STALKER: The Zone RPG: Difference between revisions

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1d4chan>Alexander Degtyarev
1d4chan>Alexander Degtyarev
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! Name !! Range !! Rate of Fire !! Caliber !! Magazine !! Reload !! Qualities !! Durability !! Weight !! Price
! Name !! Range !! Rate of Fire !! Caliber !! Magazine !! Reload !! Qualities !! Durability !! Weight !! Price
|-
|-
| Fora-12 || 30m || S/2/- || 9x18mm || 12 rounds || Half || - || 2 DP || 0.83 kg || 360 RU
| Fora-12 || 30m || S/2/- || 9x18mm || 12 rounds || Half || - || 3 DP || 0.83 kg || 360 RU
|-
|-
| PMm || 30m || S/2/- || 9x18mm || 8 rounds || Full || - || 2 DP || 0.50 kg || 240 RU
| PMm || 30m || S/2/- || 9x18mm || 8 rounds || Full || - || 4 DP || 0.50 kg || 240 RU
|-
|-
| Walker P9m || 40m || S/2/- || 9x19mm || 16 rounds || Half || - || 2 DP || 0.69 kg || 720 RU
| Walker P9m || 40m || S/2/- || 9x19mm || 16 rounds || Half || - || 2 DP || 0.69 kg || 720 RU
|-
|-
| HPSS-1m || 40m || S/2/- || 9x19mm || 13 rounds || Half || - || 2 DP || 0.88 kg || 390 RU
| HPSS-1m || 40m || S/2/- || 9x19mm || 13 rounds || Half || - || 4 DP || 0.88 kg || 390 RU
|-
|-
| Martha || 40m || S/2/- || 9x19mm || 15 rounds || Half || - || 2 DP || 1.00 kg || 450 RU
| Martha || 40m || S/2/- || 9x19mm || 15 rounds || Half || - || 3 DP || 1.00 kg || 450 RU
|-
|-
| Kora-919 || 30m || S/2/- || .45 ACP || 7 rounds || Half || - || 2 DP || 1.10 kg || 540 RU
| Kora-919 || 30m || S/2/- || .45 ACP || 7 rounds || Half || - || 1 DP || 1.10 kg || 540 RU
|-
|-
| SIP-t M200 || 30m || S/2/- || .45 ACP || 8 rounds || Half || - || 2 DP || 0.72 kg || 720 RU
| SIP-t M200 || 30m || S/2/- || .45 ACP || 8 rounds || Half || - || 4 DP || 0.72 kg || 720 RU
|-
|-
| UDP Compact || 30m || S/2/- || .45 ACP || 12 rounds || Half || - || 2 DP || 0.72 kg || 840 RU
| UDP Compact || 30m || S/2/- || .45 ACP || 12 rounds || Half || - || 4 DP || 0.72 kg || 840 RU
|}
|}


