Inhaerophant Bio-titan: Difference between revisions

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The Inhaerophant Bio-titan is a towering behemoth of monstrous firepower and strength. Rarely seen fielded it can be seen towering over its brethren at the siege of fortified hive cities or at charges against the Titan legions of mars. Its combat role can closely be described as a walking gunboat. With its 6 long limbs giving it unrivaled stability few terrain features hinder its advance. With grasping talons letting it easily scale cliffs and walk over difficult terrains such as toxic wastes and collapsed hive cities it brings death and destruction where few Titans of the Adeptus Mechanicus could. This Bio-titan is far from invulnerable but brings such destructive firepower it is almost always the priority target in the horde. With all its might and destructive firepower, one unassuming ability of the Inhaerophant should be feared amongst all others. Its large skinny frame resembling that of a stick bug can be quite unassuming at a distance. But once you realize this creature's silly frame allows it to drop silently unto the battlefield from orbit you will never feel at ease. For while you might fill one with all your firepower too could already be on route to replace it.
The Inhaerophant Bio-titan is a towering behemoth of monstrous firepower and strength. Rarely fielded on the battlefield, it finds its use at the siege of fortified hive cities or at charges against the Titan legions of mars. Its combat role can closely be described as a walking bastion; with its six long limbs giving it unrivaled stability, few terrain features hinder its advance, easily scaling cliffs and difficult terrains such as toxic wastes or collapsed hive cities, this lets it bring death and destruction where few Titans of the Adeptus Mechanicus could. This Bio-titan is far from invulnerable, its large skinny frame resembling that of a stick bug makes its close combat attacks slow and predictable while also making it easily targettable. For this, its true strength shines at range, where its bio-missiles and enormous organic cannons assure the annihilation of any enemy stronghold or force, and when that's not enough, the massive man-eating lashwhip pods protruding from the torso assures death to any surviving force.
 
Perhaps the most surprising thing about this strange Tyranid titan it's the method with which it's deployed. The enormous beast is fired from orbit on the ground inside a massive crust that destroys once it enters the planet's atmosphere, releasing the beast on the surface with a strong landing. This can be used as a psychological attack, for while you might bombard one with all your firepower, two could already be on route to replace it.


==Rules==
==Rules==
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| Inhaerophant Bio-titan || '''24"''' || '''4+''' || '''3+''' || 8 || 9 || 61-80 || '''4''' || 10 || 2+ || 3000
| Inhaerophant Bio-titan || '''24"''' || '''4+''' || '''3+''' || 8 || 9 || 61-80 || '''4''' || 10 || 2+ || 3000
|-
|-
| Inhaerophant Bio-titan || '''20"''' || '''4+''' || '''4+''' || 8 || 9 || 41-60 || '''D3+1''' || 10 || 2+ || 3000
| Inhaerophant Bio-titan || '''20"''' || '''4+''' || '''4+''' || 8 || 9 || 41-60 || '''3''' || 10 || 2+ || 3000
|-
|-
| Inhaerophant Bio-titan || '''16"''' || '''5+''' || '''4+''' || 8 || 9 || 21-40 || '''D3''' || 10 || 2+ || 3000
| Inhaerophant Bio-titan || '''16"''' || '''5+''' || '''4+''' || 8 || 9 || 21-40 || '''D3''' || 10 || 2+ || 3000
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'''Biomorphs:'''
'''Biomorphs:'''
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Four Schorch Defenders'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|'''Schorch Defender'''' || 48" || Rapid Fire 5 || 6 || -3 || D3 || -
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Gargantuan Grasping Talons'''
'''-Gargantuan Grasping Talons'''
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|'''Gargantuan Grasping Talons (Stomp)''' || Melee || Melee || +2 || -3 || D3+3 || -
|'''Gargantuan Grasping Talons (Stomp)''' || Melee || Melee || +2 || -3 || D3+3 || -
|-
|-
|'''Gargantuan Grasping Talons (Sweep)''' || Melee || Melee || User || -1 || 2 || When attacking with this weapon, make D3 attacks instead of 1.
|'''Gargantuan Grasping Talons (Sweep)''' || Melee || Melee || User || -1 || 2 || When attacking with this weapon, make 3 attacks instead of 1.
|}</div>
|}</div>
</div>
</div>
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! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
|-
|-
|'''Maneater Lashwhip Pods''' || Melee || Melee || 6 || -1 || 1 || Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an {{W40kKeyword|Infantry}} model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase.
|'''Maneater Lashwhip Pods''' || Melee || Melee || 6 || -1 || 2 || Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an {{W40kKeyword|Infantry}} model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase.
|}</div>
|}</div>
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Spine Clouds Growths'''
'''-Two Spine Clouds Growths'''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| class=wikitable
{| class=wikitable
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|-
|-
|'''Titanic Dread Bio-cannon''' || 180" || Heavy 12 || 16 || -3 || D3+3 || When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds.
|'''Titanic Dread Bio-cannon''' || 180" || Heavy 12 || 16 || -3 || D3+3 || When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds.
|}</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="100%">
'''-Two Schorch Defenders'''
<div class="mw-collapsible-content">
{| class=wikitable
|- valign=top
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities
|-
|'''Schorch Defender'''' || 48" || Rapid Fire 9 || 6 || -3 || D3 || -
|}</div>
|}</div>
</div>
</div>
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</tab>
</tab>
<tab name="Monstrous Warp Field">
<tab name="Monstrous Warp Field">
This model has a 5+ Invulnerable save. When this model is targeted by ranged weapons with an AP characteristic of -3 or less (I.e. -2, -1 and 0) you can add 1 to this unit's Invulnerable save. In addition, reduce the damage this model suffers by 1 (to a minimum of 1) when taking damage from a ranged weapon while this unit is still in the top row of its damage table.
This model has a 5+ Invulnerable save. When this model is targeted by ranged weapons with an AP characteristic of -3 or less (I.e. -2, -1, and 0) you can add 1 to this unit's Invulnerable save. In addition, reduce the damage this model suffers by 1 (to a minimum of 1) when taking damage from a ranged weapon while this unit is still in the top row of its damage table.
</tab>
</tab>
<tab name="Stomping Attack">
<tab name="Stomping Attack">
At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 4+ that unit suffers 2D3 mortal wounds.
At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 3+ that unit suffers 2D3 mortal wounds.
</tab>
</tab>
<tab name="Titanic Biomorph">
<tab name="Titanic Biomorph">

