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===3.5 PC Stats=== Dargonesti Racial Traits :Dargonesti have all the elven racial traits listed in Chapter 2 of the Player’s Handbook except as follows: ::+2 Strength, +2 Dexterity, –2 Charisma. ::Humanoid (aquatic, elf): Dargonesti are humanoids with the aquatic and elf subtypes. They can breathe underwater, have a base swim speed equal to their base land speed, and gain a +8 racial bonus to Swim checks. Dargonesti do not need to make Swim checks in order to move underwater. ::'''Elvensight:''' Krynnish elves have low-light vision and can see twice as far as a human in starlight, moonlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these circumstances. Elvensight also includes darkvision up to 30 feet. Darkvision is black and white only, but it is otherwise like normal sight. ::'''Alternate Form (Su):''' A Dargonesti can assume the form of a porpoise as a standard action up to three times a day. The Dargonesti may only take this form if in a suitable aquatic environment. ::'''Spell-like Abilities:''' Dargonesti with Intelligence scores of 10 or higher gain the following spell-like abilities: 1/day—blur, dancing lights, darkness, and obscuring mist. These abilities have effects as if cast by a sorcerer of the Dargonesti’s character level (DC 10 + Int modifier). ::'''Seasense:''' Sea elves receive a +2 racial bonus to notice details and peculiarities about water, such as strange pollutants (including poison and diseases), approximate depth, temperature, pressure, and the like. A sea elf can intuit depth much as a human has an instinctive sense of which way is up. ::Surface Sensitivity (Ex): Dargonesti must spend at least 1 hour of every 24 hours underwater. If a Dargonesti has been out of the water for longer than 23 hours, he suffers a –2 circumstance penalty on attack rolls, saving throws, and checks. ::'''Weapon Proficiency:''' All sea elves receive free a Simple Weapon Proficiency feat with the longspear, Martial Weapon Proficiency feat with the trident, and Exotic Weapon Proficiency with the net. ::'''Automatic Languages:''' Aquan, Dargonesti. Bonus Languages: Common, Dargoi, Dimernesti, Elven, Ergot. ::[[Favored Class]]: [[Fighter]]. ::[[Level Adjustment]]: +2. Dimernesti Racial Traits :Dimernesti have all the elven racial traits listed in Chapter 2 of the Player’s Handbook except as follows: ::+2 Dexterity, +2 Intelligence, –2 Wisdom, –2 Charisma. ::Humanoid (aquatic, elf): Dimernesti are humanoids with the aquatic and elf subtypes. They can breathe underwater, have a base swim speed equal to their base land speed, and gain a +8 racial bonus to Swim checks. Dimernesti do not need to make Swim checks in order to move underwater. ::'''Elvensight:''' Krynnish elves have low-light vision and can see twice as far as a human in starlight, moonlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these circumstances. Elvensight also includes darkvision up to 30 feet. Darkvision is black and white only, but it is otherwise like normal sight. ::'''Alternate Form (Su):''' A Dimernesti can assume the form of a sea otter as a standard action up to three times a day. The Dimernesti may only take this form if in a suitable aquatic environment. A sea otter has the statistics of a dire weasel, but with a swim speed of 40 feet, and no attach or blood drain abilities. ::'''Seasense:''' Sea elves receive a +2 racial bonus to notice details and peculiarities about water, such as strange pollutants (including poison and diseases), approximate depth, temperature, pressure, and the like. A sea elf can intuit depth much as a human has an instinctive sense of which way is up. ::'''Surface Sensitivity (Ex):''' Dimernesti must spend at least 1 hour of every 24 hours underwater. If a Dimernesti has been out of the water for longer than 23 hours, he suffers a –1 circumstance penalty on attack rolls, saving throws, and checks. ::'''Weapon Proficiency:''' All sea elves receive free a Simple Weapon Proficiency feat with the longspear, Martial Weapon Proficiency feat with the trident, and Exotic Weapon Proficiency with the net. ::Automatic Languages: Dimernesti, Elven. Bonus Languages: Aquan, Common, Dargoi, Dargonesti, Ergot, Kothian. ::[[Favored Class]]: [[Barbarian]]. ::[[Level Adjustment]]: +1.
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