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===School of Alteration=== Magelight: Cost 1, 1-handed, may be cast any time. Caster ignores Night Fighting, and enemies ignore Night Fighting against him, this turn. Blade Rune: Cast on 8+ during your shooting phase, Rune. Cast only if caster is not locked in combat. Place a marker within 12" of caster. If an enemy unit moves, marches or charges to anywhere within 3" of the marker, until the beginning of your next turn friendly units that are locked in combat with that unit get +1 WS. Remove the marker at the beginning of your next turn. Shatter Rune: Cast on 8+ during your shooting phase, Rune. Cast only if caster is not locked in combat. Place a marker within 12" of caster. If an enemy unit moves, marches or charges to anywhere within 3" of the marker, all models in that unit that are within 3" of the marker get -1 to their armor saves until the beginning of your next turn. Remove the marker when an enemy unit moves within 3" of it, or at the beginning of your next turn. Stoneflesh: Casts on 8+. 1-handed, may be cast any time. Caster gets +1 to his armor save this turn. Multiple instances do not stack. Ironflesh: Casts on 12+. 1-handed, may be cast any time. Caster gets +2 to his armor save this turn. Multiple instances do not stack. Ebonyflesh: Casts on 16+, 1-handed, may be cast any time. Caster gets +3 to his armor save this turn. Multiple instances do not stack. Dragonhide: Cast on 20+, may be cast any time on a turn caster does not shoot. Caster gets Feel No Pain(2+) against non-spell damage this turn.
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