Sranc: Difference between revisions

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[[Image: Sranc.jpg|thumb]]
[[Image: Sranc.jpg|thumb]]
Sranc are a genetically-engineered Always Chaotic Evil race of posthumans created by a decadent race of aliens from the dying earth genre novel "Second Apocalypse" by R. Scott Bakker. They could be seen as an unpleasant mix between Ghouls, Dark Eldar, and Savage Orcs, being primitive, bloodthirsty cannibals like Ghouls who have been genetically programmed to feel arousal from killing and causing pain, similar to the pain-lust of Dark Eldar and the genetically-engineered killing machine origins of Greenskins. The Sranc are pale, hairless, and albino. They are completely white; the only color on a sranc is the bloodstains around its hands and mouth.  As fir their /tg/ relevance, they have been compared in multiple /tg/ threads to a more Grimdark take on Deodands from [[Jack Vance]]'s [[Dying Earth]], or edgier versions of [[J.R.R. Tolkien]]'s Uruks, and have been suggested as a more grim and bloody replacement of Orcs as the "common savage humanoid" adventurers face. It would also be fitting for the Sranc to be given stats for roleplaying games, much as the deodands that preceded it in "Dying earth" genre fiction were as well.
Sranc are a genetically-engineered Always Chaotic Evil race of posthumans created by a decadent race of aliens called "Inchoroi" from the dying earth genre novel "Second Apocalypse" by R. Scott Bakker, along with a race of finger-faced shapeshifters and a race of 3-bodied ogre-like beings. They could be seen as an unpleasant mix between Ghouls, Dark Eldar, and Savage Orcs, being primitive, bloodthirsty cannibals like Ghouls who have been genetically programmed to feel arousal from killing and causing pain, similar to the pain-lust of Dark Eldar and the genetically-engineered killing machine origins of Greenskins. The Sranc are pale, hairless, and albino. They are completely white; the only color on a sranc is the bloodstains around its hands and mouth.  As fir their /tg/ relevance, they have been compared in multiple /tg/ threads to a more Grimdark take on Deodands from [[Jack Vance]]'s [[Dying Earth]], or edgier versions of [[J.R.R. Tolkien]]'s Uruks, and have been suggested as a more grim and bloody replacement of Orcs as the "common savage humanoid" adventurers face. It would also be fitting for the Sranc to be given stats for roleplaying games, much as the deodands that preceded it in "Dying earth" genre fiction were as well.


== Stats ==
== Stats ==

Revision as of 18:31, 11 February 2023

Sranc are a genetically-engineered Always Chaotic Evil race of posthumans created by a decadent race of aliens called "Inchoroi" from the dying earth genre novel "Second Apocalypse" by R. Scott Bakker, along with a race of finger-faced shapeshifters and a race of 3-bodied ogre-like beings. They could be seen as an unpleasant mix between Ghouls, Dark Eldar, and Savage Orcs, being primitive, bloodthirsty cannibals like Ghouls who have been genetically programmed to feel arousal from killing and causing pain, similar to the pain-lust of Dark Eldar and the genetically-engineered killing machine origins of Greenskins. The Sranc are pale, hairless, and albino. They are completely white; the only color on a sranc is the bloodstains around its hands and mouth. As fir their /tg/ relevance, they have been compared in multiple /tg/ threads to a more Grimdark take on Deodands from Jack Vance's Dying Earth, or edgier versions of J.R.R. Tolkien's Uruks, and have been suggested as a more grim and bloody replacement of Orcs as the "common savage humanoid" adventurers face. It would also be fitting for the Sranc to be given stats for roleplaying games, much as the deodands that preceded it in "Dying earth" genre fiction were as well.

Stats

A fine fellow on /tg/ was kind enough to Stat these depraved bioweapons.

STR 11(12) DEX 10 INT 7 (Will 10) HLT 12 (Per 11)

HP 14 Move 6 Init 5

Armor: no Based Dodge: 9 Damage: 1d3+1(3), lethal unarmed optional due to claws Unarmed Skill: 13 (10) Armed Skill: 12 (10) Total grappling skill: 25

Berserk-9 (directed) Combat Instinct Pack tactics maybe?

Relevant skills: Generic Athletics: 13 Generic Intellectual: 7, but cunning related (tracking et al) 12

typical weapons: Probably just spiked clubs and shit. +2/+3 lethal