STALKER: The Zone RPG: Difference between revisions

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! Name !! Range !! Rate of Fire !! Caliber !! Magazine !! Reload !! Qualities !! Durability !! Weight !! Price
! Name !! Range !! Rate of Fire !! Caliber !! Magazine !! Reload !! Qualities !! Durability !! Weight !! Price
|-
|-
| Sawed-off Shotgun || 30m || S/-/- || 12x70 shot || 2 shells || 2Full || - || 4 DP || 1.90 kg || 120 RU
| Sawed-off Shotgun || 30m || S/-/- || 12x70 shot || 2 shells || 2Full || Storm || 4 DP || 1.90 kg || 120 RU
|-
|-
| Hunting Shotgun || 30m || S/-/- || 12x70 shot || 2 shells || 2Full || - || 4 DP || 3.10 kg || 720 RU
| Hunting Shotgun || 30m || S/-/- || 12x70 shot || 2 shells || 2Full || - || 4 DP || 3.10 kg || 720 RU
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| F1 Grenade || SBx3 || - || - || - || - || - || 2 DP || 0.30 kg || ??? RU
| F1 Grenade || SBx3 || - || - || - || - || - || 2 DP || 0.30 kg || ??? RU
|}
|}
'''QUALITIES'''
Some of these are from Black Crusade, others have been made up.
*Scatter: At Point Blank Range this weapon gains a +10 to hit and inflicts an additional +3 Damage. At Short Range it gains an additional +10 to hit. At Long or Extreme Range it suffers -3 Damage (to a minimum of 0).
*Proven(X): Treat any die roll for Damage lower than the Proven rating (as indicated by the number in the parenthesis) as if it were the Proven rating instead.
*Storm: This Quality doubles the number of hits inflicted on the target and the amount of ammunition expended.
*Stubby: +3 BS attacking targets in Short range. -3 BS attacking targets at Long Range or further.
*Stockless: Bonus for Aiming is halved. Weight is lowered by 1 kg.
*Big Kick- -3 BS when firing in Semi-Burst or Full auto.
*Supressed- Negates sight-based tests to spot. If not used with Sub Sonic ammunition, destroys suppressor on a misfire.
*Sub-Sonic- -1 to Proven(X) rating. When used with supressor, -20 to hearing-based tests to spot.

Revision as of 20:22, 28 May 2012

Start

STALKER: The Zone RPG is a PNP Roleplaying game based on the Dark Heresy and Black Crusade systems currently being developed by an assortment of Neckbeards from /tg/

This game will include such features such as:

+ Career-less system unlike Dark Heresy but with relatively free advancements mimicing Black Crusade
+ Starting kits to "specialize" your character, ranging from a regular soldier, medic, mechanic, etc.
+ A "Quick Inventory" system integrated into protective vests, where you can only use the inventory you have equipped on your vest, like a Molle system
+ A system for working out radioactive areas, a modified version of Corruption Points
+ Bleeding, which unlike earlier discussions and ideas will not be about "losing X amount of Wounds every Y turns", but will be a status effect with inherent modifiers, including narrative ones (predators smelling blood, etc.)
+ Empty/full magazines, as you may have 150 bullets, but only 2 magazines to fill them up with. Keep those empty magazines!
+ Weapon degradation that isn't a giant pain in the butt to keep track of.


Weapon List

CALIBERS

Caliber Damage Qualities Weight Price/Rounds
9x18mm 1d10+2 - 1.00 kg 600 RU/50 rounds
9x19mm 1d10+2 Proven (2) 1.00 kg 625 RU/50 rounds
.45 ACP 1d10+2 Proven (3) 1.00 kg 1,200 RU/50 rounds
12x70 Buckshot 1d10+4 Scatter 1.00 kg 160 RU/10 shells
5.45x39mm 1d10+3 Proven (2) 1.00 kg 1,392 RU/60 rounds
5.56x45mm 1d10+3 Proven (3) 1.00 kg 1,272 RU/60 rounds
9x39mm SP-5 1d10+3 Proven (4) 1.00 kg 471 RU/30 rounds
7.62x54mm 1d10+3 Proven (5) 1.00 kg 1,043 RU/10 rounds


