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==== [[Bad Moons]] ==== <div class="toccolours mw-collapsible mw-collapsed" style="10> {| |[[File:Bad Moon Icon.png|Border|75px|left]] | We'z da best cuz dere's nuffin teef can't buy! <br> This clan is the richest because of how fast their teeth grow. When you can manufacture so much currency, there is no reason not to buy out the best Loot and Gubbinz from the Mek boys and Lootaz. Thus does the clan make very ostentatious displays of their wealth by buying the flashiest guns teef can buy.<br> On the tabletop they are the shootiest of the orks, using their dakka from greater range. Overall they are middle of the road choices now. For shooting support Freebotas are better. Their main selling poit is the stratagem with Klan culture and warlord trait being decent but not amazing and relic being pretty meh. 5/10<br> |} <div class="mw-collapsible-content"> *'''Clan Kultur β Armed to da Teef''': All Dakka and Heavy weapons add +6" to their range. Any time a model rolls a natural 6 to wound when shooting, that shot's AP improves by 1. **Sadly no longer makes shooting more reliable, but the boost to range makes your gunlines even less approachable and the extra AP on a wound is nice because it affects weapons that auto hit like Skorchas. ** Note that dakka weapons better profile also benefits from this. Shoota boyz hitting at 24 inches isn't half bad. *'''Warlord Trait - Da Best Armour Teef Can Buy''': Your Warlord gets a 4++ invulnerable save and +1 to armour saves, so a proppa-flashy Bad Moons Warlord can be like Ghazghkull! (except nobody is as cool and deadly as Ghazghkull). ''Provides actual protekshun against power fists''. ** Note that this is one of the ways to give your megaarmoured warboss AS of 0 (effectively ignoring AP -1 and -2). This is also pretty good on the biker/wartrike/squigasaur bosses since it isn't infantry only. *'''Shiny Gubbin - Da Gobshot Blunderbuss''': Replaces a Kustom Shoota. Range 12", S5 AP-1 D1 Heavy 2D6 auto-hits. Basically 2 scorchas. ** Decent if you go for shooty support character that needs to be relatively close to the enemy but there are better choices. This is also range 18" technically since the Bad Moon trait affects it. *'''Stratagem - Showin' Off (1 CP)''': Use after any {{W40kKeyword|Bad Moons Core/Character}} unit shoots. Any Dakka weapons they use score an additional hit if they score a natural 6 to hit. ** In the same way that dem yellow marines make bolters scarier, this helps make gunlines of more of a threat. This gives you at least a glimpse of how effective such an army can be as your lucky shots help mulch multi-wound enemies even faster than before. ** It is good but being stratagem it means only one unit will benefit from this so to maximize effect you need big unit that is very shooty. It's best for maxed Tankbustas or Lootas. (and it's likely you'll have these embarked, excluding them from being selected for it). This can be really good on a squad of Warbikers. Each one gets 12 shots if you WAAAGH!! and the extra range and AP makes this gross on them. Another funny combo is using it on a Big Mek with Da' Ded Shiny Shoota relic for quite a lot of dakka. </div> </div>
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