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''"In the grim darkness of the far future, there is only [[war]].” 10,000 years ago there was war. War with great heroes, with battles of mighty warriors and fantastic [[ships]], awe-inspiring citadels to defend and even more awesome weapons to destroy them. But there was a sense that war was not the sole state of the galaxy. Indeed, as the armies of [[Chaos]], the servants of [[the Emperor]] and the [[xenos|aliens]] fought each other, they fought for the sake of a destiny that, however faintly, could be seen. The future is here. Wars have boundaries, wars have battles and wars have ends. [[derp|The remaining dwellers of the galaxy have no dreams of]] [[greater good|Greater Goods.]]'' | |||
The | '''MedHammer 40,000''' is based on [[MidHammer 40,000]]. It was originally known as "MidHammer Drafts" before becoming a spin-off. The initial premise for MidHammer 40,000 was for it to be a softer version of [[grimdark]]: grimlight. Though in view of how the setting has developed, or at least how MedHammer has (see for example the Martian Heresy), that premise has turned out to be mostly [[bullshit]] and a [[fail|failed goal.]] It's assumed that the phenomenal [[Shape of The Nightmare to Come]] is what will happen to the [[warhammer|Warhammer universe]], more or less. Humanity will have more psychic and spiritual weapons at its disposal, rather than those talents being suppressed as in 40k. | ||
==Key Differences With Vanilla Warhammer 40k== | |||
===Chaos Very Much Divided=== | |||
The [[Chaos Gods]] look inward and against each other. [[Tzeentch]] and [[Nurgle]] both have offered their aid to the [[Eldar]] against [[Slaanesh]], and have fostered small but thriving cults which are looking for salvation against Slaanesh. | |||
The | The "minor" fifth [[Chaos]] [[God]] [[Malal]] has recently grown greater in power, representing a sort of schizophrenic anti-warp, anti-chaotic mentality. | ||
===Multiplicity of religions=== | |||
The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer, the Vlka Fenrika and Promethian Cult have a presence in the Imperium, as well as several more ancient religions. | |||
===Xenos ideologies=== | |||
The [[Ynnari]] are just as much a political ideological movement as they are a religious cult. They've forced the followers of [[Cegorach]] and [[Khaine]] to organize themselves along similar lines. The [[Farseer]]s themselves will begin to become a political movement in a similar way to how the Constitutionalistas in the Mexican Civil war did, or the "Presbyterians" did in the English Civil War. | |||
==Current Epoch (M41-)== | |||
The Imperium fights on, but loses ground to the Ynnari, the Chaos-corrupted [[Corvus Corax]] and the treacherous [[Mars]]. The remaining loyal [[Medhammer_40,000_Primarchs|Primarchs]] hold out hope for their Father’s recovery and force their enemies to pay dearly for every planet taken, with rips forming in the Imperium's middle. At one point [[Terra]] will come close to the edge of annihilation. | |||
===The Martian [[Heresy]]=== | |||
Losing [[Mars]] along with the majority of the other [[Forge World|Forge Worlds]] is a [[Horus Heresy|Horus Heresy-tier]] disaster for the [[Imperium]]. Even if a minority of the [[Adeptus Mechanicus]]m including [[Primaris|Cawl]] stays loyal to the [[Emperor]], it's not looking good for the Imperium's logistics, production, maintenance... Anything which the Mechanicus does, which is much of the things that keeps the Imperium functioning. With this rebellion and dealing with all of the other problems and enemies at the same time, the Imperium is going to be screwed in this scenario. Especially if the Mechanicus allies/joins with the [[Dark Mechanicum]] and [[Chaos]]. | |||
This will still be so even if the [[Dark Angels]] implement their contingency plan they've long had in place in case of this very Martian rebellion ([[Exterminatus]]-ing Mars?). Which they may do eventually, [[derp|but considering they're already occupied in places very far away from Mars, they will likely not be able to do so any time soon.]] | |||
Even if the Emperor and [[Roboute_Guilliman|Big R. Girlyman]] are going to pull some ([[Mary Sue]]) shenanigans in the Warp 10,000 years later or whatever [[bullshit]], the Imperium is still gonna be screwed in the meantime. And so much for this setting being [[grimdark|"grimlight."]] [[Troll|Also, say hello to the]] [[Tyranids|Tyranids.]] | |||
