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Codex - Kroots: /tg/'s 9th Edition
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====Kroothawk Shrine==== <div class="mw-collapsible-content"> ''The shamans of the tribe get their powers from these magnificent sculptures carved of solid stone. They depict the ancient forms the kroot once held while soaring the blue skies of Pech and through them, the spirit of the ancient hunters channel their wisdom to guide their descendants to a glorious hunt.''</div> </div> This unit contains 1 Kroothawk Shrine ('''Power Rating: 4'''). It can include 1 additional Kroothawk Shrine ('''Power Rating: +4''') or 2 additional Kroothawk Shrines ('''Power Rating: +8'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Kroothawk Shrine || - || - || - || - || 7 || 8 || - || - || 4+ || 70 |} '''Special Rules:''' <tabs> <tab name="Immobile"> This model cannot move for any reason, nor can it fight in the Fight phase. Enemy models automatically hit this model in the Fight phase β do not make hit rolls. Friendly units can still target enemy units that are within Engagement Range of this model. </tab> <tab name="Sacred Land"> Friendly {{W40kKeyword|Kroot}} units within 12" of this model add 1 to their Leadership characteristic. In addition, when friendly {{W40kKeyword|Shaman}} units within 12" of this model are invoking an Invocation, add 1 to the roll. </tab> <tab name="Spiritual Site"> When setting up this unit, place each Kroothawk Shrine as if it was a different unit. From that point onward each Kroothawk Shrine is considered to be its own unit. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Kroot}} *{{W40kKeyword|Fortifications}}, {{W40kKeyword|Kroothawk Shrine}}, {{W40kKeyword|Building}}, {{W40kKeyword|Kindred}}
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