Dive into the Sky: Difference between revisions

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You are allowed to edit the page if it becomes out of date, you know. Don't have it tell people that the current test version is the out of date one.
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The game currently uses a [[Dice pool|dicepool]] mechanic where a player justifies the use of a particular stat for whatever action is being performed, and then rolls that in d6. A character's health is measured by Stamina and Hits - when a character's stamina is depleted, they take an actual hit and refill their stamina pool. A character that has taken their maximum number of hits is downed. Characters can also earn Ace points by pulling off impressive feats in combat and Friendship points by interaction with other characters, which can then be spent to improve a dice pool or achieve various other effects at the [[GM]]'s discretion. There is also an entire list of quirks and attributes that do nothing in the system yet take up an entire page in the very small PDF.
The game currently uses a [[Dice pool|dicepool]] mechanic where a player justifies the use of a particular stat for whatever action is being performed, and then rolls that in d6. A character's health is measured by Stamina and Hits - when a character's stamina is depleted, they take an actual hit and refill their stamina pool. A character that has taken their maximum number of hits is downed. Characters can also earn Ace points by pulling off impressive feats in combat and Friendship points by interaction with other characters, which can then be spent to improve a dice pool or achieve various other effects at the [[GM]]'s discretion. There is also an entire list of quirks and attributes that do nothing in the system yet take up an entire page in the very small PDF.


*[http://1d4chan.org/stuff/Dive%20into%20the%20Sky%20RPG.pdf System PDF] Current test version.
*[http://1d4chan.org/stuff/DitS%20LJF%20beta%20edition.pdf System PDF] Current test version.
**[http://1d4chan.org/stuff/Dive%20into%20the%20Sky%20RPG.pdf Old version]
*[[Dive_into_the_Sky/Char|Test Character Dump]] Centralized in case of technical failure.
*[[Dive_into_the_Sky/Char|Test Character Dump]] Centralized in case of technical failure.

Revision as of 22:07, 8 October 2008

Lesbo Jet Fighters was a better name.
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Dive into the Sky is a homebrew RPG based on the Ace Combat series of videogames and the Mecha Musume (anthropomorphic military vehicles) genre, specifically the anime Strike Witches. It is a rules-light system, mainly designed for handling dogfights, which also rewards players for character interaction during downtime. If Strike Witches is any indication, this will mainly involve grabbing your wingman's tits and being ambiguously gay.

The game currently uses a dicepool mechanic where a player justifies the use of a particular stat for whatever action is being performed, and then rolls that in d6. A character's health is measured by Stamina and Hits - when a character's stamina is depleted, they take an actual hit and refill their stamina pool. A character that has taken their maximum number of hits is downed. Characters can also earn Ace points by pulling off impressive feats in combat and Friendship points by interaction with other characters, which can then be spent to improve a dice pool or achieve various other effects at the GM's discretion. There is also an entire list of quirks and attributes that do nothing in the system yet take up an entire page in the very small PDF.