Card Game: Difference between revisions

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== Standard Card Games ==
== Standard Card Games ==
[[Image:Strip.jpg|thumb|Poker]]
[[Image:Strip.jpg|thumb|Poker.]]
Standard card games have fixed decks. All players have the same pool in which to draw or play from. Examples of this are Uno, [[Munchkin]], and games played with standard playing cards like Poker or Pinochle. These games rely on varying degrees of skill and luck, but tend to favor skill due to the nature of the decks.
Standard card games have fixed decks. All players have the same pool in which to draw or play from. Examples of this are Uno, [[Munchkin]], and games played with standard playing cards like Poker or Pinochle. These games rely on varying degrees of skill and luck, but tend to favor skill due to the nature of the decks.


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== Collectible Card Games ==
== Collectible Card Games ==
[[Image:That-ass.jpg|thumb|Magic: The Gathering]]
[[Image:That-ass.jpg|thumb|Magic: The Gathering.]]
Collectible Card games were invented back in the early 1900's with baseball cards, but nerds were not as prolific then and they died out after scant proliferation due to lack of little glass bead counters. The CCGs of today are almost all a byproduct of [[Richard Garfield]]'s cute little game [[Magic: The Gathering]]. Now that the nerd had shored up it's numbers, the CCG was not doomed to die an ignoble death. Collectible card games differ from standard card games in that the deck is not fixed. Starter decks come with a random assortment of cards, and more cards are gained from 'booster' packs, which contain a few random cards, or by winning them from opponents. (Or by paying an exhorbitant price at your [[FLGS]] to buy a card out of a plastic sheet in a binder). Collectible Card Games are reliant on varying degrees of skill and luck, but more than that a deep pocket. The nerd who has dollars to spare can almost always win in a game of attrition by purchasing his deck piecemeal, and thereby gain nerd glory in tournaments all the while claiming he won the cards due to superior skill.
Collectible Card games were invented back in the early 1900's with baseball cards, but nerds were not as prolific then and they died out after scant proliferation due to lack of little glass bead counters. The CCGs of today are almost all a byproduct of [[Richard Garfield]]'s cute little game [[Magic: The Gathering]]. Now that the nerd had shored up it's numbers, the CCG was not doomed to die an ignoble death. Collectible card games differ from standard card games in that the deck is not fixed. Starter decks come with a random assortment of cards, and more cards are gained from 'booster' packs, which contain a few random cards, or by winning them from opponents. (Or by paying an exhorbitant price at your [[FLGS]] to buy a card out of a plastic sheet in a binder). Collectible Card Games are reliant on varying degrees of skill and luck, but more than that a deep pocket. The nerd who has dollars to spare can almost always win in a game of attrition by purchasing his deck piecemeal, and thereby gain nerd glory in tournaments all the while claiming he won the cards due to superior skill.



Revision as of 21:35, 8 July 2008

Card games are games played with cards, commonly made out of cardboard. When playing with cards from a Trading Card Game the cards will often be kept in plastic sleeves to reduce wear and tear, and as such keeping the value of the card intact.

Card games vary on degrees of complexity, and cater to almost every genre imaginable, from cyberpunk to high fantasy to post-apocalyptic.

Standard Card Games

Poker.

Standard card games have fixed decks. All players have the same pool in which to draw or play from. Examples of this are Uno, Munchkin, and games played with standard playing cards like Poker or Pinochle. These games rely on varying degrees of skill and luck, but tend to favor skill due to the nature of the decks.

Notable Standard Card Games

  • Munchkin
  • Texas Hold'Em
  • Gin
  • Illuminati
  • Fluxx

Collectible Card Games

Magic: The Gathering.

Collectible Card games were invented back in the early 1900's with baseball cards, but nerds were not as prolific then and they died out after scant proliferation due to lack of little glass bead counters. The CCGs of today are almost all a byproduct of Richard Garfield's cute little game Magic: The Gathering. Now that the nerd had shored up it's numbers, the CCG was not doomed to die an ignoble death. Collectible card games differ from standard card games in that the deck is not fixed. Starter decks come with a random assortment of cards, and more cards are gained from 'booster' packs, which contain a few random cards, or by winning them from opponents. (Or by paying an exhorbitant price at your FLGS to buy a card out of a plastic sheet in a binder). Collectible Card Games are reliant on varying degrees of skill and luck, but more than that a deep pocket. The nerd who has dollars to spare can almost always win in a game of attrition by purchasing his deck piecemeal, and thereby gain nerd glory in tournaments all the while claiming he won the cards due to superior skill.

Notable Collectible Card Games