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==Elites== ===“Armourless” Angry Custodes Squad=== Somewhat famously, some of the custodians went a bit... crazy, after the entombment in the golden throne. Some simply retreated to their tasks, day in day out being vigilant but no longer aware. Others went more obviously mad, famously removing their armour in shame and going around nude and covered in oil, an image of such eroticism that demonettes can use their dicks as ap1 destroyer weapons upon seeing them. An “Armourless” Angry Custodian Squad is made up of 3 models. Each model is armed with two sentinel blades. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | “Armourless” Angry Custodian || 9" || 2+ || 3+ || 6 || 5 || 2 || 4 || 10 || 5+ || 70 |} <br style="clear: both; height: 0px;" /><br> {| border=1 cellspacing=0 cellpadding=4 align=right |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- | Misericordia || Melee || Melee || User || -2 || 1 || Each time the bearer fights, it can make 1 additional attack with this weapon. |- | Guardian Spear (Shooting) || 24” || Rapid Fire 1 || 4 || -1 || 2 ||- |- | Castellan Axe (Shooting) || 24” || Rapid Fire 1 || 4 || -1 || 2 ||- |- | Sentinel Blade (Shooting) || 12” || Pistol 2 || 4 || 0 || 1 ||- |- | Guardian Spear (Melee) || Melee || Melee || +1 || -3 || D3 || - |- | Castellan Axe (Melee) || Melee || Melee || +3 || -3 || D3 || - |- | Sentinel Blade (Melee) || Melee || Melee || User || -3 || D3 || - |} Wargear: *Any model may replace either of its Sentinel Blades with a Guardian Spear or Castellan Axe. *Any model may take a Misericordia. Abilities: *Oiled up for high speed: Like a rubber tarp covered with fairy liquid and water. Only with knives. :*A model with this rule adds 1” to its advance and charge distances. *Slippery: Its hard to to kill something when bullets just glide off that somethings oiled up, naked flesh. **Roll a D6 each time a model in this unit loses a wound; on a 6+ the damage is ignored, and that wound is not lost *The Feeling of Friction is ALL BUT LOST TO MEEEEE!!!:(Non-Heretical Sounds) **This unit has a ++3 invulnerable Save while in the first assault phase after charging. *Dual melee weapons *ECHO IN THE FUCKING WARP COCKSUCKER!!! *Ka FUUUUUUU! *COCKSHOT YOU FUCKING CUNT! *JUST FUCKING HIT THE BASTARDS!! *WHO'S THIS KHARN CUNT ANYWAY?! *EMPRAH PROTECT! Faction Keywords: Imperium, Angry, Codex - Angry Custodes Keywords: Infantry, Angry Custodes, “Armourless” Angry Custodian ===Daemons of Rage=== The daemons of the warp reflect the real world, regions of disease and filth creates nurglings, while a red light district creates deamonettes (never try and sleep with a demonette, you’ll likely loose a few body parts). But what demons would the Angry Marines produce? Nobody knows, as nobody has survived hanging around in Angry marine influenced warp space and the Angry Marines are not ones for summoning demons. We do have the next best thing, and that is the demons produced by the Angry Custodes, demons which are simultaneously dragged from the warp into reality and sustained by the Angry Custodes’ psychic maelstrom. These demons resemble the cherubs used in imperial and church services, except that they are gold and give off a brilliant light... that and they swear like drunken sailors. These demons are always present around the Angry Custodes fighting and cursing at each other lacking anything better to do as (unlike other demons) they do need to perform acts to maintain their source of psychic energy, the mere existence of the Angry Custodes is enough of an energy source. In battle however (as if sensing that there’s something to do) more of these demons will materialise and charge headlong towards the enemy, acting as a very violent, immaterial meat shield for the ever so slightly slower Custodes charging right behind them. The inquisition takes a very dim (and by dim I mean HEEEEERRRRRREEEEESSSSSEEEEYYYYY BLAM BLAM BLAM!!!) view to the