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Codex - Kroots: /tg/'s 9th Edition
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===Elites=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Dahyak Grekh==== <div class="mw-collapsible-content"> ''A kroot mercenary who has entered the bowels of a Blackstone Fortress and lived. He's an expert on far-away killings and carefully placed traps. These abilities are what kept him alive inside that black tomb and that marked his figure in the lenses of the machines within.''</div> </div> This unit contains 1 Dahyak Grekh ('''Power Rating: 3'''). Only one of this unit may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Dahyak Grekh || 7" || 3+ || 2+ || 4 || 3 || 3 || 3 || 7 || 4+ || 60 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Pistol''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Pistol''' || 12" || Pistol 1 || 4 || 0 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Dahyak's Precision Kroot Rifle''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Dahyak's Precision Kroot Rifle''' || 36" || Heavy 2 || 6 || -3 || D3 || This weapon may target a {{W40kKeyword|Character}} even if it is not the closest enemy unit. Each time you roll a wound roll of 6+ for this weapon, the target suffers a mortal wound in addition to any other damage. If the target is a [[Codex - Blackstone Constructs: /tg/'s 9th Edition|{{W40kKeyword|Blackstone Constructs}}]] {{W40kKeyword|Control}} unit, add 1 to the damage of the attack. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Concealed Booby Traps"> Once per battle, at the end of your opponent's Movement phase, you can choose an enemy unit on the battlefield and roll a D6. Subtract 1 from the result if the unit is a {{W40kKeyword|Character}} but add 1 if the unit contains 10 or more models. On a 4+ that unit suffers D3 mortal wounds; on a 7+ it suffers D6 mortal wounds instead. </tab> <tab name="Feral Hunters"> See Army Rules - Universal </tab> <tab name="Fieldcraft"> Each time a ranged attack is allocated to this model while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. </tab> <tab name="Quarry Can't Hide"> Each time you select a target for a weapon this model is making an attack with, no enemy model may intercept the attack in any way. </tab> <tab name="Tracker"> During deployment, you can set up Dahyak Grekh in pursuit instead of placing him on the battlefield. At the end of any of your Movement phase, he can reveal his hiding place and attack - set him up anywhere on the battlefield that is more than 9" away from any enemy models. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Raider of the Blackstone Fortress"> Re-roll wound rolls of 1 against enemy [[Codex - Blackstone Constructs: /tg/'s 9th Edition|{{W40kKeyword|Blackstone Constructs}}]] units. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Dahyak Grekh}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Kindred}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Kroot Beast-hunter==== <div class="mw-collapsible-content"> ''A strain of kroot specialized in the hunting of great beasts and monsters. The initiation on this path of the hunter is almost seen as taboo and few are the ones that follow it. Those that do are usually mentally deranged and obsessed with killing and the dark path they go down only accentuates this warped view.''</div> </div> This unit contains 1 Kroot Beast-hunter ('''Power Rating: 2'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Kroot Beast-hunter || 7" || 2+ || 3+ || 4 || 3 || 3 || 4 || 7 || 4+ || 40 |- | Kroot Beast-hunter on Knarloc || 12" || 2+ || 3+ || 4 || 4 || 4 || 4 || 7 || 4+ || 70 |} '''Wargear (Kroot Beast-hunter):''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Blade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Blade''' || Melee || Melee || +1 || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Pistol''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Pistol''' || 12" || Pistol 1 || 4 || 0 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Rifle''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Rifle''' || Melee || Melee || +1 || -1 || 1 || - |- |'''Kroot Rifle''' || 24" || Rapid Fire 1 || 4 || 0 || 1 || This weapon may be fired even if the wielder Advanced during its turn, however, it must subtract 1 from its hit rolls. |}</div> </div> '''Wargear (Kroot Beast-hunter on Knarloc):''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Blade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Blade''' || Melee || Melee || +1 || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Pistol''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Pistol''' || 12" || Pistol 1 || 4 || 0 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Rifle''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Rifle''' || Melee || Melee || +1 || -1 || 1 || - |- |'''Kroot Rifle''' || 24" || Rapid Fire 1 || 4 || 0 || 1 || This weapon may be fired even if the wielder Advanced during its turn, however it must subtract 1 from its hit rolls. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Sharp Beak and Talons''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Sharp Beak and Talons''' || Melee || Melee || 5 || -2 || 1 || After a model riding a Knarloc makes its close combat attacks, you can attack with its mount. Make 2 additional attacks, using this weapon profile. |}</div> </div> '''Special Rules (Kroot Beast-hunter):''' <tabs> <tab name="Beast Hunter"> Add 1 to wound rolls for attacks made by this model against {{W40kKeyword|Beast}} or {{W40kKeyword|Monster}} units. In addition, re-roll 1s to wound if the target is a {{W40kKeyword|Beast}} or {{W40kKeyword|Monster}}. This does not apply to the attacks made by the Sharp Beak and Talons. </tab> <tab name="Feral Hunters"> See Army Rules - Universal </tab> </tabs> '''Special Rules (Kroot Beast-hunter on Knarloc):''' <tabs> <tab name="Beast Hunter"> Add 1 to wound rolls for attacks made by this model against {{W40kKeyword|Beast}} or {{W40kKeyword|Monster}} units. In addition, re-roll 1s to wound if the target is a {{W40kKeyword|Beast}} or {{W40kKeyword|Monster}}. This does not apply to the attacks made by the Sharp Beak and Talons. </tab> <tab name="Feral Hunters"> See Army Rules - Universal </tab> <tab name="Loping Stride"> When this unit Advances, if the result of the die is less than 3, treat it as a 3 instead. </tab> <tab name="Thunderous Pounce"> Add 1 to wound tolls made for this unit's melee attacks if this unit made a charge move this turn. </tab> </tabs> '''Upgrades:''' <tabs> <tab name="Krootor Companion"> Each time this model fights make two additional attacks at Strength 4, Ap -2, and Damage 1, these are in addition to the model's attacks. In addition, add two wounds to this model's Wounds characteristic; these two wounds can't be recovered in any way, and once lost, remove this Upgrade from this model's profile. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take up to two items from the ''Beast-hunter Equipment'' list. <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Advanced Holo-sensors''' - +7 pts. <div class="mw-collapsible-content"> '''Advanced Holo-sensors:''' A model equipped with Advanced Holo-sensors has a Ballistic Skill of 2+ and doesn't suffer penalties to its hit rolls as a result of special rules such as Night Fighting or Dawn Raid. In addition, if that model has remained stationary in its previous Movement phase, it can re-roll all hit and wound rolls during the Shooting phase.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Barbed Whip''' - +5 pts. (replaces '''Kroot Blade''' or '''Kroot Rifle''') <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Barbed Whip''' || Melee || Melee || +1 || -1 || 1 || Each time the bearer fights, one (and only one) of its attacks can be made with this weapon. When the bearer fights with this weapon, make a number of hit rolls against one target unit equal to the number of models that the target unit has within 2" of the bearer. |- |'''Barbed Whip''' || 12" || Assault D3 || +1 || -1 || 1 || Blast. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Beast Mauler''' - +8 pts. (replaces '''Kroot Blade''' or '''Kroot Rifle''') <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Beast Mauler''' || Melee || Melee || +3 || -2 || 2 || When attacking with this weapon, you must subtract 1 from the hit roll. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Kroot Bow''' - +3 pts. (replaces '''Kroot Blade''' or '''Kroot Rifle''') <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Bow''' || 24" || Assault 2 || +2 || * || 1 || The AP characteristic of this weapon is equal to a third of the Strenght characteristic of its bearer, rounding down (e.g. Strenght 4 means an AP of -1). |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Precision Kroot Rifle''' - +7 pts. (replaces '''Kroot Blade''' or '''Kroot Rifle''') <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Precision Kroot Rifle''' || 36" || Heavy 2 || 6 || -2 || D3 || This weapon may target a {{W40kKeyword|Character}} even if it is not the closest enemy unit. Each time you roll a wound roll of 6+ for this weapon, the target suffers a mortal wound in addition to any other damage. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Thunderbug Grenade''' - +5 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Thunderbug Grenade''' || 12" || Grenade 1 || - || - || - || This weapon does not inflict any damage. Your opponent must subtract 1 from any hit rolls made for non-{{W40Kkeyword|Vehicle}}/{{W40Kkeyword|Titanic}} units that have suffered a hit from this weapon until the beginning of your next turn. In addition, a unit hit by this weapon can't be selected to fire overwatch in the following Assault phase. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Venom Coat''' - +6 pts. <div class="mw-collapsible-content"> '''Venom Coat:''' A model with a Venom Coat always wounds the target on a wound roll of 2+, unless the target is a {{W40Kkeyword|Vehicle}} or a {{W40Kkeyword|Titanic}} unit.</div> </div></div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may replace its '''Kroot Rifle''' with an '''Eviscerator''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Eviscerator (swipe attack)''' || Melee || Melee || User || -1 || 1 || Each time the bearer fights, it makes 1 additional attack with this weapon. |- |'''Eviscerator (pierce attack)''' || Melee || Melee || +3 || -4 || 2 || You can only use this profile in a turn in which the bearer charged. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take a '''Ancestors' Shield''' - +7 pts. <div class="mw-collapsible-content"> '''Ancestors' Shield:''' A model equipped with an Ancestors' Shield has a 6+ invulnerable save. In addition, add 2 to armor saving throws made for that model.</div> </div> This model may take one of the followings: -Knarloc - +12 pts./ +1 PR -'''Krootor Companion''' Upgrade - +5 pts. '''Keywords (Kroot Beast-hunter):''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Kroot Beast-hunter}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Kindred}} '''Keywords (Kroot Beast-hunter on Knarloc):''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Kroot Beast-hunter}}, {{W40kKeyword|Kroot Beast-hunter on Knarloc}}, {{W40kKeyword|Cavalry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Kindred}}, {{W40kKeyword|Kroot Predators}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Kroot Shaman==== <div class="mw-collapsible-content"> ''Kroot Shamans channel the spirits of the dead kindreds to aid their kin into battle. Their wear isn't as light and made for movement like that of other members of their species and they often carry the weight of the numerous talismans and relics that grant them their great strength. Even though they don't seem to be made for combat, they are an integral part of a kroot tribe and they should never be underestimated.''</div> </div> This unit contains 1 Kroot Shaman ('''Power Rating: 2'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Kroot Shaman || 7" || 3+ || 4+ || 4 || 3 || 3 || 1 || 7 || 5+ || 35 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Staff''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Staff''' || Melee || Melee || +1 || 0 || 2 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Ritual Blade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Ritual Blade''' || Melee || Melee || User || -1 || 1 || If any enemy models are destroyed by this weapon, friendly {{W40kKeyword|Kindred}} units within 6" of the bearer do not have to take Morale tests in the Morale phase at that turn. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Aura of the Spirits"> This model has a 5+ invulnerable save. </tab> <tab name="Feral Hunters"> See Army Rules - Universal </tab> </tabs> '''Invocations:''' This model knows the ''Invocation of the Hunter's Beak'' and one more Invocation from the ''Invocations of the Kindred'' list. This model may attempt to invoke one Invocation at the beginning of your Command phase. In addition, this model can attempt to deny two psychic powers in each enemy Psychic phase. '''Keywords:''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Kroot Shaman}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Shaman}}, {{W40kKeyword|Kindred}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Krootox Riders==== <div class="mw-collapsible-content"> ''Mounting the ferocious Krootox, these carnivores advanced towards the enemy with the same confidence the other species have when riding in their armored vehicles. Although slow in movements and reaction, these beast are excellent at carrying heavy weaponry, and even in close combat one can see what just one specimen is able to achieve.''</div> </div> This unit contains 1 Krootox Rider ('''Power Rating: 3'''). It can include 1 additional Krootox Rider ('''Power Rating: +3'''), 2 aditional Krootox Riders ('''Power Rating: +6'''), 3 aditional Krootox Riders ('''Power Rating: +9''') or 4 aditional Krootox Riders ('''Power Rating: +12'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Krootox Rider || 6" || 3+ || 4+ || 6 || 5 || 4 || 3 || 6 || 4+ || 50 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Gun''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Gun''' || 48" || Rapid Fire 1 || 7 || -1 || D3 || This weapon may be fired even if the wielder Advanced during its turn, however, it must subtract 1 from its hit rolls. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Krootox Fist''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Krootox Fists''' || Melee || Melee || User || -1 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Agile Brute"> When this unit Advances, add 6" to its Move for that Movement phase instead of rolling a D6. </tab> <tab name="Feral Hunters"> See Army Rules - Universal </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Any model may replace its '''Kroot Gun''' with a '''Kroot Bolt Thrower''' - +5 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Bolt Thrower''' || 36" || Assault D6 || 6 || -1 || 1 || - |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Krootox Rider}}, {{W40kKeyword|Cavalry}}, {{W40kKeyword|Kroot Predators}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Tribal Guards==== <div class="mw-collapsible-content"> ''The proud guards of the shapers and shamans of their tribe, these kroot soldiers are ready to lose their life to save that of the one to guide them. Even if it may seem primitive, the shields wielded by these protectors are made out of the most durable of substances known to krootkind and even the blades they held proudly in the air are as sharp as the weapons of any other species.''</div> </div> This unit contains 2 Tribal Guards ('''Power Rating: 3'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Tribal Guard || 7" || 3+ || 4+ || 4 || 3 || 2 || 3 || 7 || 4+ || 28 |- | Tribal Guard on Knarloc || 12" || 3+ || 4+ || 4 || 4 || 3 || 3 || 7 || 4+ || 40 |} '''Wargear (Tribal Guard):''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Blade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Blade''' || Melee || Melee || +1 || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Ancestors' Shield''' <div class="mw-collapsible-content"> '''Ancestors' Shield:''' A model equipped with an Ancestors' Shield has a 6+ invulnerable save. In addition, add 2 to armor saving throws made for that model.</div> </div> '''Wargear (Tribal Guard on Knarloc):''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Kroot Blade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Kroot Blade''' || Melee || Melee || +1 || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Ancestors' Shield''' <div class="mw-collapsible-content"> '''Ancestors' Shield:''' A model equipped with an Ancestors' Shield has a 6+ invulnerable save. In addition, add 2 to armor saving throws made for that model.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Sharp Beak and Talons''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Sharp Beak and Talons''' || Melee || Melee || 5 || -2 || 1 || After a model riding a Knarloc makes its close combat attacks, you can attack with its mount. Make 2 additional attacks, using this weapon profile. |}</div> </div> '''Special Rules (Tribal Guard):''' <tabs> <tab name="Feral Hunters"> See Army Rules - Universal </tab> <tab name="The Pack's Shield (Aura)"> Roll a D6 each time a friendly {{W40kKeyword|Kroot}} {{W40kKeyword|Character}} loses a wound whilst they are within 3" of this unit; on a 2+ a model from this unit can intercept that hit - the character does not lose a wound but this unit suffers a mortal wound. Then, roll a die for each mortal wound it suffers from this rule; on a 6+ it does not lose that wound. </tab> </tabs> '''Special Rules (Tribal Guard on Knarloc):''' <tabs> <tab name="Feral Hunters"> See Army Rules - Universal </tab> <tab name="Loping Stride"> When this unit Advances, if the result of the die is less than 3, treat it as a 3 instead. </tab> <tab name="The Pack's Shield (Aura)"> Roll a D6 each time a friendly {{W40kKeyword|Kroot}} {{W40kKeyword|Character}} loses a wound whilst they are within 3" of this unit; on a 2+ a model from this unit can intercept that hit - the character does not lose a wound but this unit suffers a mortal wound. Then, roll a die for each mortal wound it suffers from this rule; on a 6+ it does not lose that wound. </tab> <tab name="Thunderous Pounce"> Add 1 to wound tolls made for this unit's melee attacks if this unit made a charge move this turn. </tab> </tabs> '''Options:''' These models may ride a Knarloc - +24 pts./+1 PR '''Keywords (Tribal Guard):''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Tribal Guard}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Kindred}} '''Keywords (Tribal Guard on Knarloc):''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Tribal Guard}}, {{W40kKeyword|Tribal Guard on Knarloc}}, {{W40kKeyword|Cavalry}}, {{W40kKeyword|Kindred}}, {{W40kKeyword|Kroot Predators}}
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