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Codex - Kroots: /tg/'s 9th Edition
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===Battle Tactics Stratagems=== *'''Encircling the Prey (1 CP):''' ''A good part of a successful hunt is to take the prey by surprise, cutting its ways of escape and striking from behind.'' ::Use this Stratagem in the Reinforcements step of your Movement phase, when one of your units is arriving from Strategic Reserves. That unit can be set up within 6" of any battlefield edge and more than 9" from any enemy unit. If this Stratagem is used during the third battle round or onward, then the unit must be set more than 6" away instead. *'''Furious Charge (1 CP):''' ''When launched at full force, the hard beak of a Knarloc can pierce through any defense.'' ::Use this Stratagem during your Assault phase. Select one friendly {{W40Kkeyword|Kroot}} {{W40Kkeyword|Cavalry}} or {{W40Kkeyword|Monster}} unit that has made a successful charge move this turn. Roll a die for each model in the unit that is within 1" of an enemy model; on a 2+ that model's unit suffers 1 mortal wound, D3 mortal wounds if it is a {{W40Kkeyword|Monster}} instead. *'''Hidden Hunters (1 CP):''' ''The Kroot are experts in camouflage and concealment, and utilize cover in ways most would never consider.'' ::Use this Stratagem at the start of your opponent’s Shooting phase. Select one {{W40Kkeyword|Infantry}} {{W40Kkeyword|Kindred}} unit from your army. Until the end of that phase, when resolving an attack made with a ranged weapon against that unit whilst it is receiving the benefit of Light or Heavy Cover, subtract 1 from the hit roll and add 1 to the saving throw.
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