Primarchs in 8th Edition: Difference between revisions
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| '''[[Horus]]''' || 8" || 2+ || 2+ || 7 || 6 || 9 || 6 || 10 || 2+ || 3++ || | | '''[[Horus]]''' || 8" || 2+ || 2+ || 7 || 6 || 9 || 6 || 10 || 2+ || 3++ || | ||
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| '''[[Angron]]''' || 8" || 2+ || 2+ || 7 || 6 || 9 || 7 || 10 || | | '''[[Angron]]''' || 8" || 2+ || 2+ || 7 || 6 || 9 || 7 || 10 || 3+ || 4+ || | ||
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| '''[[Fulgrim]]''' || 9" || 2+ || 2+ || 6 || 6 || 9 || 6 || 10 || 2+ || 4++/3++ in CC || | | '''[[Fulgrim]]''' || 9" || 2+ || 2+ || 6 || 6 || 9 || 6 || 10 || 2+ || 4++/3++ in CC || | ||
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| '''[[Roboute Guilliman]]''' || 8" || 2+ || 2+ || 6 || 6 || 9 || 6 || 10 || 2+ || 4++ || | | '''[[Roboute Guilliman]]''' || 8" || 2+ || 2+ || 6 || 6 || 9 || 6 || 10 || 2+ || 4++ || | ||
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| '''[[Magnus the Red]]''' || 8" || 2+ || 2+ || 7 || 6 || 9 || 5 || 10 || 2+ || 4++ || | | '''[[Magnus the Red]]''' || 8" || 2+ || 2+ || 7 || 6 || 9 || 5 || 10 || 2+ || 4++ || | ||
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| '''[[Leman Russ]]''' || 8" || 2+ || 2+ || 6 || 6 || 9 || 7 || 10 || 2+ || 4++ || | | '''[[Leman Russ]]''' || 8" || 2+ || 2+ || 6 || 6 || 9 || 7 || 10 || 2+ || 4++ || | ||
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| '''The Talon of the Warmaster (Melee)''' || Melee || Melee || U || -3 || D3 || This weapon inflicts | | '''The Talon of the Warmaster (Melee)''' || Melee || Melee || U || -3 || D3 || This weapon inflicts a Mortal Wound in addition to normal damage anytime it rolls a 6+ to wound against '''Infantry''' and '''Monster''' models. Any '''Infantry''' and '''Monster''' models that suffers any damage from this weapon (including Mortal Wounds) suffer -1 to their WS for the rest of the game (this effect is not cumulative). | ||
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God of War: Friendly Sons of Horus units within | God of War: Friendly Sons of Horus units within 12" of Horus may use his Leadership instead of their own. | ||
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|'''Blade of the Laer''' || Melee || Melee || User || - | |'''Blade of the Laer''' || Melee || Melee || User || -4 || D3 || You may make an additional D6 attacks with this weapon each Fight phase. | ||
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|'''Firebrand''' || 15" || Assault 2 || 5 || -1 || 2 || | |'''Firebrand''' || 15" || Assault 2 || 5 || -1 || 2 || Any roll of 6+ to wound with this weapon inflicts a Mortal Wound in addition to normal damage. | ||
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Strategic Planning: All Emperor's Children units within | Strategic Planning: All Emperor's Children units within 12" of Fulgrim may add 1 to Advance and Charge rolls. | ||
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|'''Silence''' || Melee || Melee || +1 || -4 || 3 || You gain an additional | |'''Silence''' || Melee || Melee || +1 || -4 || 3 || You gain an additional D3 attacks for every 5 enemy models within 3" of Mortarion. | ||
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Sire of the Death Guard: All friendly Death Guard unit's within | Sire of the Death Guard: All friendly Death Guard unit's within 12" of Mortarion may still shoot after Falling Back. In addition, if your army is Battle-forged, you receive an additional 2 Command Points if Mortarion is your Warlord. | ||
Preturnatural Resilience: Roll a dice each time Mortarion loses a wound. On a 5+, the damage is ignored and he does not lose a wound | Preturnatural Resilience: Roll a dice each time Mortarion loses a wound. On a 5+, the damage is ignored and he does not lose a wound. | ||