Revision as of 15:42, 21 September 2021

The Inhaerophant Bio-titan is a towering behemoth of monstrous firepower and strength. Rarely fielded on the battlefield, it finds its use at the siege of fortified hive cities or at charges against the Titan legions of mars. Its combat role can closely be described as a walking bastion; with its six long limbs giving it unrivaled stability, few terrain features hinder its advance, easily scaling cliffs and difficult terrains such as toxic wastes or collapsed hive cities, this lets it bring death and destruction where few Titans of the Adeptus Mechanicus could. This Bio-titan is far from invulnerable, its large skinny frame resembling that of a stick bug makes its close combat attacks slow and predictable while also making it easily targettable. For this, its true strength shines at range, where its bio-missiles and enormous organic cannons assure the annihilation of any enemy stronghold or force, and when that's not enough, the massive man-eating lashwhip pods protruding from the torso assures death to any surviving force.

Perhaps the most surprising thing about this strange Tyranid titan it's the method with which it's deployed. The enormous beast is fired from orbit on the ground inside a massive crust that destroys once it enters the planet's atmosphere, releasing the beast on the surface with a strong landing. This can be used as a psychological attack, for while you might bombard one with all your firepower, two could already be on route to replace it.

Rules

9th Edition

This unit contains 1 Inhaerophant Bio-titan (Power Rating: 150).

Name M WS BS S T W A Ld Sv Pts/model
Inhaerophant Bio-titan 24" 4+ 3+ 8 9 61-80 4 10 2+ 3000
Inhaerophant Bio-titan 20" 4+ 4+ 8 9 41-60 3 10 2+ 3000
Inhaerophant Bio-titan 16" 5+ 4+ 8 9 21-40 D3 10 2+ 3000
Inhaerophant Bio-titan 12" 6+ 5+ 8 9 1-20 1 10 2+ 3000

Biomorphs:

-Four Schorch Defenders

Weapon Range Type S AP D Abilities
Schorch Defender' 48" Rapid Fire 5 6 -3 D3 -

-Gargantuan Grasping Talons

Weapon Range Type S AP D Abilities
Gargantuan Grasping Talons (Stomp) Melee Melee +2 -3 D3+3 -
Gargantuan Grasping Talons (Sweep) Melee Melee User -1 2 When attacking with this weapon, make 3 attacks instead of 1.

-Living Missile Platform

Weapon Range Type S AP D Abilities
Living Missile Platform 360" Heavy D3 14 -3 6 Blast. This weapon can target unit that are not visible to the bearer. In addition, units attacked by this weapon do not gain any bonus to their saving throws for being in cover.

-Maneater Lashwhip Pods

Weapon Range Type S AP D Abilities
Maneater Lashwhip Pods Melee Melee 6 -1 2 Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an Infantry model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase.

-Two Spine Clouds Growths

Weapon Range Type S AP D Abilities
Spine Clouds Growths 18" Assault 30 5 -1 1 -

-Titanic Dread Bio-cannon

Weapon Range Type S AP D Abilities
Titanic Dread Bio-cannon 180" Heavy 12 16 -3 D3+3 When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds.

Special Rules: <tabs> <tab name="Elevated Position"> When this model makes a ranged attack, ignore the rules for Obscuring terrain. In addition, this model ignores Difficult Ground as long as the piece of terrain is less than 9" high instead of 3". </tab> <tab name="Monstrous Warp Field"> This model has a 5+ Invulnerable save. When this model is targeted by ranged weapons with an AP characteristic of -3 or less (I.e. -2, -1, and 0) you can add 1 to this unit's Invulnerable save. In addition, reduce the damage this model suffers by 1 (to a minimum of 1) when taking damage from a ranged weapon while this unit is still in the top row of its damage table. </tab> <tab name="Stomping Attack"> At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 3+ that unit suffers 2D3 mortal wounds. </tab> <tab name="Titanic Biomorph"> This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances, or Falls Back, it can be moved across other models (excluding Titanic models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them. </tab> </tabs>

Keywords:

  • Faction: <Hive Fleet>, Tyranids
  • Lords of War, Titanic, Monster, Inhaerophant Bio-titan