===Xenos=== | |||
With enemies looking for blood including the resurgent Eldar, [[Orks]], [[Tyranids]] and [[Necrons]], the Imperium will quickly buckle and lose ground. | |||
== | ====The Eldar==== | ||
[[File:Yindarria MH40k.png|50%px|thumb|right|The Ynnari were pushed out of the [[Craftworld|Craftworlds]] and aggressively hunted by the Night Lords. These Exodites hardened as the Craftworlds withered. Now as Great Yindaria, the Ynnari are quickly overwhelming the other Eldar ways of life.]] | |||
: | |||
As the Craftworld Eldar tend to their fraying truce with the Imperium or resort to underhanded tactics, a new generation of Eldar has rallied behind calls for a restoration of the [[Eldar Empire]]. These Eldar have observed the Imperium's successes against the Forces of Chaos as proof not only of the potential for victory against Chaos, but also as proof of the ineffectiveness and failing leadership of the Craftworld Eldar. While in the canonical setting the quest for Ynnead is welcomed by many Craftworlds, here the Ynnari movement becomes openly hostile to other Craftworlds and their leadership. The Ynnari are far more fanatical and ruthless than in the standard setting, nor do they have love for humanity. To them, the Craftworlds stand in the way of a Great Eldar resurgence. | |||
Craftworlds are on the lookout for Ynnari assassins and thieves, who kill major leaders and steal relics and soulstones. Under Yvraine, the chosen champion of Ynnead, the Ynnari hope to overthrow what they view as corrupt, quibbling, and decadent leadership among the Eldar and Drukhari, and replace Craftworld governments with [[Ynnead]]-appointed leaders. | |||
== | ====The T'au==== | ||
[[File:MH40kTauPropaganda.png|50%px|thumb|left|Propaganda poster with the Attillans, a key Auxillary of the T'au.]] | |||
The T'au Empire possessed highly advanced weapons, but were conquered and envassalled by [[Roboute Guilliman]] and his [[Ultramarines]] [[Space Marine Legions|Legion]]. | |||
==Stories== | |||
* [https://archiveofourown.org/works/25491841 The Golden Honey:] Angron and Lotarra brace for a figure's return. | |||
* [https://archiveofourown.org/works/28369323/chapters/69509346| What Use is the Present?] MedHammer Holiday Special. Immortal Ollanius Pius meets with humanity's grim future in the 52nd millennium. | |||
* [https://archiveofourown.org/works/25494916 Tau Communique regarding the use of Auxillaries] A brief account of how the Atilla should be used. | |||
==Navigation== | ==Navigation== | ||
* [[MidHammer 40,000]] | |||
* [[ | * [[MidHammer 40,000: SM Chapters]] | ||
* [[MedHammer 40,000 | * [[Government in MedHammer 40,000]] | ||
* [[MedHammer_40,000_Characters|Characters]] | |||
* [[Medhammer_40,000_Primarchs|Primarchs]] | |||
* [[MedHammer_40,000:_Religion|Religion]] | * [[MedHammer_40,000:_Religion|Religion]] | ||
[[Category:MidHammer 40,000]][[Category:MedHammer 40,000]][[Category:Homebrew Settings]][[Category:Warhammer Homebrew]] | |||
[[Category: | |||
Latest revision as of 00:15, 26 January 2026
Expect huge amounts of derp and rage, punctuated by /tg/ extracting humor from it. |
"In the grim darkness of the far future, there is only war.” 10,000 years ago there was war. War with great heroes, with battles of mighty warriors and fantastic ships, awe-inspiring citadels to defend and even more awesome weapons to destroy them. But there was a sense that war was not the sole state of the galaxy. Indeed, as the armies of Chaos, the servants of the Emperor and the aliens fought each other, they fought for the sake of a destiny that, however faintly, could be seen. The future is here. Wars have boundaries, wars have battles and wars have ends. The remaining dwellers of the galaxy have no dreams of Greater Goods.
MedHammer 40,000 is based on MidHammer 40,000. It was originally known as "MidHammer Drafts" before becoming a spin-off. The initial premise for MidHammer 40,000 was for it to be a softer version of grimdark: grimlight. Though in view of how the setting has developed, or at least how MedHammer has (see for example the Martian Heresy), that premise has turned out to be mostly bullshit and a failed goal. It's assumed that the phenomenal Shape of The Nightmare to Come is what will happen to the Warhammer universe, more or less. Humanity will have more psychic and spiritual weapons at its disposal, rather than those talents being suppressed as in 40k.