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| SVDm-2 || 200m || S/-/- || 7.62x54mm || 10 rounds || Full || Accuracy (+10) || 2 DP || 4.90 kg || 9,600 RU
| SVDm-2 || 200m || S/-/- || 7.62x54mm || 10 rounds || Full || Accuracy (+10) || 2 DP || 4.90 kg || 9,600 RU
|-
|-
| SVU2-A || 200m || S/2/- || 7.62x54mm || 10 rounds || 2 Full || Bullpup Accuracy (+5) || 2 DP || 4.40 kg || 15,000 RU
| SVU2-A || 200m || S/2/- || 7.62x54mm || 10 rounds || 2 Full || Bullpup, Accuracy (+5) || 2 DP || 4.40 kg || 15,000 RU
|-
|-
| SVUmk-2 || 200m || S/-/- || 7.62x54mm || 10 rounds || 2 Full || Bullpup Accuracy (+10) || 4 DP || 4.40 kg || 10,200 RU
| SVUmk-2 || 200m || S/-/- || 7.62x54mm || 10 rounds || 2 Full || Bullpup, Accuracy (+10) || 4 DP || 4.40 kg || 10,200 RU
|-
|-
| Tide || 80m || S/3/- || 9x39mm SP-5  || 10 rounds || Full || Accuracy (+10) || 2 DP || 3.20 kg || 11,250 RU
| Tide || 100m || S/-/- || 9x39mm SP-5  || 10 rounds || Full || Suppressed, Accuracy (+10) || 3 DP || 3.20 kg || 11,250 RU
|-
|-
| Vintar BC || 80m || S/3/- || 9x39mm SP-5 || 10 rounds || Full || Accuracy (+10) || 4 DP || 3.20 kg || 7,200 RU
| Vintar BC || 80m || S/3/- || 9x39mm SP-5 || 10 rounds || Full || Suppressed, Accuracy (+10) || 4 DP || 3.20 kg || 7,200 RU
|-
|-
| Mosin Nagant || 200m || S/-/- || 7.62x54mm || 5 rounds || 2 Full || - || 5 DP || 4.00 kg || 6,351 RU
| Mosin Nagant || 200m || S/-/- || 7.62x54mm || 5 rounds || 2 Full || - || 5 DP || 4.00 kg || 6,351 RU
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*Suppressed: Negates sight-based tests to spot. If not used with Sub Sonic ammunition, destroys suppressor on a misfire.
*Suppressed: Negates sight-based tests to spot. If not used with Sub Sonic ammunition, destroys suppressor on a misfire.
*Sub-Sonic: -1 to Proven(X) rating. When used with supressor, -20 to hearing-based tests to spot.
*Sub-Sonic: -1 to Proven(X) rating. When used with supressor, -20 to hearing-based tests to spot.
*Accuracy (X): add X (positive or nagative) to to-hit modifier. (consider using this for "big kick" too)
*Bullpup: Easy to shoulder and aim. Half action aim is now free, while full action aim is now a half-action.
*Suppressed: Includes an integral suppressor. -10 to hearing basted tests to spot. -20 when used with subsonic ammo.

Revision as of 20:56, 28 May 2012

Start

STALKER: The Zone RPG is a PNP Roleplaying game based on the Dark Heresy and Black Crusade systems currently being developed by an assortment of Neckbeards from /tg/

This game will include such features such as:

+ Career-less system unlike Dark Heresy but with relatively free advancements mimicing Black Crusade
+ Starting kits to "specialize" your character, ranging from a regular soldier, medic, mechanic, etc.
+ A "Quick Inventory" system integrated into protective vests, where you can only use the inventory you have equipped on your vest, like a Molle system
+ A system for working out radioactive areas, a modified version of Corruption Points
+ Bleeding, which unlike earlier discussions and ideas will not be about "losing X amount of Wounds every Y turns", but will be a status effect with inherent modifiers, including narrative ones (predators smelling blood, etc.)
+ Empty/full magazines, as you may have 150 bullets, but only 2 magazines to fill them up with. Keep those empty magazines!
+ Weapon degradation that isn't a giant pain in the butt to keep track of.


Weapon List

CALIBERS

Caliber Damage Qualities Weight Price/Rounds
9x18mm 1d10+2 - 1.00 kg 600 RU/50 rounds
9x19mm 1d10+2 Proven (2) 1.00 kg 625 RU/50 rounds
.45 ACP 1d10+2 Proven (3) 1.00 kg 1,200 RU/50 rounds
12x70 Buckshot 1d10+4 Scatter 1.00 kg 160 RU/10 shells
5.45x39mm 1d10+4 Proven (4) 1.00 kg 1,392 RU/60 rounds
5.56x45mm 1d10+4 Proven (4) 1.00 kg 1,272 RU/60 rounds
9x39mm SP-5 1d10+3 Proven (3) 1.00 kg 471 RU/30 rounds
7.62x54mm 1d10+5 Proven (5) 1.00 kg 1,043 RU/10 rounds


PISTOLS

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
Fora-12 30m S/2/- 9x18mm 12 rounds Half - 3 DP 0.83 kg 360 RU
PMm 30m S/2/- 9x18mm 8 rounds Full - 4 DP 0.50 kg 240 RU
Walker P9m 40m S/2/- 9x19mm 16 rounds Half - 2 DP 0.69 kg 720 RU
HPSS-1m 40m S/2/- 9x19mm 13 rounds Half - 4 DP 0.88 kg 390 RU
Martha 40m S/2/- 9x19mm 15 rounds Half - 3 DP 1.00 kg 450 RU
Kora-919 30m S/2/- .45 ACP 7 rounds Half - 1 DP 1.10 kg 540 RU
SIP-t M200 30m S/2/- .45 ACP 8 rounds Half - 4 DP 0.72 kg 720 RU
UDP Compact 30m S/2/- .45 ACP 12 rounds Half - 4 DP 0.72 kg 840 RU


