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''In the Grim darkness of the far future, there is only war” they said solemnly, self-pityingly, naively. 10,000 years ago their was only war. Wars with great heroes, with battles of mighty warriors and fantastic ships, awe-inspiring citadels to defend and even more awesome weapons to destroy it. But above all, in war, there was a sense that war was not the sole state of the galaxy. Indeed as the armies of Chaos, the servants of the emperor, and the aliens fought each other in their romantic conflicts, they fought in the name of a destiny that however faintly could still be seen. The Future is here, but there is no war, wars have boundaries, wars have battles, and wars have ends. The remaining dwellers of the Galaxy have no dreams of destiny, of Imperiums, of Great Games, or of Greater Goods. Against the innumerable forces of the devourerors there is no war, there is only endurance.''
{{fail}}
{{heresy}}


''"In the grim darkness of the far future, there is only [[war]].” 10,000 years ago there was war. War with great heroes, with battles of mighty warriors and fantastic [[ships]], awe-inspiring citadels to defend and even more awesome weapons to destroy them. But there was a sense that war was not the sole state of the galaxy. Indeed, as the armies of [[Chaos]], the servants of [[the Emperor]] and the [[xenos|aliens]] fought each other, they fought for the sake of a destiny that, however faintly, could be seen. The future is here. Wars have boundaries, wars have battles and wars have ends. [[derp|The remaining dwellers of the galaxy have no dreams of]] [[greater good|Greater Goods.]]''


The origional premise for MidHammer is that it was a softer version of Grimdark, or Grimlight. Rather than just making 40k universe less grim though, I am instead assuming that 50k is Grimbright.
'''MedHammer 40,000''' is based on [[MidHammer 40,000]]. It was originally known as "MidHammer Drafts" before becoming a spin-off. The initial premise for MidHammer 40,000 was for it to be a softer version of [[grimdark]]: grimlight. Though in view of how the setting has developed, or at least how MedHammer has (see for example the Martian Heresy), that premise has turned out to be mostly [[bullshit]] and a [[fail|failed goal.]] It's assumed that the phenomenal [[Shape of The Nightmare to Come]] is what will happen to the [[warhammer|Warhammer universe]], more or less. Humanity will have more psychic and spiritual weapons at its disposal, rather than those talents being suppressed as in 40k.


Essentially, I am assuming that the phenomenal [Shape of The Nightmare to Come] is what will happen to the Warhammer Universe (more or less).
==Key Differences With Vanilla Warhammer 40k==
So rather than WH50k being impossibly bleak, the humans of the 51st Mellinium have significantly more resources than the already stretched Vanilla 40k
===Chaos Very Much Divided===
So with this endgoal in mind, I am working backwards to change the 40k and 30k events so that.
The [[Chaos Gods]] look inward and against each other. [[Tzeentch]] and [[Nurgle]] both have offered their aid to the [[Eldar]] against [[Slaanesh]], and have fostered small but thriving cults which are looking for salvation against Slaanesh.


The Imperium structurally, technologically, militarily, administratively have more resources at their disposal
The "minor" fifth [[Chaos]] [[God]] [[Malal]] has recently grown greater in power, representing a sort of schizophrenic anti-warp, anti-chaotic mentality.
Humanity as a race, has more psychic and spiritual weapons at its disposal rather than these talents being supressed in 40k
The leadership of Humanity and The T'au are more psychologically and tempermentally equipped to face the looming threat of the 51st mellinium.
==Key Differences==


;Chaos Very much Divided
===Multiplicity of religions===
:Tzeentch claims victory against the Emperor. As Lorgar pleads and tirelessly works to keep the movement alive, the gods look inward, and against each other.
The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer, the Vlka Fenrika and Promethian Cult have a presence in the Imperium, as well as several more ancient religions.
:Tzeentch and Nurgle both, have offered their aid to the eldar against slaanesh, and have fostered small but thriving cults looking for salvation against slaanesh.
:Lorgar's school of Chaos Undivided will be significantly less monolithic. Lorgar and those under his control will live under his Theocracy, but the exclusivites and Ahrimanists will not participate in his movement. Luther and Ahriman's Imperium Undivided present itself as a robust Ideological Alternative to Lorgar's "Faces of the Divine" Chaos Undivided
:The Arrival of a new Chaos god, and the return of Malal represents a greater Anti Warp anti chaotic mentality. Which only Khorne and his ilk seem actually preparing against.


