Tom Moldvay: Difference between revisions
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'''Thomas Moldvay''' (1948-2007), slayer of [[magical realm]]s, helped [[Dungeons & Dragons]] grow up. His most-helpful work was as an editor for flawed product, starting with the core rules, which he midwifed into the 1981 Basic and Expert sets. Although they ''still'' needed work, mostly in scaling to higher levels; which Tom Mentzer provided a couple years later, allowing for the Companion rules to those. | '''Thomas Moldvay''' (1948-2007), slayer of [[magical realm]]s, helped [[Dungeons & Dragons]] grow up. His most-helpful work was as an editor for flawed product, starting with the core rules, which he midwifed into the 1981 Basic and Expert sets. Although they ''still'' needed work, mostly in scaling to higher levels; which Tom Mentzer provided a couple years later, allowing for the Companion rules to those. | ||
Moldvay further overhauled the [[B3: Palace of the Silver Princess]] disaster and (probably) toned down some of the spanky-panky in [[Scourge of the Slavelords]]. | Moldvay further overhauled the [[B3: Palace of the Silver Princess]] disaster and (probably) toned down some of the spanky-panky in [[Scourge of the Slavelords]]. | ||
For his own part Moldvay gave us [[X2: Castle Amber]] and [[B4: The Lost City]]. With Zeb Cook he is worshipped and glorified... in [[Mystara]], as one of the two creator gods, for their summary of (then) Known World for [[X1: The Isle of Dread]]. | For his own part Moldvay gave us [[X2: Castle Amber]] and [[B4: The Lost City]]. (He also grunted out ''M3: Twilight Calling'', but nobody's perfect.) With Zeb Cook he is worshipped and glorified... in [[Mystara]], as one of the two creator gods, for their summary of (then) Known World for [[X1: The Isle of Dread]]. | ||
[[Category:Writers]][[Category:Dungeons & Dragons]] | [[Category:Writers]][[Category:Dungeons & Dragons]] | ||
Revision as of 16:01, 19 April 2021
Thomas Moldvay (1948-2007), slayer of magical realms, helped Dungeons & Dragons grow up. His most-helpful work was as an editor for flawed product, starting with the core rules, which he midwifed into the 1981 Basic and Expert sets. Although they still needed work, mostly in scaling to higher levels; which Tom Mentzer provided a couple years later, allowing for the Companion rules to those.
Moldvay further overhauled the B3: Palace of the Silver Princess disaster and (probably) toned down some of the spanky-panky in Scourge of the Slavelords.
For his own part Moldvay gave us X2: Castle Amber and B4: The Lost City. (He also grunted out M3: Twilight Calling, but nobody's perfect.) With Zeb Cook he is worshipped and glorified... in Mystara, as one of the two creator gods, for their summary of (then) Known World for X1: The Isle of Dread.