Witch Spite: Mortarion may Deny the Witch as if he was a psyker and he may Deny the Witch only against psychic powers that target him | Witch Spite: Mortarion may Deny the Witch as if he was a psyker and he may Deny the Witch only against psychic powers that target him. He may do this up to three times per turn. | ||
Shadow of the Reaper: All enemy units within 6" of Mortarion have -1 Leadership. In addition, when Mortarion advances, he moves | Shadow of the Reaper: All enemy units within 6" of Mortarion have -1 Leadership. In addition, when Mortarion advances, he moves 3+D3" and he may charge after advancing. | ||
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|'''Medusan Carapace weapon systems:''' || || || || || || | |'''Medusan Carapace weapon systems:''' || || || || || || | ||
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|'''Servo-arms''' || Melee || Melee || 8 || -3 || 3 || This weapon cannot be swung normally and instead you may make 2 additional attacks with this weapon | |'''Servo-arms''' || Melee || Melee || 8 || -3 || 3 || This weapon cannot be swung normally and instead you may make 2 additional attacks with this weapon. | ||
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|'''Plasma Blaster (Normal)''' || 18" || Assault 2 || 7 || -3 || 1 || | |'''Plasma Blaster (Normal)''' || 18" || Assault 2 || 7 || -3 || 1 || | ||
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Master of Machines: Ferrus Mannus may restore D3 wounds to a single friendly Iron Hands vehicle within 3" of him. You may | Master of Machines: Ferrus Mannus may restore D3 wounds to a single friendly Iron Hands vehicle within 3" of him. You may | ||
also add 1 to hit rolls | also add 1 to the hit rolls of a single friendly Iron Hands vehicle within 12" of him each Shooting Phase (this lasts until your next Shooting Phase). | ||
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{| border="1" cellspacing="0" cellpadding="5" align="left" class="wikitable" | {| border="1" cellspacing="0" cellpadding="5" align="left" class="wikitable" | ||
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|'''Widowmakers''' || 12" || Assault 3 || 4 || -1 || 1 ||You may advance and fire this weapon without the -1 hit penalty. Any roll of 6+ to wound with this weapon against '''Infantry''' and '''Monster''' models will | |'''Widowmakers''' || 12" || Assault 3 || 4 || -1 || 1 ||You may advance and fire this weapon without the -1 hit penalty. Any roll of 6+ to wound with this weapon against '''Infantry''' and '''Monster''' models will inflict a Mortal Wound in addition to its normal damage. | ||
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Sire of the Night Lords: All enemy units within | Sire of the Night Lords: All enemy units within 12" of Konrad Curze have -2 Leadership. Konrad Curze may also charge in a turn in which he Fell Back. In addition, if your army is Battle-forged, you receive an additional 2 Command Points if Konrad Curze is your Warlord. | ||
Lord of Terrors: Any enemy unit within 6" of Konrad Curze must take a Morale test | Lord of Terrors: Any enemy unit within 6" of Konrad Curze must take a Morale test on 3D6 and pick the two highest results. | ||
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Revision as of 20:14, 31 January 2018
This is just some homebrew rules for using the Primarchs in 30k in 8th Edition. Either use this custom army list, https://www.dropbox.com/s/8axo6uywjg0ax61/Legiones%20Astartes%208th%20Ed%20Compilation.pdf?dl=0, or you can use the Index Imperium 1/Index Chaos to play them.
Rules (Base Statlines)
All Primarchs are Lords of War choices for their respective armies.
