Editing
Grenades & Explosives
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Ork=== ====Tankbusta Bomb==== [[File:Tankbusta_Bomb_Model.JPG|150px|right|thumb|Tankbusta Bomb]] Ork Melta Bombs, although it would be more accurate to call it a anti-tank shaped charge. Tankbusta Bombs are heavy magnetic discs size and shape of manhole covers. They are directional and are used when Stikkbombs simply aren't sufficient to destroy something (and as such are more attractive to many Orks). They are attached to the vehicles by magnetic clamps and detonated with deadly efficiency. They are commonly used by [[Tankbustas]] and [[Ork Kommando]]s. They were best seen during the intro cinematic of [[Dawn of War]] where one of the Boyz manage to turn the [[Dreadnought]] inside out. They're also powerful enough to blow off chunks of ceramite and adamantium from the hulls of land raiders. Likewise, due to its size, only one Tankbusta Bomb can be carried by a single Tankbusta. However, it ain't feasible to see an entire squad of Tankbustas all carrying around these giant magnet of doom. Unfortunately, despite this hunk of [[Awesome|awesomeness]], they only appeared in vanilla Dawn of War, with later expansion packs removing it in favor of giving the Tankbustas [[Rokkit Launcha]]s as soon as they were fielded. However, it could be stated that these bombs was also seen attached on Bomb Squigs during [[Warhammer 40,000: Space Marine]]. On tabletop, Tankbusta Bombs can only be thrown one at a time unless you use the new Stikkbombs strategem to throw up to 10 [[Rape|and equate to a Rokkit Launcha with D3 shots and D6 damage.]] <gallery> File:TankbustaBomb.jpg|Tankbustas in Dawn of War. </gallery> ====Bigbomm==== [[File:Bigbomm.JPG|200px|right|thumb|Bigbomm]] [[Pretend|Despite the name,]] Bigbomms are the smallest type of Ork bombs, carried by [[Deffkoptas]] and [[Warkoptas]]. These bombs look like your conventional WW2 gravity bombs with a fin stabilizer and all. Whilst it can kill a bunch of infantry, it is mostly use to blow the hatch (Or the entire turret) off an armored vehicle before the aircraft unloads its other payload of Boyz or Dakka. On tabletop, for the Warkopta, you get two of these for free. Drop them on units you move over, deals a mortal wound to each model in the unit (max 5) on a 5+. For the Deffkopta, you can get one of these for no points ([[Derp|which is probably why the Kopta itself costs so much]]), so you probably should do that. Once per game it can be dropped after moving over the target in the Movement Phase, delivering damage the same as the one on the Warkopta. ====Bomm==== [[File:Bomm.jpg|200px|right|thumb|Bomm]] The lazily named Bomm is essentially the Ork equivalents of Imperial Bombs. They can be mounted on almost any Ork aircraft, including [[Fighta]]s, [[Fighta-Bommer]]s and [[Heavy Bommer]]s. They come in all shapes and sizes, but they usually look like an upscaled Bigbomm ([[Derp|The irony is not lost on this one]]) with an enlarged fin stabilizer packed with as much explosives as possible. Fightas and Fighta-Bommers can only carry around one-to-four Bomms in total, the Fighta-Bommer could carry three Bomms per wing if there is enough modifications. What you want is to have the Heavy Bommers, 'cause this bird can carry a metric shit ton of Bomms to effectively nuke the entire area in a single bombing run. Seems to be slowly phased out by either Rokkits, Burna Bombs or Boom Bombs. ====Boom Bomb==== [[File:Boom_Bomm.jpg|200px|right|thumb|Boom Bomb]] The big cheese of Ork bombs short of nukes. Boom Bombs (AKA Boom Bomms) are heavier versions of a standard Ork Bomm. These huge, crude and unsubtle bombs serve as the main armament of [[Blitza-Bommer|Blitza-Bommers]] as they are the only aircraft big enough to carry one of these under their wings. [[Wat|For some reason, you would expect the Heavy Bommer to be able to carry a number of these, but they can't.]] On tabletop, Boom Bombs count VEHICLES and MONSTERS as three models when working out how many dice they get to roll for mortal wounds - and they inflict mortal wounds to all targets on 4s, while Burna-Bommers' Burna Bombs require 5s for non-INFANTRY. [[Rape|Bomb squadrons of smaller vehicles for maximum pain.]] ====Repulsor Mine==== [[File:Repulsor_Mine.JPG|200px|right|thumb|Repulsor Mine]] The main weapon of an [[Ork]] [[Minelayer]]. To reconcile the defensive role of mines, Orks use Repulsor Mines, invented by Orghamek. These weapons are a weird one, think of it as an inverse naval mine. Rather than floating on water or space, it floats in the air. The reason why they can float is due to the fact that it contains weak repulsor fields. These mines are placed by Minelayer's claw and after their fields are activated, they float in mid-air until someone passes under them. This will collapse the delicate repulsor field, causing the mine to fall on top of the poor bastard. Although, given how fast some aircraft are, these mines could only be effective against much slower Bombers and Dropships. The unfortunate trespasser is than turn to shreds by a massive explosion, if the fall of a heavy mine doesn't kill them first. They were best seen during [[Warhammer 40,000: Space Marine]], where a couple of Minelayers were shown hovering around and laying its traps. Despite this, not a lot of Imperial Naval ships or aircraft was harmed by them. ====Mega Bomb==== [[File:Mega_Bomb.JPG|200px|right|thumb|Mega Bomb]] The Mega Bomb is the Boom Bomb's MOAB cousin. We are not quite sure if these things are just a canister of a metric ORK-ton of explosives or it is an actual nuclear warhead. These bombs are big enough that only the biggest Ork aircraft could carry it. Not even a regular [[Bomma]] is big enough to heft this giant bomb. Instead, this work rests solely on the responsibility of the [[Bomma#Mega Bommer|Mega Bommer]], an <s>airplane</s> AIRSHIP with engines big enough to carry just <u>ONE</u> of these bad boys. In Aeronautica, these bad boys have a firepower of 10! Causing damage on a 2+, with extra damage on a 4+. Granted, the Mega Bommer could only carry one of these things and it could only attack ground targets. But you can rest assured that you are essentially carrying a Fat Boy at all times. ===='Gantbuster Bomb==== [[File:'Gantbuster_Bomb.JPG|200px|right|thumb|'Gantbuster Bomb]] The Colossus Bomb of Ork Bombs. Big enough to make the Boom Bomb look like a firecracker. The 'Gantbuster Bomb appeared only in the Deff Skwadron graphic novel as the weapon that literally kickstarts a global Orkoid war on the planet. The 'Gantbuster Bomb is a prototype weapon developed by [[Warboss]] Badthug to royally fuckup Warboss Grimlug's personnal [[Gargant]]. Hence its name. Looking like [[Lulz|a giant cannonball ripped straight out of Looney Tunes.]] When activated, the Ork flyboyz launch the 'Gantbuster Bomb like a giant bowling ball, rolling straight into the open belly door of a Gargant before detonating in a bloody huge explosion. One can imagine bowling pin sounds being generated once one drops one of these on a couple of gitz.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information