SHOTGUNS

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
Sawed-off Shotgun 10m S/-/- 12x70 shot 2 shells Half per shell Storm 5 DP 1.90 kg 120 RU
Hunting Shotgun 50m S/-/- 12x70 shot 2 shells Half per shell - 5 DP 3.10 kg 720 RU
Chaser 13 30m S/-/- 12x70 shot 7 shells Half per 2 shells - 3 DP 3.00 kg 1,440 RU



RIFLES

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
AC-96/2 100m S/2/10 5.45x39mm 30 rounds Full - 2 DP 4.00 kg 4,500 RU
AKM-74/2 100m S/-/10 5.45x39mm 30 rounds Full - 4 DP 4.80 kg 3,000 RU
AKM-74/2U 60m S/-/10 5.45x39mm 30 rounds Full - 3 DP 2.7 kg 2,250 RU
GP37 100m S/-/10 5.56x45mm 30 rounds Half - 3 DP 3.60 kg 6,000 RU
IL 86 80m S/-/10 5.56x45mm 30 rounds Full Bullpup 1 DP 5.00 kg 3,750 RU
SGI-5k 100m S/-/10 5.56x45mm 30 rounds Full Accuracy (+5) 4 DP 4.50 kg 6,000 RU
TRs 301 100m S/-/10 5.56x45mm 30 rounds Half - 2 DP 2.70 kg 3,600 RU


SNIPER RIFLES

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
SVDm-2 200m S/-/- 7.62x54mm 10 rounds Full Accuracy (+10) 2 DP 4.90 kg 9,600 RU
SVU2-A 200m S/2/- 7.62x54mm 10 rounds 2 Full Bullpup, Accuracy (+5) 2 DP 4.40 kg 15,000 RU
SVUmk-2 200m S/-/- 7.62x54mm 10 rounds 2 Full Bullpup, Accuracy (+10) 4 DP 4.40 kg 10,200 RU
Tide 100m S/-/- 9x39mm SP-5 10 rounds Full Suppressed, Accuracy (+10) 3 DP 3.20 kg 11,250 RU
Vintar BC 80m S/3/- 9x39mm SP-5 10 rounds Full Suppressed, Accuracy (+10) 4 DP 3.20 kg 7,200 RU
Mosin Nagant 200m S/-/- 7.62x54mm 5 rounds 2 Full - 5 DP 4.00 kg 6,351 RU



HEAVY

Name Range Rate of Fire Caliber Magazine Reload Qualities Durability Weight Price
Bulldog-6 60m S/-/- VOG-25 Grenade 6 rounds Half per grenade - 2 DP 6.20 kg ??? RU
RPG-7u 120m S/-/- OG-7V Warhead 1 round 2Full - 3 DP 6.30 kg ??? RU
F1 Grenade SBx3 - - - - - 2 DP 0.30 kg ??? RU

QUALITIES

Some of these are from Black Crusade, others have been made up.

  • Scatter: At Point Blank Range this weapon gains a +10 to hit and inflicts an additional +3 Damage. At Short Range it gains an additional +10 to hit. At Long or Extreme Range it suffers -3 Damage (to a minimum of 0).
  • Proven(X): Treat any die roll for Damage lower than the Proven rating (as indicated by the number in the parenthesis) as if it were the Proven rating instead.
  • Storm: This Quality doubles the number of hits inflicted on the target and the amount of ammunition expended.
  • Stubby: +3 BS attacking targets in Short range. -3 BS attacking targets at Long Range or further.
  • Stockless: Bonus for Aiming is halved. Weight is lowered by 1 kg.
  • Big Kick: -3 BS when firing in Semi-Burst or Full auto.
  • Suppressed: Negates sight-based tests to spot. If not used with Sub Sonic ammunition, destroys suppressor on a misfire.
  • Sub-Sonic: -1 to Proven(X) rating. When used with supressor, -20 to hearing-based tests to spot.
  • Accuracy (X): add X (positive or nagative) to to-hit modifier. (consider using this for "big kick" too)
  • Bullpup: Easy to shoulder and aim. Half action aim is now free, while full action aim is now a half-action.
  • Suppressed: Includes an integral suppressor. -10 to hearing basted tests to spot. -20 when used with subsonic ammo.