M | WS | BS | S | T | W | A | Ld | Sv | Invul | Points | |
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Horus | 8" | 2+ | 2+ | 7 | 6 | 9 | 6 | 10 | 2+ | 3++ | |
Angron | 8" | 2+ | 2+ | 7 | 6 | 9 | 7 | 10 | 3+ | 4+ | |
Fulgrim | 9" | 2+ | 2+ | 6 | 6 | 9 | 6 | 10 | 2+ | 4++/3++ in CC | |
Mortarion | 8" | 2+ | 2+ | 6 | 7 | 9 | 6 | 10 | 2+ | 4++ | |
Ferrus Manus | 7" | 2+ | 2+ | 7 | 7 | 9 | 5 | 10 | 2+ | 3++ | |
Konrad Curze | 16" | 2+ | 2+ | 6 | 6 | 9 | 6 | 10 | 2+ | 4++ | |
Vulkan | 7" | 2+ | 2+ | 7 | 7 | 9 | 5 | 10 | 2+ | 3++ | |
Lorgar | 8" | 2+ | 2+ | 6 | 6 | 9 | 5 | 10 | 2+ | 4++ | |
Perturabo | 7" | 2+ | 2+ | 7 | 6 | 9 | 5 | 10 | 2+ | 3++ | |
Rogal Dorn | 8" | 2+ | 2+ | 6 | 6 | 9 | 6 | 10 | 2+ | 4++ | |
Corvus Corax | 16" | 2+ | 2+ | 6 | 6 | 9 | 6 | 10 | 2++ | 4++ | |
Alpharius | 8" | 2+ | 2+ | 6 | 6 | 9 | 6 | 10 | 2+ | 4++ | |
Roboute Guilliman | 8" | 2+ | 2+ | 6 | 6 | 9 | 6 | 10 | 2+ | 4++ | |
Magnus the Red | 8" | 2+ | 2+ | 7 | 6 | 9 | 5 | 10 | 2+ | 4++ | |
Leman Russ | 8" | 2+ | 2+ | 6 | 6 | 9 | 7 | 10 | 2+ | 4++ | |
Jaghatai Khan | |||||||||||
Lion El'Jonson | |||||||||||
Sanguinius |
Individual Rules
Horus
Horus is a single model armed with Worldbreaker and the Talon of the Warmaster. Only one of this model may be included in your army. |
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M | WS | BS | S | T | W | A | Ld | Sv | Invul | Points | |
---|---|---|---|---|---|---|---|---|---|---|---|
Horus | 8" | 2+ | 2+ | 7 | 6 | 9 | 6 | 10 | 2+ | 3++ | 400 |
Range | Type | S | Ap | D | Abilities | |
---|---|---|---|---|---|---|
Worldbreaker | Melee | Melee | x2 | -3 | 3 | |
The Talon of the Warmaster (Melee) | Melee | Melee | U | -3 | D3 | This weapon inflicts a Mortal Wound in addition to normal damage anytime it rolls a 6+ to wound against Infantry and Monster models. Any Infantry and Monster models that suffers any damage from this weapon (including Mortal Wounds) suffer -1 to their WS for the rest of the game (this effect is not cumulative). |
The Talon of the Warmaster (Ranged) | 24" | Rapid Fire 2 | 5 | -2 | D3 | - |
Special Rules:
The Serpent's Scales: Horus has a 3+ invulnerable save. In addition, Horus may Deny the Witch as if he was a psyker and he may Deny the Witch only against psychic powers that target him (he may attempt to deny each power a single time, and may deny as many times as he is targeted by psychic powers).
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Faction Keywords: Imperium/Chaos, Adeptus Astartes/Heretic Astartes, Sons of Horus
Keywords: Character, Monster, Primarch, Horus |
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Angron
Angron is a single model armed with Gorefather & Gorechild and Spite Furnace. Only one of this model may be included in your army. |
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M | WS | BS | S | T | W | A | Ld | Sv | Invul | Points | |
---|---|---|---|---|---|---|---|---|---|---|---|
Angron | 8" | 2+ | 2+ | 7 | 6 | 9 | 7 | 10 | 2+ | 4++ | 320 |
Range | Type | S | Ap | D | Abilities | |
---|---|---|---|---|---|---|
Gorefather & Gorechiled | Melee | Melee | +1 | -4 | D3 | Any roll of 6+ to wound with this weapon inflicts a Mortal Wound in addition to normal damage. |
Spite Furnace | 12" | Pistol 1 | 8 | -3 | 3 | Any to hit roll of 1 inflicts a Mortal wound on the wielder. |
Special Rules:
The Armour of Mars: Angron has a 4+ invulnerable save.
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Faction Keywords: Imperium/Chaos, Adeptus Astartes/Heretic Astartes, World Eaters
Keywords: Character, Monster, Primarch, Angron |
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Fulgrim
Fulgrim is a single model armed with either The Blade of the Laer or Fireblade and Firebrand. Only one of this model may be included in your army. |
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M | WS | BS | S | T | W | A | Ld | Sv | Invul | Points | |
---|---|---|---|---|---|---|---|---|---|---|---|
Fulgrim | 9" | 2+ | 2+ | 6 | 6 | 9 | 6 | 10 | 2+ | 4++/3++ in CC | 320 |
Range | Type | S | Ap | D | Abilities | |
---|---|---|---|---|---|---|
Blade of the Laer | Melee | Melee | User | -4 | D3 | You may make an additional D6 attacks with this weapon each Fight phase. |
Fireblade | Melee | Melee | +1 | -3 | 3 | |
Firebrand | 15" | Assault 2 | 5 | -1 | 2 | Any roll of 6+ to wound with this weapon inflicts a Mortal Wound in addition to normal damage. |
Special Rules:
The Gilded Panoply: Fulgrim has a 4+ invulnerable save, that is increased to 3+ against close combat attacks.