Key Differences With Vanilla Warhammer 40k[edit | edit source]
Chaos Very Much Divided[edit | edit source]
The Chaos Gods look inward and against each other. Tzeentch and Nurgle both have offered their aid to the Eldar against Slaanesh, and have fostered small but thriving cults which are looking for salvation against Slaanesh.
The "minor" fifth Chaos God Malal has recently grown greater in power, representing a sort of schizophrenic anti-warp, anti-chaotic mentality.
Multiplicity of religions[edit | edit source]
The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer, the Vlka Fenrika and Promethian Cult have a presence in the Imperium, as well as several more ancient religions.
Xenos ideologies[edit | edit source]
The Ynnari are just as much a political ideological movement as they are a religious cult. They've forced the followers of Cegorach and Khaine to organize themselves along similar lines. The Farseers themselves will begin to become a political movement in a similar way to how the Constitutionalistas in the Mexican Civil war did, or the "Presbyterians" did in the English Civil War.
Current Epoch (M41-)[edit | edit source]
The Imperium fights on, but loses ground to the Ynnari, the Chaos-corrupted Corvus Corax and the treacherous Mars. The remaining loyal Primarchs hold out hope for their Father’s recovery and force their enemies to pay dearly for every planet taken, with rips forming in the Imperium's middle. At one point Terra will come close to the edge of annihilation.
The Martian Heresy[edit | edit source]
Losing Mars along with the majority of the other Forge Worlds is a Horus Heresy-tier disaster for the Imperium. Even if a minority of the Adeptus Mechanicusm including Cawl stays loyal to the Emperor, it's not looking good for the Imperium's logistics, production, maintenance... Anything which the Mechanicus does, which is much of the things that keeps the Imperium functioning. With this rebellion and dealing with all of the other problems and enemies at the same time, the Imperium is going to be screwed in this scenario. Especially if the Mechanicus allies/joins with the Dark Mechanicum and Chaos.
This will still be so even if the Dark Angels implement their contingency plan they've long had in place in case of this very Martian rebellion (Exterminatus-ing Mars?). Which they may do eventually, but considering they're already occupied in places very far away from Mars, they will likely not be able to do so any time soon.
Even if the Emperor and Big R. Girlyman are going to pull some (Mary Sue) shenanigans in the Warp 10,000 years later or whatever bullshit, the Imperium is still gonna be screwed in the meantime. And so much for this setting being "grimlight." Also, say hello to the Tyranids.
Xenos[edit | edit source]
With enemies looking for blood including the resurgent Eldar, Orks, Tyranids and Necrons, the Imperium will quickly buckle and lose ground.
The Eldar[edit | edit source]

As the Craftworld Eldar tend to their fraying truce with the Imperium or resort to underhanded tactics, a new generation of Eldar has rallied behind calls for a restoration of the Eldar Empire. These Eldar have observed the Imperium's successes against the Forces of Chaos as proof not only of the potential for victory against Chaos, but also as proof of the ineffectiveness and failing leadership of the Craftworld Eldar. While in the canonical setting the quest for Ynnead is welcomed by many Craftworlds, here the Ynnari movement becomes openly hostile to other Craftworlds and their leadership. The Ynnari are far more fanatical and ruthless than in the standard setting, nor do they have love for humanity. To them, the Craftworlds stand in the way of a Great Eldar resurgence.
Craftworlds are on the lookout for Ynnari assassins and thieves, who kill major leaders and steal relics and soulstones. Under Yvraine, the chosen champion of Ynnead, the Ynnari hope to overthrow what they view as corrupt, quibbling, and decadent leadership among the Eldar and Drukhari, and replace Craftworld governments with Ynnead-appointed leaders.
The T'au[edit | edit source]

The T'au Empire possessed highly advanced weapons, but were conquered and envassalled by Roboute Guilliman and his Ultramarines Legion.
Stories[edit | edit source]
- The Golden Honey: Angron and Lotarra brace for a figure's return.
- What Use is the Present? MedHammer Holiday Special. Immortal Ollanius Pius meets with humanity's grim future in the 52nd millennium.
- Tau Communique regarding the use of Auxillaries A brief account of how the Atilla should be used.
