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====Toxophilites==== Cousins to the elite Spellsword, Toxophilites are more skirmish and marksman oriented battlemagi. Rather then take to harassing attacks, or the clangor of shield-to-shield combat, Toxophilites instead have honed the deadly art of archery. It could be said that their strengths resemble those of the Great Houses of Morrowind to a degree- for they are trained somewhat in all forms of combat. The bow, the sword, and magick alike is practiced by these men and women. The Toxophilite's greatest asset is the Bound Bow- the soul of a daedra, torn from the realm of Oblivion and shaped into a deadly weapon. It is well known that all bounded weapons are hideously powerful, but bows in particular seem to punch through armor with ease. On the battlefield Toxophilites let loose deadly hails of bounded arrows before falling back and repeating. Should the enemy somehow come to grips with these archers they are all too able to relinquish the shimmering bows and engage in melee combat. 13 pts per model. Elite. Skirmish, Infantry, Breton. 5-15 models per unit. 25mm x 25mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Toxophilite | 3 | 4 | 3 | 3 | 1 | 4 | 1 | 8 | 4 | 6+ |- | Champion | 3 | 5 | 3 | 3 | 1 | 4 | 2 | 8 | 4 | 6+ |} '''Wargear:''' Hand Weapon, Light Maille '''Spells:''' Bound Bow '''Special Rules:''' Faster to the Draw: Toxophilites may replace their currently equip weapons during the Close Combat phase, before they perform any actions. This desummons any currently bound weapons. The entire unit may: *Upgrade one model to Champion for +10 pts *Upgrade one model to Standard Bearer for +7 pts *Upgrade one model to Musician for +7 pts. The entire unit may replace their Hand Weapon with: *Spear (free) *Halberd for +2 pts per model *Greatsword for +3 pts per model The entire unit may upgrade their armor to: *Scaled Mail for +3 pts per model The entire unit may take: *Shields for +1 pt per model *Spell: Bound Sword for +2 pts per model *Spell: Bound Greatsword for +6 pts per model The Champion may take up to 10 points of magic items from the armory where appropriate.
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