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Faction Keywords: Imperium/Chaos, Adeptus Astartes/Heretic Astartes, Emperor's Children
Keywords: Character, Monster, Primarch, Fulgrim |
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Mortarion
Mortarion is a single model armed Silence, The Lantern and Phosphex bomb canisters. Only one of this model may be included in your army. |
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M | WS | BS | S | T | W | A | Ld | Sv | Invul | Points | |
---|---|---|---|---|---|---|---|---|---|---|---|
Mortarion | 7" | 2+ | 2+ | 6 | 7 | 9 | 6 | 10 | 2+ | 4++ | 350 |
Range | Type | S | Ap | D | Abilities | |
---|---|---|---|---|---|---|
Silence | Melee | Melee | +1 | -4 | 3 | You gain an additional D3 attacks for every 5 enemy models within 3" of Mortarion. |
The Lantern | 18" | Assault 1 | 8 | -4 | 3 | |
Phosphex bomb canisters | 12" | Grenade D3+1 | 5 | -3 | 1 |
Special Rules:
The Barbaran Plate: Mortarion has a 4+ invulnerable save.
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Faction Keywords: Imperium/Chaos, Adeptus Astartes/Heretic Astartes, Death Guard
Keywords: Character, Monster, Primarch, Mortarion |
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Ferrus Manus
Ferrus Manus is a single model armed with Metallic Fists and Medusan Carapace weapon systems. He may be armed with Forgebreaker. Only one of this model may be included in your army. |
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M | WS | BS | S | T | W | A | Ld | Sv | Invul | Points | |
---|---|---|---|---|---|---|---|---|---|---|---|
Ferrus Manus | 7" | 2+ | 2+ | 7 | 7 | 9 | 5 | 10 | 2+ | 3++ | 325 or 350 with Forgebreaker |
Range | Type | S | Ap | D | Abilities | |
---|---|---|---|---|---|---|
Metallic Fists | Melee | Melee | User | -3 | 3 | You may make an additional D3 attacks with this weapon each Fight phase. |
Forgebreaker | Melee | Melee | x2 | -4 | 4 | |
Medusan Carapace weapon systems: | ||||||
Servo-arms | Melee | Melee | 8 | -3 | 3 | This weapon cannot be swung normally and instead you may make 2 additional attacks with this weapon. |
Plasma Blaster (Normal) | 18" | Assault 2 | 7 | -3 | 1 | |
Plasma Blaster (Overcharge) | 18" | Assault 2 | 8 | -3 | 2 | Any to hit roll of 1 will inflict a Mortal wound on the wielder. |
Heavy Flamer | 8" | Heavy D6 | 5 | -1 | 1 | Automatically hits |
Graviton Gun | 18" | Assault 2 | 5 | -3 | 1 | If the target has a Save characteristic of 3+ or better, this weapons increases it's Damage to D3. |
Grenade Harness | 12" | Assault D6 | 4 | -1 | 1 |
Special Rules:
The Medusan Carapace: Ferrus Manus has a 3+ invulnerable save. In addition, all attacks against Ferrus Manus have 1 point worse Ap than normal (for example, an Ap-2 weapon would be decreased to Ap-1).
Sire of the Iron Hands: Ferrus Manus may fire with every ranged profile on his Medusan Carapace weapons systems every turn (you must still choose between the two different Plasma Blaster profiles) and at different targets if you wish. Ferrus Manus also may advance and fire Assault weapons without the -1 to hit penalty. In addition, if your army is Battle-forged, you receive an additional 2 Command Points if Ferrus Manus is your Warlord. Master of Machines: Ferrus Mannus may restore D3 wounds to a single friendly Iron Hands vehicle within 3" of him. You may also add 1 to the hit rolls of a single friendly Iron Hands vehicle within 12" of him each Shooting Phase (this lasts until your next Shooting Phase). |
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