STALKER: The Zone RPG: Difference between revisions
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== Start == | |||
STALKER: The Zone RPG is a PNP Roleplaying game based on the Dark Heresy and Black Crusade systems currently being developed by an assortment of Neckbeards from /tg/ | STALKER: The Zone RPG is a PNP Roleplaying game based on the Dark Heresy and Black Crusade systems currently being developed by an assortment of Neckbeards from /tg/ | ||
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+ Empty/full magazines, as you may have 150 bullets, but only 2 magazines to fill them up with. Keep those empty magazines!<br> | + Empty/full magazines, as you may have 150 bullets, but only 2 magazines to fill them up with. Keep those empty magazines!<br> | ||
+ Weapon degradation that isn't a giant pain in the butt to keep track of.<br> | + Weapon degradation that isn't a giant pain in the butt to keep track of.<br> | ||
== Weapon List == | |||
PISTOLS | |||
9x18mm Pistols | |||
Fora-12 | |||
Makarov PM | |||
9x19mm Pistols | |||
Walther P99 | |||
Beretta 92 | |||
.45 Caliber Pistols | |||
Desert Eagle | |||
Colt M1911 | |||
Sig Sauer P220 | |||
UDP Compact | |||
SHOTGUNS | |||
Using 12x70 Buckshot | |||
Sawed-off Shotgun | |||
Hunting Shotgun | |||
Mossberg 88 | |||
SPAS 12 | |||
Armsel Striker | |||
RIFLES | |||
Using 9x19 Caliber | |||
H&K MP5 | |||
Using 5.45 Caliber | |||
”Tunder” 5.45 | |||
AKM-74 | |||
AKS-74U | |||
AC-96 Abakan | |||
Using 5.56 Caliber | |||
F2000 | |||
H&K G36 | |||
L85A1 | |||
SIG 550 | |||
M16 | |||
M4 Carbine | |||
Using 9x39mm | |||
VSS Vintorez | |||
(Also falls under Sniper Rifle category) | |||
SNIPER RIFLES | |||
Using 2mm Gauss Rounds | |||
Item 62 Gauss Gun | |||
Using 7.62x54mmR | |||
Mosin Nagant | |||
Dragunov Sniper Rifle | |||
Dragunov SVU | |||
HEAVY | |||
Using VOG-25 Grenades | |||
Bulldog 6 | |||
Using OG-7V Warheads | |||
RPG-7 |
Revision as of 09:04, 28 May 2012
Start
STALKER: The Zone RPG is a PNP Roleplaying game based on the Dark Heresy and Black Crusade systems currently being developed by an assortment of Neckbeards from /tg/
This game will include such features such as:
+ Career-less system unlike Dark Heresy but with relatively free advancements mimicing Black Crusade
+ Starting kits to "specialize" your character, ranging from a regular soldier, medic, mechanic, etc.
+ A "Quick Inventory" system integrated into protective vests, where you can only use the inventory you have equipped on your vest, like a Molle system
+ A system for working out radioactive areas, a modified version of Corruption Points
+ Bleeding, which unlike earlier discussions and ideas will not be about "losing X amount of Wounds every Y turns", but will be a status effect with inherent modifiers, including narrative ones (predators smelling blood, etc.)
+ Empty/full magazines, as you may have 150 bullets, but only 2 magazines to fill them up with. Keep those empty magazines!
+ Weapon degradation that isn't a giant pain in the butt to keep track of.
Weapon List
PISTOLS
9x18mm Pistols
Fora-12 Makarov PM
9x19mm Pistols
Walther P99 Beretta 92
.45 Caliber Pistols
Desert Eagle Colt M1911 Sig Sauer P220 UDP Compact
SHOTGUNS
Using 12x70 Buckshot
Sawed-off Shotgun Hunting Shotgun Mossberg 88 SPAS 12 Armsel Striker
RIFLES
Using 9x19 Caliber
H&K MP5
Using 5.45 Caliber
”Tunder” 5.45 AKM-74 AKS-74U AC-96 Abakan
Using 5.56 Caliber
F2000 H&K G36 L85A1 SIG 550 M16 M4 Carbine
Using 9x39mm
VSS Vintorez (Also falls under Sniper Rifle category)
SNIPER RIFLES
Using 2mm Gauss Rounds
Item 62 Gauss Gun
Using 7.62x54mmR
Mosin Nagant Dragunov Sniper Rifle Dragunov SVU
HEAVY
Using VOG-25 Grenades
Bulldog 6
Using OG-7V Warheads
RPG-7