Mon Musu Quest!: Difference between revisions
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The game is separated into three chapters, all of which lead up to the end. | The game is separated into three chapters, all of which lead up to the end. | ||
==Main Characters== | |||
===Protagonists=== | |||
====Luka==== | |||
Our violet-haired protag who you'll be controlling for the majority of the game. He's an orphan who lost both his parents at a young age, but decides to have a happier, peaceful, if not naive, outlook on life. He decides to be a hero at the behest of his mother's dying wish and trained to become one until his baptism into an official hero, where he intends to defeat the Monster Lord to allow coexistence between monsters and humans. Things go [[Not as Planned|not as planned]] after Illias refused to show during his baptism and bestow him with her protection, and he was not made into an official hero (Although, its eventually revealed that the "protection" is just making their semen taste horrible to monsters, discouraging monsters from raping heroes). Regardless, Luka believes that a hero is an occupation, not a title, and decides to continue his quest anyway, despite the setback. | |||
As a character, he starts out as your typical, happy-go-lucky everyday protagonist due to his naivet, but as the journey progresses, he eventually starts to realize that good-and-evil aren't as simple as black and white and develops a more mature, yet still righteous morality by the end of the game. | |||
At the final parts of the game, Luka is revealed to be a Nephilim, the product of a mortal and an angel. It was revealed that his mother was one of the first angels created by Illias, who rebelled against her, and decided to live the remainder of her life as a mortal human. | |||
====Alice==== | |||
Alipheese Fateburn XVI is our female protagonist of [[Lamia]] origins and Luka's traveling partner. Originally found unconscious by Luka after crash-landing near his village due to an altercation with Illias (which subsequently prevented her from appearing in his baptism), she takes a liking to him after attempting to help her while she was unconscious and his particularly unique ideals of coexistence (although she originally found it idiotic). She decides to tag along with Luka on his quest, just so she could see him crumble at how hopeless his vision is, and also to taste the various foodstuffs around the world. | |||
She's your textbook tsundere (albeit brutal), where she's completely indifferent to Luka, but starts to warm up to him after she realizes that he's dead serious about his aspirations of coexistence. Also, because Luka's a lovable idiot, she commonly responsible for exposition. | |||
Near the end of the first part of the game, she is revealed to be the Monster Lord and was traveling the world to correct a mistake she originally did as a child. Her mother, who was the previous Monster Lord, originally decided to sacrifice herself in order to bring peace between humans and monsters, as she believed she needed to die to quell human hatred against monsters. Things went not as planned when Alice stumbled upon her dead mother's corpse and the heroes responsible (who themselves, just realized her intentions) and proceeded to attack them, resulting in two of them dead, the other two seriously wounded, all the while destroying the message her mother died trying to get across. | |||
==The Art Style== | ==The Art Style== |
Revision as of 12:32, 29 August 2015
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Mon Musu Quest (Or Monster Girl Quest! in English) is a /d/egenerated fa/tg/guy's ultimate dream. MGQ is hentai visual novel that involves Monstergirls, role playing, and sorcery. Originally released in Japan only, it saw enough demand that it was eventually translated into English by a fellow named "Rogue Translator".
Overview
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MGQ is a hybrid of an interactive visual novel and your classic RPG game, with monstergirls. It takes cues from Monster Girl Encyclopedia (infact Kenkō Cross, who worked on MGE, also worked on this game), where its basically a giant compendium of different types of monstergirls, but in game form.
The name of the game itself is pretty much what you do: go on a quest, slay monsters who are also girls, before they slay you. We're not kidding, in most cases, your character is either milked to death or raped and then fucking digested alive upon defeat. Beneath that, the game also has a surprisingly good story and some very good self-aware jokes that take shots at its own genre.
Gameplay
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For the RPG part of the game, its a bit half-and-half. For one, you don't really get to customize your protag or have your own party (For 2/3s of the game, you're largely fighting alone.). Luka's loadout is fixed and any changes to it is due to the story itself, not because of your call. Also, because of the limitations of the game's genre; just about all actions that need to be done, ranging from traveling, interacting, and combat, are done in a point-and-click fashion off a list of available actions you get.
As for the combat part of the game, it uses the style of classic turn-based RPG-style combat. Enemies and abilities are represented on the screen as CG images that flicker and change during actions and you have a list of skills to choose from fight with. For the most part, battles aren't really hard as they're largely repetitive (although they do require a modicum of tactical sense to win) and they're largely a case of trial-and-error and a bit of luck. Still though, that doesn't stop it from being fun and it does have a lot of moments to keep you at the edge of your seat.