appearance of these demons but are rather stuck on what to do as: *The Angry Custodes don’t have a planetary base which they can exterminartus. *The demons cannot be removed by simply killing them as long as the custodes still live. *And killing an Angry Custodian is no easy task, with the only beings other than assassins capable of the task are Adeptus Custodes, and they are all conveniently busy with other tasks when the inquisition tries to strong arm them into doing the task. The Angry Custodians don’t seem to mind the demons, perhaps not registering them amoungst all the other psychic energy which surrounds them or simply viewing them as manifestations of their own fury (which is true to an extent) and therefore not demons at all. A unit of Daemons of Rage contains at least 1 model, and can contain up to 4 additional models. They are armed with ''Tiny Fists of Fury'' and ''Projectiles of Profanity''. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Daemon of Rage || 9" || 4+ || 6+ || 3 || 2 || 4 || D6 || 7 || 6+ || 18 |} <br style="clear: both; height: 0px;" /> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Weapon name !! Range !! Type !! S !! AP !! D !! Abilities !! Points Per Weapon |- | Projectiles of Profanity || 8” || Pistol D3 || User || 0 || 1 || This weapon automatically hits its target. || 0 |- | Tiny fists of Fury || Melee || Melee || User || 0 || 1 || On a to wound roll of 6+ this weapon inflicts a mortal wound in addition to its normal damage. || 0 |} <br style="clear: both; height: 0px;" /><br> Abilities: *EMPRAH PROTECT!: :*Except that this unit instead has a 6+ invulnerability save instead of the usual 5+. *Eternal energy source: As long as the Angry Custodes exist the daemons of rage will continue to spawn, and with existence comes eternal conflict and profanity. :*As long as your warlord is still alive and has the '''Codex - Angry Custodes''' keyword then one model from this unit may regain D3 previously lost wounds at the beginning of your turn. If no models are wounded, a slain model in this unit may return with D3 wounds. Faction Keywords: Imperium, Angry, Codex - Angry Custodes Keywords: Swarm, Fly, Daemon, Cherubs, Demons of Rage ===Angry Spirits=== It is a relatively known fact that the Legion of the Damned are imperial demons, whether they are the souls of dead marines or just straight forward demons is unknown however, as there is no way to test whether the spirital marines are actual marines (mostly because they never talk). We do know however that the Angry Marines no longer (they may have used to) become members of the Legion of the damned, as their souls are now attracted to the psychic beacon of the Angry Custodes, where most of them will simply hang around, get into immaterial and swear a lot. Some of these souls are Angry enough however to rip their way back into reality, where they manifest themselves like the legion of the damned, except that their armour is bright gold and adorned with burning, angry faces. Such spirits will also not dematerialise once a fight is over, and will hang around with the Angry custodes, who will treat their immaterial comrade as a lost brother, unless there are inquisitors around, in which case the spiritual marine is just a very small Custodian until someone can find a way to get rid of the inquisitor. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Angry Spirit || 6" || 3+ || 4+ || 5 || 4 || 1 || 2 || 9 || 3+ || 24 |- | Angry Spirit Sergeant || 6" || 3+ || 4+ || 5 || 4 || 1 || 3 || 10 || 3+ || 24 |} <br style="clear: both; height: 0px;" /><br> Composition: This unit contains 1 Angry Spirit Sergeant and 4 Angry Spirits (Power Rating 8). It can include up to 5 additional Angry Spirits (Power Rating +7). Each model is armed with a Boltgun, a Chainsword and Frag and Krak Grenades. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities !! Points |- | Boltgun || 24" || Rapid Fire 1 || 4 || 0 || 1 || - ||0 |- | Chainsword ||Melee||Melee||User||0||1||Each time the bearer fights, it can make 1 additional attack with this weapon.