Craftworld Saim-Hann: Difference between revisions

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Mentioned in Codex that the Saim-Hann clans can and often do act independently, so government structure previously listed doesn't make sense.
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The Craftworld was one of the first to flee the imploding Eldar empire, before [[Slaanesh]] feasted on their souls. As such, they care less about the dangers of letting their emotions run wild, and enjoy the thrill of danger. They are bros with some [[Exodites]], in part due to their being less uptight about everything. However, they have been known to come into conflict with other Craftworlds and are distrusted because of this. The other Craftworlds have been known to try and enlist their support on several occasions, but such alliances tend to fall apart after whatever threat required them due to philosophical differences.  
The Craftworld was one of the first to flee the imploding Eldar empire, before [[Slaanesh]] feasted on their souls. As such, they care less about the dangers of letting their emotions run wild, and enjoy the thrill of danger. They are bros with some [[Exodites]], in part due to their being less uptight about everything. However, they have been known to come into conflict with other Craftworlds and are distrusted because of this. The other Craftworlds have been known to try and enlist their support on several occasions, but such alliances tend to fall apart after whatever threat required them due to philosophical differences.  


They'd be besties with the [[White Scars]], were it not for the fact that both sides consider the other untermenschen. Unlike the other major Craftworlds, they don't have a single preferred enemy (though they do hold an especially great dislike for [Ork]]s and [[[Necron]]s.
They'd be besties with the [[White Scars]], were it not for the fact that both sides consider the other untermenschen. Unlike the other major Craftworlds, they don't have a single preferred enemy (though they do hold an especially great dislike for []Ork]]s and [[Necron]]s.


== Tactics ==
== Tactics ==

Revision as of 20:45, 30 October 2017

Saim-Hann
Capital

Ulthwe

Official Languages

Eldar Lexicon

Power

Minor Power

Size

Craftworld

Head of State

High Chieftan

Head of Government

Chieftain Council

Governmental Structure

Confederation of Independent Clans

State Religion/Ideology

Eldar Mythology

Demographic

Eldar

Military Force

Windrider Hosts, Aspect Hosts, Craftworld Fleet


Craftworld Saim-Hann is one of the five big Craftworlds. Saim-Hann specialises in jetbikes and about everybody there is part of a Wild Rider family - basically a clan of crazy Eldar jetbikers. They are known for loving it fast and rough. Maybe they watched the Speed Freeks and thought "We can do that too, if not better!" (They, like the Speed Freeks and Blood Angels, believe that 'Red ones go faster!') Unlike other Craftworlds, they are not particularly big on the typical Eldar Path. Instead they are more outgoing, and enjoy the simple things of life to a higher degree than other Craftworld Eldar. This, however, has earned them a reputation as barbarians among other Craftworlds. Things like settling agreements with ritual duels and a general dislike for intrigue and manipulation do not help that impression.

The Craftworld was one of the first to flee the imploding Eldar empire, before Slaanesh feasted on their souls. As such, they care less about the dangers of letting their emotions run wild, and enjoy the thrill of danger. They are bros with some Exodites, in part due to their being less uptight about everything. However, they have been known to come into conflict with other Craftworlds and are distrusted because of this. The other Craftworlds have been known to try and enlist their support on several occasions, but such alliances tend to fall apart after whatever threat required them due to philosophical differences.

They'd be besties with the White Scars, were it not for the fact that both sides consider the other untermenschen. Unlike the other major Craftworlds, they don't have a single preferred enemy (though they do hold an especially great dislike for []Ork]]s and Necrons.

Tactics

Saim-Hann tactics are all about speed. They usually field large numbers of Guardian jetbikers, as well as Seer Councils on jetbikes and Vyper jetbikes.

Unsurprisingly they have a high concentration of the Swooping Hawks and Shining Spear Aspect Warriors on their Craftworld.

Name

Saim-Hann, like Biel-Tan, is a name created by taking the name of a druidic festival (Samhain, Beltain), and tweaking it a bit. Why Games Workshop did this is unclear, but it may have something to do with the Eldar being Elves in space.