Favored Class: Difference between revisions

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Working off of the new [[multiclassing]] rules, it basically functioned like this: apart from certain rare exceptions, all races had a favored class. If they had levels in this favored class, than either they needed to keep this class highest whilst multiclassing or suffer XP penalties, or levels in it simply did not count towards XP penalties, depending on whether you're talking 3.0 or 3.5.
Working off of the new [[multiclassing]] rules, it basically functioned like this: apart from certain rare exceptions, all races had a favored class. If they had levels in this favored class, than either they needed to keep this class highest whilst multiclassing or suffer XP penalties, or levels in it simply did not count towards XP penalties, depending on whether you're talking 3.0 or 3.5.


The mechanic... wasn't exactly well-received. The whole idea of classes being favored bugged some fans, who complained that [[Your Dudes|this didn't match their homebrew campaign's depiction of a given race]], but most focused on the fact that it literally had no effect unless you were multiclassing. And thus, the mechanic was cancelled with 4th edition's release, and doesn't look like returning any time soon.
The mechanic... wasn't exactly well-received. The whole idea of classes being favored bugged some fans, who complained that [[Your Dudes|this didn't match their homebrew campaign's depiction of a given race]], but most focused on the fact that it literally had no effect unless you were multiclassing and worked retardedly even when it did apply: You could take 1 or 2 levels in ''every'' class without penalty, but a character that took two levels in barbarian and four in ranger (both wilderness focused martial classes) did. And thus, the mechanic was cancelled with 4th edition's release, and doesn't look like returning any time soon.


However, [[Pathfinder]] had its own variation of the concept. Instead of placing some arbitrary XP handicap on various classes for each race, PF Favored Classes instead allowed for each race to gain a particular minor bonus for each level they take in one class (two for Half-Elves because snowflake), which vary in usefulness from more spells and extra class features to...a situational bonus for a skill test. This is hampered further by the rather vast array of races available to Pathfinder, of which about 60% of the non-core races will lack Favored Class Bonuses for certain classes because Paizo can't be arsed to write for all of them. Of course, these guys aren't entirely SOL as that Class Bonus could still be used for a skill rank (which is pretty much a crutch for classes with abysmal skill ranks like Fighter and Cleric) or a spare point of HP. (a crutch for the classes with low hitdie) It wasn't as widely despised as WotC's iteration, but Paizo's lack of coverage and the flaws in the construction of other things for the classes does hamper the mechanic.
However, [[Pathfinder]] had its own variation of the concept. Instead of placing some arbitrary XP handicap on various classes for each race, PF Favored Classes instead allowed for each race to gain a particular minor bonus for each level they take in one class (two for Half-Elves because snowflake), which vary in usefulness from more spells and extra class features to...a situational bonus for a skill test. This is hampered further by the rather vast array of races available to Pathfinder, of which about 60% of the non-core races will lack Favored Class Bonuses for certain classes because Paizo can't be arsed to write for all of them. Of course, these guys aren't entirely SOL as that Class Bonus could still be used for a skill rank (which is pretty much a crutch for classes with abysmal skill ranks like Fighter and Cleric) or a spare point of HP. (a crutch for the classes with low hitdie) It wasn't as widely despised as WotC's iteration, but Paizo's lack of coverage and the flaws in the construction of other things for the classes does hamper the mechanic.

Revision as of 03:55, 11 October 2018

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Favored Class is a games mechanic native to Dungeons & Dragons 3rd edition, which has yet to resurface.

In a nutshell, Favored Class was developed from the principles of Racial Class Restrictions pioneered in Advanced Dungeons & Dragons: perhaps because of its origins, D&D has traditionally had an issue with pigeonholing races into classes based on what the designers thought were archetypical. For example, all gnomes will only use illusion magic if they study to become wizards, a dwarf would never use non-clerical magic, only a human has the purity of soul to be a paladin, and so forth. Needless to say, this idea was hugely contentious amongst the fanbase.

In recognition of that, when Wizards of the Coast took over the D&D license and decided to produce a new edition of the game, they decided to junk that rubbish - at least, partially. Fearful of arousing too much grognard rage, they created the system of the Favored Class, which would encourage players to stay closer to these archetypical classes.

Working off of the new multiclassing rules, it basically functioned like this: apart from certain rare exceptions, all races had a favored class. If they had levels in this favored class, than either they needed to keep this class highest whilst multiclassing or suffer XP penalties, or levels in it simply did not count towards XP penalties, depending on whether you're talking 3.0 or 3.5.

The mechanic... wasn't exactly well-received. The whole idea of classes being favored bugged some fans, who complained that this didn't match their homebrew campaign's depiction of a given race, but most focused on the fact that it literally had no effect unless you were multiclassing and worked retardedly even when it did apply: You could take 1 or 2 levels in every class without penalty, but a character that took two levels in barbarian and four in ranger (both wilderness focused martial classes) did. And thus, the mechanic was cancelled with 4th edition's release, and doesn't look like returning any time soon.

However, Pathfinder had its own variation of the concept. Instead of placing some arbitrary XP handicap on various classes for each race, PF Favored Classes instead allowed for each race to gain a particular minor bonus for each level they take in one class (two for Half-Elves because snowflake), which vary in usefulness from more spells and extra class features to...a situational bonus for a skill test. This is hampered further by the rather vast array of races available to Pathfinder, of which about 60% of the non-core races will lack Favored Class Bonuses for certain classes because Paizo can't be arsed to write for all of them. Of course, these guys aren't entirely SOL as that Class Bonus could still be used for a skill rank (which is pretty much a crutch for classes with abysmal skill ranks like Fighter and Cleric) or a spare point of HP. (a crutch for the classes with low hitdie) It wasn't as widely despised as WotC's iteration, but Paizo's lack of coverage and the flaws in the construction of other things for the classes does hamper the mechanic.

Dungeons & Dragons 3rd Edition classes
Player's Handbook BarbarianBardClericDruidFighterMonkPaladinRangerRogueSorcererWizard
Player's Handbook II BeguilerDragon ShamanDuskbladeKnight
Complete Adventurer ExemplarNinjaScoutSpellthief
Complete Arcane WarlockWarmageWu jen
Complete Divine Favored SoulShugenjaSpirit Shaman
Complete Psionic ArdentDivine MindEruditeLurk
Complete Warrior HexbladeSamuraiSwashbuckler
Dragon Compendium Battle DancerDeath MasterJesterMountebankSavantSha'irUrban Druid
Dragon Magazine Sha'ir
Dragon Magic Dragonfire Adept
Dungeonscape Factotum
Eberron Campaign Setting Artificer
Heroes of Horror ArchivistDread Necromancer
Magic of Incarnum IncarnateSoulbornTotemist
Miniatures Handbook Favored SoulHealerMarshalWarmage
Ghostwalk Eidolon (Eidoloncer)
Oriental Adventures SamuraiShamanShugenjaSoheiWu Jen
Psionics Handbook PsionPsychic WarriorSoulknifeWilder
Tome of Battle CrusaderSwordsageWarblade
Tome of Magic BinderShadowcasterTruenamer
War of the Lance Master
Wizards's Website Psychic Rogue
NPC Classes AdeptAristocratCommonerExpertMagewrightWarrior
Second Party MarinerMysticNobleProphet
Class-related things Epic LevelsFavored ClassGestalt characterMulticlassingPrestige ClassRacial Paragon ClassTier SystemVariant Class