||(single/pair) 0/2 |- | Frag grenade || 6" || Grenade D6 || 3 || 0 || 1 || - || 0 |- | Krag grenade || 6" || Grenade 1 || 6 || -1 || D3 || - || 0 |- | |- | Imperial Demon-Weapon of Burning RAGE! ||-||-||-||-||-||-||9 |- | (Ranged) || 6" || Pistol D6 || 4 || 0 || 1 || This weapon automatically hits its target. |- | (Melee) ||Melee||Melee|| +1 || -2 || D3 || - |} <br style="clear: both; height: 0px;" /><br> Wargear Options: *Any model may replace his Boltgun with a Chainsword. *The Angry Spirit Sergeant may replace both his Chainsword and Boltgun with an Imperial Demon-Weapon of Burning RAGE!. *The Angry Spirit Sergeant may replace his Boltgun with an item from the ''Angry Spirits Ranged Weapons'' or ''Angry Spirits Melee Weapons'' lists, and may also replace his Chainsword with an item from the ''Angry Spirits Melee Weapons'' list. . *one Angry Spirit may replace his Boltgun and/or Chainsword with items from the ''Angry Spirits Melee Weapons'' list. *one Angry Spirit may replace his Boltgun with an item from the ''Angry Spirits Special Weapons and Heavy weapons'' list. Abilities: *And They Shall Know No Fear: this unit can re-roll failed Morale tests. *Aure of Burning Profanity - :*this unit has a 3+ invulnerability save. *Dual Melee Weapons *FUCK THAT HEAVY PIECE OF SHIT!: This unit does not suffer the penalty to hit rolls for moving and firing Heavy weapons. *ALWAYS ANGRY! ALL THE TIME!: If your army is Battle-forged, you can add 1 to all models in this units Attacks and Strength characteristics for the duration of the Fight phase if it charged in the preceding Charge phase. *NO DEMONS HERE, THERE'S NOTHING TO FUCKING SEE!!!: If you shout something loudly enough and often enough people will start to believe it despite all golden, swearing, immaterial evidence to the contrary. :*Even though this unit has the '''Daemon''' keyword, enemy units Abilities (This also applies to the Abilities of their weapons) may not affect this unit because of its '''Daemon''' keyword or treated it as a '''Daemon''' unit. Faction Keywords: Imperium, Angry, Codex - Angry Custodes Keywords: Infantry, Adeptus Astartes, Daemon, Angry Marine, Angry Spirits ===The Golden Axe Murderers=== This unit contains 3 Golden Axe Murderers. It can include up to 7 additional Golden Axe Murderers. Each model is armed with a Castellan Axe and a Balistus Grenade Launcher. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Golden Axe Murderers || 6" || 2+ || 2+ || 6 || 5 || 4 || 4 || 9 || 2+ || 80 |} <br style="clear: both; height: 0px;" /><br> Abilities: *FROM GOLDEN RAGE THEY COME: **During deployment, instead of placing this unit on the battlefield, you can set the unit up in a Furystrike-pattern teleportarium array. At the end of any of your Movement phases these units can teleport into battle - set them up anywhere on the battlefield that is more than 9" away from any enemy models. Faction Keywords: Imperium, Angry, Codex - Angry Custodes Keywords: Infantry, Angry Custodes, Terminator, Golden Axe Murderer ===The Emperor's Eye’s=== Custodians who deem themselves unworthy or unfit to hold the watch on terra will hand in their armour and weapons, and then disappear out into the galaxy to be the eyes and ears for the Adeptus Custodes (and by extention, the emperor), becoming hooded figures who watch from the shadows and intervene when the imperium is in dire need of saving. An Eye of the Emperor is a single model, armed with a Master-Crafted Bolt Pisto, a Master-Crafted Infernous Pisto and a Relic Chainsword. As of writing the best way to represent this model is to use one of Cypher’s models (albeit the backpack), or a suitably robed and bulky mechanicus Priest. