, normally bounding all manner of weapons during battle. Others have experience in destruction- all the better to blast away at unarmored foes with. 24 pts per model. Elite. Fight in Ranks, Cavalry, Breton. 6-15 models per unit. 25mm x 50mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Cavalier | 4 | 3 | 4 | 3(4) | 1 | 4 | 2(3) | 8 | 3 | 4+ |- | Cavalier Champion | 4 | 3 | 4 | 3(4) | 1 | 4 | 2(3) | 9 | 3 | 4+ |- | Cavalier Lord | 4 | 4 | 4 | 3(4) | 2 | 4 | 2(3) | 9 | 6 | 4+ |} '''Wargear:''' Lance, Hand Weapon, Shield, Maille. Warhorse. '''Spells:''' None. '''Special Rules:''' Stubborn, Lance Formation, Hatred (Models with a base cost of 4pts or less) The Cavalier Champion and Cavalier Lord are both a Character. The entire unit may: *Upgrade one model to Cavalier Champion for +10 pts *Upgrade one model to Cavalier Lord for +16 pts *Upgrade one model to Standard Bearer for +8 pts *Upgrade one model to Musician for +8 pts. Any number of models may replace their hand weapon and shield with any of the following: *Spear and Shield (free) *Two Hand Weapons (free) *Great Weapon +5 pts per model Any number of models may replace their armor with any of the following: *Full Plate Armor +6 pts per model *Ebony Armor +12 pts per model Any number of models may upgrade their weapons to: *Ebony, for +8 pts per model *Master Crafted, for +10 pts per model The entire unit may purchase the following: *Bound Sword for +3 pts per model *Bound Spear for +3 pts per model *Bound Battleaxe +6 pts a model *Firebolt +3 pts *Ice Storm +3 pts *Chain Lightning +3 pts *Fireball +6 pts The Cavalier Champion may take up to 20 points of magic items from the armory where appropriate. The Cavalier Lord may take up to 30 points of magic items from the armory where appropriate. The Cavalier Champion/Lord may each purchase an additional spell [[File:hr_spellswords.jpg|450px|thumb|right]]
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