Inhaerophant Bio-titan: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Chaledy
Created page with "==Rules== ===9th Edition=== This unit contains 1 Inhaerophant Bio-titan ('''Power Rating: 150'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !!..."
 
1d4chan>Chaledy
No edit summary
Line 1: Line 1:
==Rules==
==Rules==
===9th Edition===
===9th Edition===
This unit contains 1 Inhaerophant Bio-titan ('''Power Rating: 150''').
This unit contains 1 Inhaerophant Bio-titan ('''Power Rating: 150''').
{| class=wikitable
{| class=wikitable
Line 17: Line 16:
'''Biomorphs:'''
'''Biomorphs:'''
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Giant Scything Talons'''
'''-Gargantuan Grasping Talons'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|'''Gargantuan Grasping Talons (Stomp)''' || Melee || Melee || +2 || -3 || D3+3 || -
|-
|'''Gargantuan Grasping Talons (Sweep)''' || Melee || Melee || User || -1 || 2 || When attacking with this weapon, make D3 attacks instead of 1.
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Living Missile Platform'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|'''Living Missile Platform''' || 360" || Heavy D3 || 14 || -3 || 6 || Blast. This weapon can target unit that are not visible to the bearer. In addition, units attacked by this weapon do not gain any bonus to their saving throws for being in cover.
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Maneater Lashwhip Pods'''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| class=wikitable
{| class=wikitable
Line 23: Line 44:
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
|-
|-
|'''Giant Scything Talons''' || Melee || Melee || +1 || -3 || 3 || When attacking with this weapon, you must subtract 1 from the hit roll.
|'''Maneater Lashwhip Pods''' || Melee || Melee || 6 || -1 || 1 || Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an {{W40kKeyword|Infantry}} model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase.
|}</div>
|}</div>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Rending Claws'''
'''-Spine Clouds Growths'''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| class=wikitable
{| class=wikitable
Line 33: Line 54:
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
|-
|-
|'''Rending Claws''' || Melee || Melee || User || -1 || 1 || Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -4. If a model is equipped with two pairs of '''Rending Claws''' the effect activates on a wound roll of 5+ instead.
|'''Spine Clouds Growths''' || 18" || Assault 30 || 5 || -1 || 1 || -
|}</div>
|}</div>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Scything Talons'''
'''-Titanic Dread Bio-cannon'''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| class=wikitable
{| class=wikitable
Line 43: Line 64:
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
|-
|-
|'''Scything Talons''' || Melee || Melee || User || 0 || 1 || You can re-roll hit rolls of 1 for this weapon. If the bearer has more than one pair of '''Scything Talons''', it can make 1 additional attack with this weapon each time it fights.
|'''Titanic Dread Bio-cannon''' || 180" || Heavy 12 || 16 || -3 || D3+3 || When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds.
|}</div>
|}</div>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Spike Tail'''
'''-Two Schorch Defenders'''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| class=wikitable
{| class=wikitable
Line 53: Line 74:
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
|-
|-
| '''Spike Tail''' || Melee || Melee || user || -2 || 1 || Each time the bearer fights, it make one (and only one) attack with this weapon. This is in addition to the bearer's attacks. A unit (that doesn't have the {{W40kKeyword|Vehicle}} or {{W40kKeyword|Monster}} keyword) that suffers an unsaved wound from this weapon has to always attack last in the fight phase and to subtract 1 from all its hit rolls and Leadership value. This effect lasts one game turn.
|'''Schroch Defender'''' || 48" || Rapid Fire 9 || 6 || -3 || D3 || -
|}</div>
|}</div>
</div>
</div>
Line 59: Line 80:
'''Special Rules:'''
'''Special Rules:'''
<tabs>
<tabs>
<tab name="Blind Beast">
<tab name="Elevated Position">
''Flashbangs, smoke bombs and holo-suits are of no use against this eyeless monstrosity. Even unnatural reflexes and agility are no match for its heightened senses.''
When this model makes a ranged attack, ignore the rules for Obscuring terrain. In addition, this model ignores Difficult Ground as long as the piece of terrain is less than 6".
 