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Eye of the Emperor || 5" || 2+ || 3+ || 5 || 5 || 5 || 3 || 10 || 4+ || 130 |} <br style="clear: both; height: 0px;" /><br> Wargear: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- | Master-Crafted Bolt Pistol || 12" || Pistol 2 || 4 || -1 || 2 || - |- | Relic Infernous Pistol || 6" || Pistol 2 || 8 || -3 || D6 || If the target is within half range then roll two dice and discard the lowest when assigning damage. |- | Master-Crafted Chainsword || Melee || Melee || +1 || -1 || 2 || You may make an additional attack with this weapon each time the bearer attacks. |} <br style="clear: both; height: 0px;" /><br> Abilities: *Master of observation: The aged custodian has spent hundreds of years watching battles play out and how generals deploy their troops, and has learnt how to anticipate every move an opponent will make before the battle has even started. **Once both yours and your opponents units have all been deployed, you may redeploy this model and one other INFANTRY unit within your deployment zone or within 3" of the edge of your deployment zone. If your opponent has a similar ability then the person who is going first redeploys their unit/s first. *My planet needs meeeeeeeeeeeeeeeeeeee...: When one of the Emperor’s Eye’s realises that he will fall to the enemy if he stays then he will abandon his fight in order to warn the imperium at large, as any threat capable of felling him is a grave threat to the galaxy as a whole. **Your opponent can never earn victory points by slaying this model and this models death cannot contribute towards your opponent earning victory points. *EMPRAH PROTECT! Faction Keywords: '''Imperium''', '''Angry''', '''Codex - Angry Custodes''' Keywords: '''Infantry''', '''Character''', '''Angry Custodes''', '''The Emperor's Eye's''' ===Angry Venerable Contemptor Dreadnought=== Charging into battle screaming profanity and fury from vox speakers mounted about its body, swinging fists that resemble wrecking balls more then dextrous appendages, an Angry Condemptor Dreadnought is truly a terrifying sight to behold, the wounded Angry Custodians inside them becoming as close to gods of battle or lords of war as it is possible to be without being a Primarch or a Greater Deamon. But this near invulnerability to damage and super human strength comes at a steep price, for (like with their Angry Marine cousins) a dreadnought prevents the custodian inside it from truly sensing the outside world. Never again can they enjoy the feeling of a tyranids skull cracking beneath their boots, or revel in the sensation of hearing the word "FUCK!!!" with their own ears, to never again feel the warm rays of a sun, or to feel another custodian rub oil into their glistening, naked forms. Despite this however, some Angry Custodians will willingly pilot these walking, golden coffins willingly, to the point that the tech adepts of the Angry Custodes have been "convinced" to build extra Contemptor Dreadnoughts with access hatches and pilot seats so that still living Angry Custodians can enjoy weilding such super human powers. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Angry Venerable Contemptor Dreadnought || * || * || * || 8 || 7 || 10 || 4 || 8 || 2+ || 140 |} {| border=1 cellspacing=0 cellpadding=4 align=right |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- | Combi-bolter || 24" || Rapid Fire 2 || 4 || 0 || 1 || - |- | Wrecking ball like Fist || Melee || Melee || x2 || -3 || 3 || If you roll a wound roll of 6+ made for this weapon, it inflicts 1 mortal wound in addition to its normal Damage. If this model is equipped with two of these weapons then it may re-roll wound rolls of 1 against '''VEHICLES, MONSTERS, BUILDING''' and '''TITANIC''' units. |- | Multi-melta || 24" || Heavy 1 || 8 || -4 || D6 || If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. |- | Kheres-pattern assault cannon || 24" || Heavy 6 || 7 || -1 || 1 || - |} {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Remaining W !! M !! WS !! BS !! Charge move |- | 6-10+ || 9" || 2+ || 3+ || 2D6 |- | 3-5 || 6" || 3+ || 4+ || 2D3 |- | 1-2 || 4" || 4+ || 5+ || D3 |} <br style="clear: both; height: 