Shallya: Difference between revisions
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Her symbol is an eye filled with tears, making an interesting parallel between her and [[Isha]]. It's possible that it's simply Isha taking an interest in human affairs, or just a shared domain. Speaking of tears, her statues are said to weep her sacred tears, which have powerful properties. [[Ranald]], God of Thieves and Trickery, is said to have convinced Shallya to let him drink a vial of her tears to gain godhood. In the mortal realms the tears are a powerful healing agent. | Her symbol is an eye filled with tears, making an interesting parallel between her and [[Isha]]. It's possible that it's simply Isha taking an interest in human affairs, or just a shared domain. Speaking of tears, her statues are said to weep her sacred tears, which have powerful properties. [[Ranald]], God of Thieves and Trickery, is said to have convinced Shallya to let him drink a vial of her tears to gain godhood. In the mortal realms the tears are a powerful healing agent. | ||
Shallya is the enemy of | Shallya is the enemy of Nurgle, the two gods having opposing realms to each other. Nothing strikes more fear into the hearts of the priests of Shallya then the work of the plaguefather. | ||
[[Category:Warhammer Fantasy]] | [[Category:Warhammer Fantasy]] | ||
[[Category:Gods]] | [[Category:Gods]] |
Revision as of 03:01, 20 January 2014
A goddess in Warhammer Fantasy. Very un-grimdark in that she is the patron god of healing and mercy. Daughter of Morr and Verena, sister of Myrmidia. Her symbol is an eye filled with tears, making an interesting parallel between her and Isha. It's possible that it's simply Isha taking an interest in human affairs, or just a shared domain. Speaking of tears, her statues are said to weep her sacred tears, which have powerful properties. Ranald, God of Thieves and Trickery, is said to have convinced Shallya to let him drink a vial of her tears to gain godhood. In the mortal realms the tears are a powerful healing agent.
Shallya is the enemy of Nurgle, the two gods having opposing realms to each other. Nothing strikes more fear into the hearts of the priests of Shallya then the work of the plaguefather.