PISTOLS

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
Fora-12 30m S/2/- 9x18mm 12 rounds Full - 2 DP 0.83 kg 360 RU
PMm 30m S/2/- 9x18mm 8 rounds Full - 2 DP 0.50 kg 240 RU
Walker P9m 30m S/2/- 9x19mm 16 rounds Full - 2 DP 0.69 kg 720 RU
HPSS-1m 30m S/2/- 9x19mm 13 rounds Full - 2 DP 0.88 kg 390 RU
Martha 30m S/2/- 9x19mm 15 rounds Full - 2 DP 1.00 kg 450 RU
Kora-919 30m S/2/- .45 ACP 7 rounds Full - 2 DP 1.10 kg 540 RU
SIP-t M200 30m S/2/- .45 ACP 8 rounds Full - 2 DP 0.72 kg 720 RU
UDP Compact 30m S/2/- .45 ACP 12 rounds Full - 2 DP 0.72 kg 840 RU


SHOTGUNS

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
Sawed-off Shotgun 30m S/-/- 12x70 shot 2 shells 2Full Storm 4 DP 1.90 kg 120 RU
Hunting Shotgun 30m S/-/- 12x70 shot 2 shells 2Full - 4 DP 3.10 kg 720 RU
Chaser 13 30m S/-/- 12x70 shot 7 shells 2Full - 2 DP 3.00 kg 1,440 RU



RIFLES

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
AC-96/2 90m S/2/10 5.45x39mm 30 rounds Full - 2 DP 4.00 kg 4,500 RU
AKM-74/2 90m S/-/10 5.45x39mm 30 rounds Full - 2 DP 4.80 kg 3,000 RU
AKM-74/2U 90m S/-/10 5.45x39mm 30 rounds Full - 2 DP 2.7 kg 2,250 RU
GP37 90m S/-/10 5.56x45mm 30 rounds Full - 2 DP 3.60 kg 6,000 RU
IL 86 90m S/-/10 5.56x45mm 30 rounds Full - 2 DP 5.00 kg 3,750 RU
SGI-5k 90m S/-/10 5.56x45mm 30 rounds Full - 2 DP 4.50 kg 6,000 RU
TRs 301 90m S/-/10 5.56x45mm 30 rounds Full - 2 DP 2.70 kg 3,600 RU


SNIPER RIFLES

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
SVDm-2 150m S/-/- 7.62x54mm 10 rounds Full - 2 DP 4.90 kg 9,600 RU
SVU2-A 150m S/-/- 7.62x54mm 10 rounds Full - 2 DP 4.40 kg 15,000 RU
SVUmk-2 150m S/-/- 7.62x54mm 10 rounds Full - 2 DP 4.40 kg 10,200 RU
Tide 150m S/-/- 9x39mm SP-5 10 rounds Full - 2 DP 3.20 kg 11,250 RU
Vintar BC 150m S/-/- 9x39mm SP-5 10 rounds Full - 2 DP 3.20 kg 7,200 RU
Mosin Nagant 150m S/-/- 7.62x54mm 5 rounds 2Full - 4 DP 4.00 kg 6,351 RU



HEAVY

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
Bulldog-62 60m S/-/- VOG-25 Grenade 6 rounds 2Full - 2 DP 6.20 kg ??? RU
RPG-7u 120m S/-/- OG-7V Warhead 1 round 2Full - 2 DP 6.30 kg ??? RU
F1 Grenade SBx3 - - - - - 2 DP 0.30 kg ??? RU

QUALITIES

Some of these are from Black Crusade, others have been made up.

  • Scatter: At Point Blank Range this weapon gains a +10 to hit and inflicts an additional +3 Damage. At Short Range it gains an additional +10 to hit. At Long or Extreme Range it suffers -3 Damage (to a minimum of 0).
  • Proven(X): Treat any die roll for Damage lower than the Proven rating (as indicated by the number in the parenthesis) as if it were the Proven rating instead.
  • Storm: This Quality doubles the number of hits inflicted on the target and the amount of ammunition expended.
  • Stubby: +3 BS attacking targets in Short range. -3 BS attacking targets at Long Range or further.
  • Stockless: Bonus for Aiming is halved. Weight is lowered by 1 kg.
  • Big Kick- -3 BS when firing in Semi-Burst or Full auto.
  • Supressed- Negates sight-based tests to spot. If not used with Sub Sonic ammunition, destroys suppressor on a misfire.
  • Sub-Sonic- -1 to Proven(X) rating. When used with supressor, -20 to hearing-based tests to spot.