Ultimately, because its a simplistic visual novel; you do have to use your imagination to get the most out of it, rather than completely relying on the game for the experience.
Plot
The plot of MGQ follows the quest of a protagonist named Luka in his quest to become a Hero (A sort of in-world name for Paladins who slays monsters for Illias, their goddess.) and slay the Monster Lord. Despite his aspirations and firm faith in his religion, he aspires for co-existence between monsters and humans (Not in a perverted way you'd expect from a novel like this. He legitimately thinks that monsters and humans aren't that different and shouldn't kill eachother). He assumes that by killing the evil Monster Lord, peace between humans and monsters would become a real possibility. Along the way, he meets a seemingly out-of-the ordinary Lamia named Alice who decides to join his journey on a whim. Now, Luka must trek across the world, staving off monsters who wants to rape him, and train hard enough to make his vision a reality. But much like all things, things go on a long backroad to fuckups and plot twists before this becomes a reality.
The game is separated into three chapters, all of which lead up to the end.
Main Characters
Protagonists
Luka
Our violet-haired protag who you'll be controlling for the majority of the game. He's an orphan who lost both his parents at a young age, but decides to have a happier, peaceful, if not naive, outlook on life. He decides to be a hero at the behest of his mother's dying wish and trained to become one until his baptism into an official hero, where he intends to defeat the Monster Lord to allow coexistence between monsters and humans. Things go not as planned after Illias refused to show during his baptism and bestow him with her protection, and he was not made into an official hero (Although, its eventually revealed that the "protection" is just making their semen taste horrible to monsters, discouraging monsters from raping heroes). Regardless, Luka believes that a hero is an occupation, not a title, and decides to continue his quest anyway, despite the setback.
As a character, he starts out as your typical, happy-go-lucky everyday protagonist due to his naivet, but as the journey progresses, he eventually starts to realize that good-and-evil aren't as simple as black and white and develops a more mature, yet still righteous morality by the end of the game.
At the final parts of the game, Luka is revealed to be a Nephilim, the product of a mortal and an angel. It was revealed that his mother was one of the first angels created by Illias, who rebelled against her, and decided to live the remainder of her life as a mortal human.
Alice
Alipheese Fateburn XVI is our female protagonist of Lamia origins and Luka's traveling partner. Originally found unconscious by Luka after crash-landing near his village due to an altercation with Illias (which subsequently prevented her from appearing in his baptism), she takes a liking to him after attempting to help her while she was unconscious and his particularly unique ideals of coexistence (although she originally found it idiotic). She decides to tag along with Luka on his quest, just so she could see him crumble at how hopeless his vision is, and also to taste the various foodstuffs around the world.
She's your textbook tsundere (albeit brutal), where she's completely indifferent to Luka, but starts to warm up to him after she realizes that he's dead serious about his aspirations of coexistence. Also, because Luka's a lovable idiot, she commonly responsible for exposition.
Near the end of the first part of the game, she is revealed to be the Monster Lord and was traveling the world to correct a mistake she originally did as a child. Her mother, who was the previous Monster Lord, originally decided to sacrifice herself in order to bring peace between humans and monsters, as she believed she needed to die to quell human hatred against monsters. Things went not as planned when Alice stumbled upon her dead mother's corpse and the heroes responsible (who themselves, just realized her intentions) and proceeded to attack them, resulting in two of them dead, the other two seriously wounded, all the while destroying the message her mother died trying to get across.
The Art Style
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Now, MGQ doesn't have a uniform art for all the monster girls in the game, which many of people will notice. Unlike the MGE, MGQ is a large game. Thus, Kenkō wasn't the only artist involved in this game. There were several involved in the project of creating and drawing a large roster of characters. Thus, the monstergirls tend to not have a uniform look. Some look like traditional animu characters (and even then, with their own variations), some look like they were drawn using a western-style art, and some don't look like anything in particular, with the artist using their own art style.
Some designs are quite recognizable as having been done by Kenkou Cross, others aren't and aren't really that bad, while others range much closer to the grotesque side. Many monster-girls in this game are, frankly disturbing, boiling down to "human face and one or more boobs on an otherwise repulsively monstrous body" or "human woman's upper torso mounted on a much bigger monster's body". The number of monster-girls in this game who have a gaping bestial maw filled with long, nasty-looking teeth where their female genitalia should be is quite offputting (But then again, if you're not part /d/eviant, maybe this isn't the game for you). That said, this isn't the total case. A lot of the popular species are drawn quite well enough.
External Links
- A pastebin containing most of the links you'll need to download the game in English. Its recommended to buy the retail version to support the developers, but den again, if you'z a freeboota, zog all dat noiz.