===Xenos ideologies===
The [[Ynnari]] are just as much a political ideological movement as they are a religious cult. They've forced the followers of [[Cegorach]] and [[Khaine]] to organize themselves along similar lines. The [[Farseer]]s themselves will begin to become a political movement in a similar way to how the Constitutionalistas in the Mexican Civil war did, or the "Presbyterians" did in the English Civil War.


;Multiplicity of religions
==Current Epoch (M41-)==
:The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer the Vilka Fenrika, Promethian Cult, and Aurelian Cult of Ultramar all have a presence in the imperium, as well as several more ancient religions.
The Imperium fights on, but loses ground to the Ynnari, the Chaos-corrupted [[Corvus Corax]] and the treacherous [[Mars]]. The remaining loyal [[Medhammer_40,000_Primarchs|Primarchs]] hold out hope for their Father’s recovery and force their enemies to pay dearly for every planet taken, with rips forming in the Imperium's middle. At one point [[Terra]] will come close to the edge of annihilation.


;Showcase divisions of belief and develop Heterodoxy in Aurelian Cult
===The Martian [[Heresy]]===
:Each "Spiritual Liege" in the Aurelian Cult is essentially its own Denominiation or Fiqh with sometimes vastly different Theologies <!---yes im aware that Fiqh is a school of Jurisprudence not theology. Still relevant to the discussion as each Spiritual Liege often have legal and moral making power as well-->.
Losing [[Mars]] along with the majority of the other [[Forge World|Forge Worlds]] is a [[Horus Heresy|Horus Heresy-tier]] disaster for the [[Imperium]]. Even if a minority of the [[Adeptus Mechanicus]]m including [[Primaris|Cawl]] stays loyal to the [[Emperor]], it's not looking good for the Imperium's logistics, production, maintenance... Anything which the Mechanicus does, which is much of the things that keeps the Imperium functioning. With this rebellion and dealing with all of the other problems and enemies at the same time, the Imperium is going to be screwed in this scenario. Especially if the Mechanicus allies/joins with the [[Dark Mechanicum]] and [[Chaos]].


;Xenos ideologies
This will still be so even if the [[Dark Angels]] implement their contingency plan they've long had in place in case of this very Martian rebellion ([[Exterminatus]]-ing Mars?). Which they may do eventually, [[derp|but considering they're already occupied in places very far away from Mars, they will likely not be able to do so any time soon.]]
:The Ynnari are just as much a political ideological movement as they are a religious cult. So much so that they have forced the existence of Cegorach and Khaine Followers to organize themselves along similar lines. The Farseers themselves will begin to become a political movement in the same way The Constitutionalistas in the Mexican Civil war, or The "Presbyterians" were in The English Civil war.
:The T'au are significantly more radical in MidHammer. But even so there will still be different ideological approaches among the generals.
;Greater Emphasis on the Guard
:Space marines are rare and distrusted, Sanguinius leads a smaller more agile army in the Blood Crusades against Lorgar, and the space marines of The Segmentarchs aid their fathers in the administra.tion of the segmentums. Every faction has their own guardsmen and navies to use against each other, and serve as the lion's share of their force.


;Romanticism
Even if the Emperor and [[Roboute_Guilliman|Big R. Girlyman]] are going to pull some ([[Mary Sue]]) shenanigans in the Warp 10,000 years later or whatever [[bullshit]], the Imperium is still gonna be screwed in the meantime. And so much for this setting being [[grimdark|"grimlight."]] [[Troll|Also, say hello to the]] [[Tyranids|Tyranids.]]
:The grim darkness always looks better in hindsight. As horrific as The Heresy was for those involved in it, to those of the 41st millenium, it will seem like a battle of heroes and the clash of good vs evil, with so much potential, the primarchs were trimumphant heroic figures not the tired old tyrants they are now.  


Likewise, roll the clock forward to 50k, and those who are facing the full brunt of the Tyrranic invasion will look fondly on the wars of the 40th. There was an era when men were men, when great art and great leaders came. That was a time when the emperor's sons ruled in peace, and one could still fight over what the destiny of man was, as though that was a guarantee.
===Xenos===
With enemies looking for blood including the resurgent Eldar, [[Orks]], [[Tyranids]] and [[Necrons]], the Imperium will quickly buckle and lose ground.


==Epochs==
====The Eldar====
This represents a timeline of major events in the MidHammer 40k Universe. Much like medieval understandings of the Pseudo-cyclical world, each epoch will have different powers at their prime, and powers who were the dominant forces in epochs past. Technology armor, and factions will change as civilization advances.
[[File:Yindarria MH40k.png|50%px|thumb|right|The Ynnari were pushed out of the [[Craftworld|Craftworlds]] and aggressively hunted by the Night Lords. These Exodites hardened as the Craftworlds withered. Now as Great Yindaria, the Ynnari are quickly overwhelming the other Eldar ways of life.]]
;Pre Epochs
:age of Old Ones, War in Heaven
;Epoch 1(M1-M15) The Age of Eldar
:Humanity’s nascent stages, Eldar enjoy peace and eventually create Slaanesh
;Epoch 2(M15-M25) The First Age of Man
The Age of Terra and Dark age of Technology
;Epoch 3 (M25-M35) The False Age of Chaos
:Where the Timeline divulges from Vanilla
:Eldar Destroyed, Age of Strife, Great Crusade, The Great Treachery
:"False Age" because it was supposed to be Chaos' promised era, but it was denied
:Chaos at its strongest during this time,Imperium weathers onslaught of Chaos
;Epoch 4 (M35-M45) The Second Age of Eldar/Age of T'au
:The Imperium fights on, but is quickly losing ground to The T’au, the Yndari, The Raven, and Now Mars. Ripped down the middle, where even Terra is mere minutes from annihilation, The Primarchs, hold out hope for their father’s recovery and force their enemies to pay dearly for every planet.
;Epoch 5 (M45-M53) "The False Age of Man"
:Tzeentch is "killed" by the Aurelian, the Chaos gods are brought to heel, humanity is united and the Eldar and their allies are embroiled in the disaster they themselves created. Humanity should be victorious, but this is little more than the calm before the storm. And when the storm comes, it will come fiercely.
;Epoch 6 (M53-M60) "The Age of The Consumed"
:The Imperium of Man is no more. As the Segmentum Solar falls, The Emperor, now the Warlord once again with his remaining primarchs are making their last stand in Dorn's Segmentum sized Fortress. Just as the Imperium itself was tossed aside to survive this age, humanity must make any and all sacrifices if it hopes to endure. And Humanity has taken on grotesque and bizzare forms to survive this harsh world.
;Epoch 6 (M60-M70) The Last War in Heaven
;Epoch 7 (M70) The Second Age of Man
:This is where The Emperor is trying to reach, this is the "Grimbright end"


As the Craftworld Eldar tend to their fraying truce with the Imperium or resort to underhanded tactics, a new generation of Eldar has rallied behind calls for a restoration of the [[Eldar Empire]]. These Eldar have observed the Imperium's successes against the Forces of Chaos as proof not only of the potential for victory against Chaos, but also as proof of the ineffectiveness and failing leadership of the Craftworld Eldar. While in the canonical setting the quest for Ynnead is welcomed by many Craftworlds, here the Ynnari movement becomes openly hostile to other Craftworlds and their leadership. The Ynnari are far more fanatical and ruthless than in the standard setting, nor do they have love for humanity. To them, the Craftworlds stand in the way of a Great Eldar resurgence.


