Infinity/N4 Tactics/USARF: Difference between revisions
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1d4chan>HorribleLittleBird Made N4 page with slight changes from N3. |
1d4chan>Benutzernamuel |
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===Warband=== | ===Warband=== | ||
*''' | *'''Desperadoes:''' Very cheap motorized units with Smoke Grenade Launchers and sixth sense. There's really not a lot more to them, but at 6 pts for their cheapest loadout you really don't need much else. | ||
===Skirmishers=== | ===Skirmishers=== |
Revision as of 17:30, 19 August 2021
An overview for faction units and tactics in N4. WIP
Why Play FACTION?
Text Blurb.
Faction Features
- Features 1:
- Features 2:
- Features 3:
Special Skills
- Skills 1:
- Skills 2:
- Skills 3:
Weapons and Equipment
- Equipment 1:
- Equipment 2:
- Equipment 3:
Units Overview
- Overview 1:
- Overview 2:
- Overview 3:
Remember to keep Unit blurbs short and succinct. This is 'what they do and why they're good' not 'here's how you use them'.
Light Infantry
- Light Infantry:
Medium Infantry
- Medium Infantry:
Heavy Infantry
- Heavy Infantry:
Tactical Armor Gear
- TAGS:
Remotes
- Remotes:
Warband
- Desperadoes: Very cheap motorized units with Smoke Grenade Launchers and sixth sense. There's really not a lot more to them, but at 6 pts for their cheapest loadout you really don't need much else.
Skirmishers
- Skirmishers:
Building Your Army
One to two short paragraphs on list building.
Tactics
- Shoot Enemy, Don't Die:
- Don't Die:
- Play the Objective: