Inhaerophant Bio-titan: Difference between revisions

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1d4chan>StrokeMyUnicornsUnihorn
A few changes by the monsters original creator. Yet to be play tested. The warp field ability is still a work in progress and input would be appreciated.
1d4chan>Chaledy
Undo revision 788628 by StrokeMyUnicornsUnihorn (talk)
Line 1: Line 1:
The Inhaerophant Bio-titan is a towering behemoth of monstrous firepower and strength. Rarely seen fielded it can be seen towering over its brethren at the siege of fortified hive cities or at charges against the Titan legions of mars. It's combat role can closely be described as a walking gunboat. With its 6 long limbs giving it unrivaled stability few terrain features hinder its advance. With grasping talons letting it easily scale cliffs and walk over difficult terrains such as toxic wastes and collapsed hive cities it brings death and destruction where few Titans of the Adeptus mechanicus could. This Bio-titan is far from invulnerable but brings such destructive firepower it is almost always the priority target in the horde. With all its might and destructive firepower, one unassuming ability of the Inhaerophant should be feared amongst all others. Its large skinny frame resembling that of a stick bug can be quite unassuming at a distance. But once you realize this creature silly frame allows it to drop silently unto the battlefield from orbit you will never feel at ease. For while u might fell one with all your firepower 2 could already be on route to replace it.
The Inhaerophant Bio-titan is a towering behemoth of monstrous firepower and strength. Rarely seen fielded it can be seen towering over its brethren at the siege of fortified hive cities or at charges against the Titan legions of mars. Its combat role can closely be described as a walking gunboat. With its 6 long limbs giving it unrivaled stability few terrain features hinder its advance. With grasping talons letting it easily scale cliffs and walk over difficult terrains such as toxic wastes and collapsed hive cities it brings death and destruction where few Titans of the Adeptus Mechanicus could. This Bio-titan is far from invulnerable but brings such destructive firepower it is almost always the priority target in the horde. With all its might and destructive firepower, one unassuming ability of the Inhaerophant should be feared amongst all others. Its large skinny frame resembling that of a stick bug can be quite unassuming at a distance. But once you realize this creature's silly frame allows it to drop silently unto the battlefield from orbit you will never feel at ease. For while you might fill one with all your firepower too could already be on route to replace it.


==Rules==
==Rules==
===9th Edition===
===9th Edition===
This unit contains 1 Inhaerophant Bio-titan ('''Power Rating: 220'''). An Inhaerophant Bio-titan is equipped with 2 Titanic Dread Bio-cannons, 4 Scorch Defenders, 1 Living Missile Platform, 5 Spine Cloud Growths, 2 Pairs of Gargantuan Grasping Talons, and Hanging Man Eater Tendrils.
This unit contains 1 Inhaerophant Bio-titan ('''Power Rating: 150''').
 
{| class=wikitable
{| class=wikitable
|- valign=top
|- valign=top
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! InvSv !! Sv !! Pts/model
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model
|-
|-
| Inhaerophant Bio-titan || '''20"''' || '''3+''' || '''3+''' || 8 || 9 || 41-80 || '''7''' || 10 || 5+ || 2+ || 4500
| Inhaerophant Bio-titan || '''24"''' || '''4+''' || '''3+''' || 8 || 9 || 61-80 || '''4''' || 10 || 2+ || 3000
|-
|-
| Inhaerophant Bio-titan || '''16"''' || '''4+''' || '''4+''' || 8 || 8 || 21-40 || '''6''' || 10 || 5+ || 2+ || 4500
| Inhaerophant Bio-titan || '''20"''' || '''4+''' || '''4+''' || 8 || 9 || 41-60 || '''D3+1''' || 10 || 2+ || 3000
|-
|-
| Inhaerophant Bio-titan || '''12"''' || '''5+''' || '''5+''' || 7 || 8 || 1-20 || '''5''' || 10 || 6+ || 2+ || 4500
| Inhaerophant Bio-titan || '''16"''' || '''5+''' || '''4+''' || 8 || 9 || 21-40 || '''D3''' || 10 || 2+ || 3000
|-
| Inhaerophant Bio-titan || '''12"''' || '''6+''' || '''5+''' || 8 || 9 || 1-20 || '''1''' || 10 || 2+ || 3000
|}
|}


'''Weapons:'''
'''Biomorphs:'''
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Gargantuan Grasping Talons'''
<div class="mw-collapsible-content">
{| class=wikitable
{| class=wikitable
|- valign=top
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
|-
|-
|'''Titanic Dread Bio-cannon''' || 180" || Heavy D6+6 || 12 || -4 || 5 || Blast.
|'''Gargantuan Grasping Talons (Stomp)''' || Melee || Melee || +2 || -3 || D3+3 || -
|-
|-
|'''Living Missile Platform''' || 360" || Heavy D3 || 14 || -3 || 12 || Blast. This weapon can target unit that are not visible to the bearer. In addition, If a unit suffers any damage from this weapon in the shooting phase, it immediately suffers 3d6 additional mortal wounds.
|'''Gargantuan Grasping Talons (Sweep)''' || Melee || Melee || User || -1 || 2 || When attacking with this weapon, make D3 attacks instead of 1.
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Living Missile Platform'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|-
|'''Scorch Defender'''' || 48" || Rapid Fire 2D3 || 6 || -2 || D3 || This weapon always hits on 3+ when attacking units with the fly or infantry keywords.
|'''Living Missile Platform''' || 360" || Heavy D3 || 14 || -3 || 6 || Blast. This weapon can target unit that are not visible to the bearer. In addition, units attacked by this weapon do not gain any bonus to their saving throws for being in cover.
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Maneater Lashwhip Pods'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|-
|'''Spine Cloud Growths''' || 18" || Assault 20 || 5 || 0 || 1 || The target of this weapon can reroll saving throws of 1.
|'''Maneater Lashwhip Pods''' || Melee || Melee || 6 || -1 || 1 || Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an {{W40kKeyword|Infantry}} model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase.
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Spine Clouds Growths'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|-
|'''Gargantuan Grasping Talons''' || 12" || Melee || +3 || -4 || 2D6+6 || This weapon can attack units outside of engagement range given they are within 12" of the bearer. When targeting a unit with the titanic keyword you can reroll failed hit rolls.
|'''Spine Clouds Growths''' || 18" || Assault 30 || 5 || -1 || 1 || -
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Titanic Dread Bio-cannon'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|-
|'''Gargantuan Grasping Talons (Sweep)''' || Melee || Melee || -1 || -3 || 3 || When attacking with this weapon, make 4 attacks instead of 1.
|'''Titanic Dread Bio-cannon''' || 180" || Heavy 12 || 16 || -3 || D3+3 || When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds.
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Two Schorch Defenders'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|-
|'''Maneater Lashwhip Pods''' || Melee || Melee || 6 || -1 || 1 || Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10. If a model is destroyed by this weapon, the bearer regains 1 wound to a maximum of 5 wounds per phase.
|'''Schorch Defender'''' || 48" || Rapid Fire 9 || 6 || -3 || D3 || -
|-
|}</div>
|}
</div>


'''Abilities:'''
'''Special Rules:'''
<tabs>
<tabs>
<tab name="Monstrous Warp Field">
<tab name="Elevated Position">
When targeted by ranged weapons with an AP characteristic of -3 or worse, Ie (-2, -1, 0) you can add 1 to this units invulnerable save. Reduce damage taken by 1 to a minimum of 0 when taking damage from a ranged attack while this unit is still in the top row of its damage table.
When this model makes a ranged attack, ignore the rules for Obscuring terrain. In addition, this model ignores Difficult Ground as long as the piece of terrain is less than 9" high instead of 3".
</tab>
<tab name="Falling Bio-titan">
This bioform is dropped into battle from orbit. When setting up your army this unit can be placed outside your deployment zone but not inside your enemys deployment zone. If a unit is somehow within 6" of this model at the start of the first movement phase of the battle roll a D6 for each unit. On a 5+ that unit takes D6 mortal wounds.
</tab>
</tab>
<tab name="Titanic Bioform">
<tab name="Stomping Attack">
This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding TITANIC models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. When this model makes a ranged attack, ignore the rules for Obscuring terrain. In addition, this model ignores Difficult Ground as long as the piece of terrain is less than 9" high instead of 3".
At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 4+ that unit suffers 2D3 mortal wounds.
</tab>
</tab>
</tabs>
</tabs>

Revision as of 15:18, 21 September 2021

The Inhaerophant Bio-titan is a towering behemoth of monstrous firepower and strength. Rarely seen fielded it can be seen towering over its brethren at the siege of fortified hive cities or at charges against the Titan legions of mars. Its combat role can closely be described as a walking gunboat. With its 6 long limbs giving it unrivaled stability few terrain features hinder its advance. With grasping talons letting it easily scale cliffs and walk over difficult terrains such as toxic wastes and collapsed hive cities it brings death and destruction where few Titans of the Adeptus Mechanicus could. This Bio-titan is far from invulnerable but brings such destructive firepower it is almost always the priority target in the horde. With all its might and destructive firepower, one unassuming ability of the Inhaerophant should be feared amongst all others. Its large skinny frame resembling that of a stick bug can be quite unassuming at a distance. But once you realize this creature's silly frame allows it to drop silently unto the battlefield from orbit you will never feel at ease. For while you might fill one with all your firepower too could already be on route to replace it.

Rules

9th Edition

This unit contains 1 Inhaerophant Bio-titan (Power Rating: 150).

Name M WS BS S T W A Ld Sv Pts/model
Inhaerophant Bio-titan 24" 4+ 3+ 8 9 61-80 4 10 2+ 3000
Inhaerophant Bio-titan 20" 4+ 4+ 8 9 41-60 D3+1 10 2+ 3000
Inhaerophant Bio-titan 16" 5+ 4+ 8 9 21-40 D3 10 2+ 3000
Inhaerophant Bio-titan 12" 6+ 5+ 8 9 1-20 1 10 2+ 3000

Biomorphs:

-Gargantuan Grasping Talons

Weapon Range Type S AP D Abilities
Gargantuan Grasping Talons (Stomp) Melee Melee +2 -3 D3+3 -
Gargantuan Grasping Talons (Sweep) Melee Melee User -1 2 When attacking with this weapon, make D3 attacks instead of 1.

-Living Missile Platform

Weapon Range Type S AP D Abilities
Living Missile Platform 360" Heavy D3 14 -3 6 Blast. This weapon can target unit that are not visible to the bearer. In addition, units attacked by this weapon do not gain any bonus to their saving throws for being in cover.

-Maneater Lashwhip Pods

Weapon Range Type S AP D Abilities
Maneater Lashwhip Pods Melee Melee 6 -1 1 Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an Infantry model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase.

-Spine Clouds Growths

Weapon Range Type S AP D Abilities
Spine Clouds Growths 18" Assault 30 5 -1 1 -

-Titanic Dread Bio-cannon

Weapon Range Type S AP D Abilities
Titanic Dread Bio-cannon 180" Heavy 12 16 -3 D3+3 When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds.

-Two Schorch Defenders

Weapon Range Type S AP D Abilities
Schorch Defender' 48" Rapid Fire 9 6 -3 D3 -

Special Rules: <tabs> <tab name="Elevated Position"> When this model makes a ranged attack, ignore the rules for Obscuring terrain. In addition, this model ignores Difficult Ground as long as the piece of terrain is less than 9" high instead of 3". </tab> <tab name="Stomping Attack"> At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 4+ that unit suffers 2D3 mortal wounds. </tab> </tabs>

Keywords:

  • Faction: <Hive Fleet>, Tyranids
  • Lords of War, Titanic, Monster, Inhaerophant Bio-titan