WH40k is Epoch 3 and 4, its barely even the End of The Beginning. So while things might be doing "reasonably" well for The Imperium now (its still not great), that's because the actual fights are yet to come. The "Forces of Good" will need every ounce of strength they have to face off against the true threats to the Milky Way.
Craftworlds are on the lookout for Ynnari assassins and thieves, who kill major leaders and steal relics and soulstones. Under Yvraine, the chosen champion of Ynnead, the Ynnari hope to overthrow what they view as corrupt, quibbling, and decadent leadership among the Eldar and Drukhari, and replace Craftworld governments with [[Ynnead]]-appointed leaders.


==What I'm working on==
====The T'au====
[[File:MH40kTauPropaganda.png|50%px|thumb|left|Propaganda poster with the Attillans, a key Auxillary of the T'au.]]


Currently, I am working on exporting what ive been working on into new pages. I plan to clean up the organization of these and filling out the lore.
The T'au Empire possessed highly advanced weapons, but were conquered and envassalled by [[Roboute Guilliman]] and his [[Ultramarines]] [[Space Marine Legions|Legion]].


Im also working on some templates and heraldry for the different factions to use. Thats a little slow in comming, and I have  long way to go.  
==Stories==
 
* [https://archiveofourown.org/works/25491841 The Golden Honey:] Angron and Lotarra brace for a figure's return.
I have several short stories in the works.
* [https://archiveofourown.org/works/28369323/chapters/69509346| What Use is the Present?] MedHammer Holiday Special. Immortal Ollanius Pius meets with humanity's grim future in the 52nd millennium.
* [https://archiveofourown.org/works/25494916 Tau Communique regarding the use of Auxillaries] A brief account of how the Atilla should be used.


==Navigation==
==Navigation==
 
* [[MidHammer 40,000]]
* [[Government in MidHammer 40,000|Government]]
* [[MidHammer 40,000: SM Chapters]]
* [[MedHammer 40,000 Sisters|Sororitas]]
* [[Government in MedHammer 40,000]]
* [[MedHammer_40,000_Characters|Characters]]
* [[Medhammer_40,000_Primarchs|Primarchs]]
* [[MedHammer_40,000:_Religion|Religion]]
* [[MedHammer_40,000:_Religion|Religion]]
* [[Medhammer_40,000_Primarchs|Primarchs]]
* [[MedHammer_40,000_Ultramar|Ultramar]]
* [[MedHammer_40,000_Macharios|Macharios]]


Future Pages
[[Category:MidHammer 40,000]][[Category:MedHammer 40,000]][[Category:Homebrew Settings]][[Category:Warhammer Homebrew]]
* Event Pages
* Tau
* Gue'Vasa
* Eldar
* Chaos factions
* Imperium Undivided
* Legiones Astartes
* Cultus Astartes (SM Chapters)
* Writing
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]

Latest revision as of 00:15, 26 January 2026

This article is about something that is considered by the overpowering majority of /tg/ to be fail.
Expect huge amounts of derp and rage, punctuated by /tg/ extracting humor from it.
This article or section is EXTRA heretical. Prepare to be purged.

"In the grim darkness of the far future, there is only war.” 10,000 years ago there was war. War with great heroes, with battles of mighty warriors and fantastic ships, awe-inspiring citadels to defend and even more awesome weapons to destroy them. But there was a sense that war was not the sole state of the galaxy. Indeed, as the armies of Chaos, the servants of the Emperor and the aliens fought each other, they fought for the sake of a destiny that, however faintly, could be seen. The future is here. Wars have boundaries, wars have battles and wars have ends. The remaining dwellers of the galaxy have no dreams of Greater Goods.

MedHammer 40,000 is based on MidHammer 40,000. It was originally known as "MidHammer Drafts" before becoming a spin-off. The initial premise for MidHammer 40,000 was for it to be a softer version of grimdark: grimlight. Though in view of how the setting has developed, or at least how MedHammer has (see for example the Martian Heresy), that premise has turned out to be mostly bullshit and a failed goal. It's assumed that the phenomenal Shape of The Nightmare to Come is what will happen to the Warhammer universe, more or less. Humanity will have more psychic and spiritual weapons at its disposal, rather than those talents being suppressed as in 40k.