This model can't be affected by any rules or stratagems that alter its hit rolls, except for its '''Giant Scything Talons''' special rule. In addition, this model can never be your Warlord or have a Warlord trait.
</tab>
<tab name="Minor Synapse Link">
''The little psychic network it possesses is only capable of guiding small eater organisms, more than enough against the type of preys it goes against.''
 
Friendly {{W40kKeyword|<Hive Fleet>}} {{W40kKeyword|Swarm}} units consider this model has to have the ''Synapse'' special rule and keyword.
</tab>
<tab name="Pheromone Detectors">
''The spikes situated on its back allow him to sense the fear of its preys, guiding it to masses of confused enemies.''
 
This model can re-roll failed charge and hit rolls against a unit that has previously lost at least one model due to a Morale test.
</tab>
</tab>
<tab name="Psychological Horror">
<tab name="Stomping Attack">
''The vision of such a hideous creature is more than enough to make groups of warriors freeze in fear. Soldiers flee in terror, not knowing that it will only draw the attention of the beast more.''
At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 4+ that unit suffers 2D3 mortal wounds.
 
Enemy units between 12" of this model are forced to take a Morale test, regardless of any special rule or stratagem, and said test must be taken on 2D6, discarding the lowest result. In addition, every time an enemy unit (that doesn't have the {{W40kKeyword|Vehicle}} or {{W40kKeyword|Monster}} keyword) within 12" of this model tries to take an action (moving, shooting, charging, etc...) it must take a Leadership test with a -2 to its Leadership value. If the test is passed it can take the action as usual, if the test is failed the unit is paralyzed by fear and cannot take such action.
</tab>
</tab>
</tabs>
</tabs>

Revision as of 16:44, 20 September 2021

Rules

9th Edition

This unit contains 1 Inhaerophant Bio-titan (Power Rating: 150).

Name M WS BS S T W A Ld Sv Pts/model
Inhaerophant Bio-titan 24" 4+ 3+ 8 9 61-80 4 9 2+ 3000
Inhaerophant Bio-titan 20" 4+ 4+ 8 9 41-60 D3+1 9 2+ 3000
Inhaerophant Bio-titan 16" 5+ 4+ 8 9 21-40 D3 9 2+ 3000
Inhaerophant Bio-titan 12" 6+ 5+ 8 9 1-20 1 9 2+ 3000

Biomorphs:

-Gargantuan Grasping Talons

Weapon Range Type S AP D Abilities
Gargantuan Grasping Talons (Stomp) Melee Melee +2 -3 D3+3 -
Gargantuan Grasping Talons (Sweep) Melee Melee User -1 2 When attacking with this weapon, make D3 attacks instead of 1.

-Living Missile Platform

Weapon Range Type S AP D Abilities
Living Missile Platform 360" Heavy D3 14 -3 6 Blast. This weapon can target unit that are not visible to the bearer. In addition, units attacked by this weapon do not gain any bonus to their saving throws for being in cover.

-Maneater Lashwhip Pods

Weapon Range Type S AP D Abilities
Maneater Lashwhip Pods Melee Melee 6 -1 1 Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an Infantry model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase.

-Spine Clouds Growths

Weapon Range Type S AP D Abilities
Spine Clouds Growths 18" Assault 30 5 -1 1 -

-Titanic Dread Bio-cannon

Weapon Range Type S AP D Abilities
Titanic Dread Bio-cannon 180" Heavy 12 16 -3 D3+3 When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds.

-Two Schorch Defenders

Weapon Range Type S AP D Abilities
Schroch Defender' 48" Rapid Fire 9 6 -3 D3 -

Special Rules: <tabs> <tab name="Elevated Position"> When this model makes a ranged attack, ignore the rules for Obscuring terrain. In addition, this model ignores Difficult Ground as long as the piece of terrain is less than 6". </tab> <tab name="Stomping Attack"> At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 4+ that unit suffers 2D3 mortal wounds. </tab> </tabs>

Keywords:

  • Faction: <Hive Fleet>, Tyranids
  • Lords of War, Titanic, Monster, Inhaerophant Bio-titan