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Codex - Kroots: /tg/'s 9th Edition
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====Hidden Mines==== <div class="mw-collapsible-content"> ''Ambushes are a specialty of the kroot like many other subtle ways of fighting. One of the most obscure but effective is the employment of explosives hidden under the ground that blow up any intruder that steps on it. They are quite dangerous, as friendly kroot can be hit by the explosion, but the damage they produce is well worth the risk.''</div> </div> This unit contains 3 Hidden Mines ('''Power Rating: 2'''). It can include up to 3 additional Hidden Mines ('''Power Rating: +2''') or up to 6 additional Hidden Mines ('''Power Rating: +4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Hidden Mine || - || - || - || - || 2 || 1 || - || 10 || 6+ || 10 |} '''Special Rules:''' <tabs> <tab name="Hidden Mines"> Before the battle begins, before both armies are deployed, secretly decide a number of points on the battlefield equal to the number of hidden mines in this unit. These models are hidden in those places. A Hidden Mine explodes if it is within 3" of any enemy units at the end of any Movement or Charge phase. Each time a Hidden Mine explodes, roll a D6; on a 1 it fails to inflict any harm, on a 2-5 it inflicts D3 mortal wounds on every unit within 3", and on a 6 it inflicts 3 mortal wounds instead. The Hidden Mine is then destroyed. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Fortifications}}, {{W40kKeyword|Hidden Mines}}, {{W40kKeyword|Building}} <div class="toccolours mw-collapsible mw-collapsed" style="100%">
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