Key Differences With Vanilla Warhammer 40k[edit | edit source]

Chaos Very Much Divided[edit | edit source]

The Chaos Gods look inward and against each other. Tzeentch and Nurgle both have offered their aid to the Eldar against Slaanesh, and have fostered small but thriving cults which are looking for salvation against Slaanesh.

The "minor" fifth Chaos God Malal has recently grown greater in power, representing a sort of schizophrenic anti-warp, anti-chaotic mentality.

Multiplicity of religions[edit | edit source]

The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer, the Vlka Fenrika and Promethian Cult have a presence in the Imperium, as well as several more ancient religions.

Xenos ideologies[edit | edit source]

The Ynnari are just as much a political ideological movement as they are a religious cult. They've forced the followers of Cegorach and Khaine to organize themselves along similar lines. The Farseers themselves will begin to become a political movement in a similar way to how the Constitutionalistas in the Mexican Civil war did, or the "Presbyterians" did in the English Civil War.

Current Epoch (M41-)[edit | edit source]

The Imperium fights on, but loses ground to the Ynnari, the Chaos-corrupted Corvus Corax and the treacherous Mars. The remaining loyal Primarchs hold out hope for their Father’s recovery and force their enemies to pay dearly for every planet taken, with rips forming in the Imperium's middle. At one point Terra will come close to the edge of annihilation.

The Martian Heresy[edit | edit source]

Losing Mars along with the majority of the other Forge Worlds is a Horus Heresy-tier disaster for the Imperium. Even if a minority of the Adeptus Mechanicusm including Cawl stays loyal to the Emperor, it's not looking good for the Imperium's logistics, production, maintenance... Anything which the Mechanicus does, which is much of the things that keeps the Imperium functioning. With this rebellion and dealing with all of the other problems and enemies at the same time, the Imperium is going to be screwed in this scenario. Especially if the Mechanicus allies/joins with the Dark Mechanicum and Chaos.

This will still be so even if the Dark Angels implement their contingency plan they've long had in place in case of this very Martian rebellion (Exterminatus-ing Mars?). Which they may do eventually, but considering they're already occupied in places very far away from Mars, they will likely not be able to do so any time soon.

Even if the Emperor and Big R. Girlyman are going to pull some (Mary Sue) shenanigans in the Warp 10,000 years later or whatever bullshit, the Imperium is still gonna be screwed in the meantime. And so much for this setting being "grimlight." Also, say hello to the Tyranids.

Xenos[edit | edit source]

With enemies looking for blood including the resurgent Eldar, Orks, Tyranids and Necrons, the Imperium will quickly buckle and lose ground.

The Eldar[edit | edit source]

The Ynnari were pushed out of the Craftworlds and aggressively hunted by the Night Lords. These Exodites hardened as the Craftworlds withered. Now as Great Yindaria, the Ynnari are quickly overwhelming the other Eldar ways of life.

As the Craftworld Eldar tend to their fraying truce with the Imperium or resort to underhanded tactics, a new generation of Eldar has rallied behind calls for a restoration of the Eldar Empire. These Eldar have observed the Imperium's successes against the Forces of Chaos as proof not only of the potential for victory against Chaos, but also as proof of the ineffectiveness and failing leadership of the Craftworld Eldar. While in the canonical setting the quest for Ynnead is welcomed by many Craftworlds, here the Ynnari movement becomes openly hostile to other Craftworlds and their leadership. The Ynnari are far more fanatical and ruthless than in the standard setting, nor do they have love for humanity. To them, the Craftworlds stand in the way of a Great Eldar resurgence.

Craftworlds are on the lookout for Ynnari assassins and thieves, who kill major leaders and steal relics and soulstones. Under Yvraine, the chosen champion of Ynnead, the Ynnari hope to overthrow what they view as corrupt, quibbling, and decadent leadership among the Eldar and Drukhari, and replace Craftworld governments with Ynnead-appointed leaders.

The T'au[edit | edit source]

Propaganda poster with the Attillans, a key Auxillary of the T'au.

The T'au Empire possessed highly advanced weapons, but were conquered and envassalled by Roboute Guilliman and his Ultramarines Legion.

Stories[edit | edit source]

Navigation[edit | edit source]