Soulborn: Difference between revisions

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Soulborns are basically paladins who use incarnum in that they must be of one of the extreme alignments, they smite, get defenses based on their alignment and suck hard. Like the paladin, they get their main shtick at level 4 and they're horrible at it. 5 soulmelds at level '''20''', 3 of which can be bound and 10 essentia to share between them? The totemist can do the same thing (except with 3 less essentia and one more soulmeld) at level '''10'''. Same for the incarnate, except without the difference in essentia.  
[[File:Soulborn.jpg|right|200px]]
Yeah, some of their soulmelds can be useful, but you can just nab them with a feat (meldshaper level at half the character level, though). Of course, since the soulborn has ''all'' of its meldshaping capabilities at half its soulborn level, you'll be using them at the same power level, while not having to be a soulborn.
'''Soulborns''' are basically paladins who use [[incarnum]] in that they must be of one of the extreme alignments, they smite, get defenses based on their alignment and suck hard. Like the paladin, they get their main shtick at level 4 and they're horrible at it. 5 soulmelds at level '''20''', 3 of which can be bound and 10 essentia to share between them? The totemist can do the same thing (except with 3 less essentia and one more soulmeld) at level '''10'''. Same for the incarnate, except without the difference in essentia.  
Unless you use a good fix, don't play one.
Yeah, some of their unique soulmelds can be useful, but you can just nab them with a feat (meldshaper level at half the character level, though). Of course, since the soulborn has ''all'' of its meldshaping capabilities at half its soulborn level, you'll be using them at the same power level, while not having to be a soulborn.
Unless you use a good fix, don't play one. Soulborn are [[Tier System|the bottom of Tier 5]], only avoiding the fall to 6 by having effects that are actually useful (if they can be obtained by a feat) and a strong candidate for the second worst player class in the system (the ''worst'' is indisputably the ''Complete Warrior'' version of [[Samurai]]).
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Latest revision as of 16:26, 22 June 2023

Soulborns are basically paladins who use incarnum in that they must be of one of the extreme alignments, they smite, get defenses based on their alignment and suck hard. Like the paladin, they get their main shtick at level 4 and they're horrible at it. 5 soulmelds at level 20, 3 of which can be bound and 10 essentia to share between them? The totemist can do the same thing (except with 3 less essentia and one more soulmeld) at level 10. Same for the incarnate, except without the difference in essentia. Yeah, some of their unique soulmelds can be useful, but you can just nab them with a feat (meldshaper level at half the character level, though). Of course, since the soulborn has all of its meldshaping capabilities at half its soulborn level, you'll be using them at the same power level, while not having to be a soulborn. Unless you use a good fix, don't play one. Soulborn are the bottom of Tier 5, only avoiding the fall to 6 by having effects that are actually useful (if they can be obtained by a feat) and a strong candidate for the second worst player class in the system (the worst is indisputably the Complete Warrior version of Samurai).

Dungeons & Dragons 3rd Edition classes
Player's Handbook Barbarian • Bard • Cleric • Druid • Fighter • Monk • Paladin • Ranger • Rogue • Sorcerer • Wizard
Player's Handbook II Beguiler • Dragon Shaman • Duskblade • Knight
Complete Adventurer Exemplar • Ninja • Scout • Spellthief
Complete Arcane Warlock • Warmage • Wu jen
Complete Divine Favored Soul • Shugenja • Spirit Shaman
Complete Psionic Ardent • Divine Mind • Erudite • Lurk
Complete Warrior Hexblade • Samurai • Swashbuckler
Dragon Compendium Battle Dancer • Death Master • Jester • Mountebank • Savant • Sha'ir • Urban Druid
Dragon Magazine Sha'ir
Dragon Magic Dragonfire Adept
Dungeonscape Factotum
Eberron Campaign Setting Artificer
Heroes of Horror Archivist • Dread Necromancer
Magic of Incarnum Incarnate • Soulborn • Totemist
Miniatures Handbook Favored Soul • Healer • Marshal • Warmage
Ghostwalk Eidolon (Eidoloncer)
Oriental Adventures Samurai • Shaman • Shugenja • Sohei • Wu Jen
Psionics Handbook/Expanded Psion • Psychic Warrior • Soulknife • Wilder
Tome of Battle Crusader • Swordsage • Warblade
Tome of Magic Binder • Shadowcaster • Truenamer
War of the Lance Master
Wizards's Website Psychic Rogue
NPC Classes Adept • Aristocrat • Commoner • Expert • Magewright • Warrior
Second Party Mariner • Mystic • Noble • Prophet
Class-related things Epic Levels • Favored Class • Gestalt character • Multiclassing • Prestige Class • Racial Paragon Class • Tier System • Variant Class