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I hear the Kor are into bondage.

The Kor are a race of pale-hued nomadic humanoids native to the plane of Zendikar in Magic: The Gathering, appearing first in the Tempest Block as beings forcefully displaced from their home.

Deeply reverent of their land, the Kor roam incessantly across its surfaces, employing ropes and hooks to climb cliffs and cross chasms. With extremely strong traditions focused on keeping their commuities together, skin that comes in gray, blue-gray or ivory, pale hair and white, pupil-less eyes, it should be no surprise that they are Zendikar's associated White Mana race.

Dungeons & Dragons[edit | edit source]

Kor were given rules as a PC race option in Dungeons & Dragons 5th Edition via the free online article "Plane Shift: Zendikar".

Ability Score Modifiers: +2 Dexterity, +1 Wisdom
Size: Medium
Speed: 30 feet
Vision: Normal
Kor Climbing: You have Proficiency in Athletics and Acrobatics. Additionally, so long as you are not encumbered or wearing heavy armor, you have a Climbing speed of 30 feet.
Lucky: When you roll a 1 on an attack, ability check or saving throw, you can reroll the dice and must use the new role.
Brave: You have Advantage on saving throws against Fright.

Gallery[edit | edit source]

Dungeons & Dragons 5th Edition Races
Player's Handbook Dragonborn • Drow • Dwarf • Elf • Gnome • Half-Elf • Half-Orc • Halfling • Human • Tiefling
Dungeon Master's Guide Aasimar • Eladrin
Elemental Evil Player's Guide Aarakocra • Genasi • Goliath • Svirfneblin
Sword Coast Adventurer's Guide Duergar • Ghostwise Halfling • Svirfneblin • Tiefling Variants
Mordenkainen's Tome of Foes Baatific Tieflings • Duergar • Eladrin • Githyanki • Githzerai • Sea Elf • Shadar-kai • Svirfneblin
Volo's Guide to Monsters Aasimar • Bugbear • Firbolg • Goblin • Goliath • Hobgoblin • Kenku • Kobold • Lizardfolk • Orc • Tabaxi • Triton • Yuan-Ti Pureblood
Eberron: Rising from the Last War Bugbear • Changeling • Goblin • Hobgoblin • Shifter • Warforged
Guildmaster's Guide to Ravnica Centaur • Elf • Goblin • Human • Loxodon • Minotaur • Simic Hybrid • Vedalken
Mythic Odysseys of Theros Human • Centaur • Leonin • Minotaur • Satyr • Triton
Plane Shift: Amonkhet Aven • Khenra • Minotaur • Naga
Plane Shift: Innistrad Human
Plane Shift: Ixalan Goblin • Human • Merfolk • Orc • Siren • Vampire
Plane Shift: Kaladesh Aetherborn • Dwarf • Elf • Human • Vedalken
Plane Shift: Zendikar Elf • Goblin • Human • Kor • Merfolk • Vampire
One Grung Above Grung
Astral Adventurer's Guide Astral Elf • Autognome • Giff • Hadozee • Plasmoid • Thri-kreen
Dragonlance: Shadow of the Dragon Queen Kender
Unearthed Arcana Glitchling • Minotaur • Revenant