0px;" /><br> Composition: This unit contains a single Angry Venerable Contemptor Dreadnought (Power Rating 11). it is equipped with a Wrecking ball like Fist, a Combi-bolter and a Multi-melta. Wargear Options: *This model may replace its Wrecking ball like Fist and Combi-bolter with a Multi-melta or a Kheres-pattern assault cannon. *This model may replace its Multi-melta with a Kheres-pattern assault cannon or a Wrecking ball like Fist and Combi-bolter. Abilities: *Dual Melee Weapons *JUST FUCKING HIT THE BASTARDS! *WHO'S THIS KHARN CUNT ANYWAY?! *Shielding of pure profanity - :*This model has a 5+ invulnerable save. *UNYIELDING RAGE!: Considering that these dreadnoughts can survive virus bombings did you really think that you could hurt it? THOUGHT NOT DIPSHIT!!! **Roll a D6 each time this model loses a wound; on a 6 the damage is ignored, and that wound is not lost. *Explodes: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield; on a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. *KILL EVERYTHING!: In the Charge Phase, this model must try to charge the closest enemy unit if possible. Faction Keywords: '''Imperium''', '''Angry''', '''Codex - Angry Custodes''' Keywords: '''VEHICLE''', '''Angry Custodes''', '''Angry Venerable Contemptor Dreadnought''' ===Banner Hoarders=== {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Banner Hoarder || 6" || 2+ || 3+ || 6 || 5 || 5 || 4 || 9 || 2+ || 100 |} <br style="clear: both; height: 0px;" /><br> {| border=1 cellspacing=0 cellpadding=4 align=right |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- | Misericordia || Melee || Melee || User || -2 || 1 || Each time the bearer fights, it can make 1 additional attack with this weapon. |- | Guardian Spear (Shooting) || 24” || Rapid Fire 1 || 4 || -1 || 2 ||- |- | Castellan Axe (Shooting) || 24” || Rapid Fire 1 || 4 || -1 || 2 ||- |- | Guardian Spear (Melee) || Melee || Melee || +1 || -3 || D3 || - |- | Castellan Axe (Melee) || Melee || Melee || +3 || -3 || D3 || - |} Composition: This unit contains a single Banner Hoarder armed with a guardian spear. (Power Rating 7) Wargear Options: *This model may replace its guardian spear with a Castellan Axe or Misericordia *This model may take a Misericordia. Abilities: *Ka FUUUUUUU! *EMPRAH PROTECT! *COCKSHOT YOU FUCKING CUNT! *JUST FUCKING HIT THE BASTARDS! *WHO'S THIS KHARN CUNT ANYWAY?! *ANOTHER FLASHY BANNER!!!: :*If a model with a “banner” (for rule purposes, a “banner” is Abilities like the Custode's Vexilas, Space Marine's Banners and Standards, Ork's Waaagh! Banners, Genestealer Cult's Cult Banners and Cult Icons) is slain within 3” of this model, then this model may add that banners effect to his current effects, replacing the enemy banner's keywords to '''Codex - Angry Custodes''' (unless that keyword is '''Infantry, Character, VEHICLE, Swarm, Fly, Daemon''' or '''Biker''' in which case, keep these keywords). *Which banner to use today?: :*you can re-roll failed Morale tests for Friendly '''Codex - Angry Custodes''' units that are within 6" of this model. In addition, When you add this model to your army, choose one of the following banners for this model to carry: ::*Banner of Fury: '''Angry Custodes''' models (other then '''Vehicles''') within 6” of this model, adds 1 to their attack characteristic. ::*Banner of Profanity: Enemy units within 3” of '''Codex - Angry Custodes''' units within 9” of this model add 1 to to their morale tests. ::*Banner of “FUCK YOUR AP!”: Friendly '''Angry''' units have a 5+ invulnerable save against ranged weapons whilst they are wholly within 9" of this model. ::*Banner of body Oil: Your opponent must must subtract 1 from hit rolls in the Shooting phase for attacks that target '''Angry Custodes''' units within 6" of this model. Faction Keywords: '''Imperium''', '''Angry''', '''Codex - Angry Custodes''' Keywords: '''Infantry''', '''Character''', '''Angry Custodes''', '''Banner Hoarder'''
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