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Scrollhammer: Kingdoms of High Rock
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===Types of Lists=== There are two different army lists, representing different sorts of Breton hailing from different regions. Though the people are quite similar, and unvaried visually and traditionally, they become increasingly barbaric and superstitious in the wilds. ====Greater Bretony==== More-so then nearly every other Province, High Rock has been beset by internal strife and war. Since time forgotten the land has been made up of five or so opposing Kingdoms, and countless further tiny fiefdoms. Most of the time these territories are able to just barely resist the call for war, instead happily interacting by espionage and political intrigue. When war marches upon High Rock (rather then stews within it) the Kingdoms may set aside their differences and unite, becoming a quite real engine of destruction. A Greater Bretony, or Kingdom of High Rock army uses the following list: Heroes: Hill-King*, Sorcerer Lord*, Warlock. (* is either, 1+) Core: Peasantry, Armsmen, Pikemen, Squires, Scouting Party(0-1) Elite: Caballarii, Cavalier, Spellswords, Toxophilites Support: Guild Magicians, Witch-Coven(0-1), Skirmishers, Turncoats, Battering Ram, Trebuchet ====Mongrels of the Western Reach==== Even for Bretons, those that live within the reach are mongrels and barbarians. Aldmeri blood runs strong in the reachmen, who live willingly alongside Orc Shamans and witches. The dangerous Reachmagic is a source of interest among the more sophisticated Bretons, yet banned by the Mages Guild, who rightfully fear the wild and foul powers. Hamlets that refuse the sweet allure of dark magic instead become increasingly xenophobic and superstitious, beset by the witches and beasts that would consider them allies. As is often the case, a warlock might find himself ruling over the common folk (whether they desire it or not), or leading a noble astray with dark mutterings and spells. A Mongrels of the Western Reach army uses the following list: Heroes: Warlock(1+), Hill-King Core: Peasantry, Armsmen, Pikemen, Scouting Party(0-1), Orc Savages Elite: Caballarii, Cavalier(0-1), Spellswords, Toxophilites Support: Witch Coven, Skirmishers, Turncoats, Battering Ram A Mongrels of the Western Reach may choose to take Witch Covens and Skirmishers as core. If these units are taken as Core, Men-at-arms and Pikemen must be taken as Elite instead, and no units of Cavalier may be taken.
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