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==Knight House Castus==
==Knight House Castus==
House Castus is a Imperial Knight House that worships Khorne. Their sigil is a skull with an axe buried in it and their colors are red and purple. Easily recognized by the patchwork colors of their Knight's armor. This is not due to any lack of parts but their tendency to take trophies from worthy foes. They do not take skulls,preferring instead to tear large swathes of skin from defeated opponents. Some of the older knights can be mistaken as living animals from a distance they are so covered in trophies. It was this habit that led to them falling to Khorne; they fought and defeated a Khornate war band and took many trophies from their defeated foes. These tainted artifacts quickly turned the noble house into something truly monstrous; they massacred their servants and the population of the forge world they were sworn to and set out to ravage the galaxy. They were eventually dealt a crippling defeat by the Knights of Justice causing them to flee to the Eye of Terror. From their new base on the Daemon Forge World of Hekatonkheires, they fight alongside The Beholders of The Void under the command of the Chaos Lord Teutates.
{{Main|House Castus}}
 
House Castus is a band of renegades, formerly Imperial Knights, that worship KhorneThey are based in the Eye of Terror.
'''Important Individuals'''
 
Anatolia Tovarish: The leader of House Castus, she was the first of her house to fall to Khorne due to the influence of her greatest trophy; the skin of a Daemon Prince of Khorne. She worships Khorne as an honorable warrior, while she will engage in wholesale slaughter what she truly lives for are skilled opponents to defeat and add to her trophies. Anatolia is supposedly subordinate to Teutates but in actuality they are more akin to equals, she will follow his orders as he is an excellent strategist, but they both know that if he tried to force her to obey there would be blood. One of the three architects of the Great Revenge
 
Nerzog Klanski: Once one of the more influential members of House Castus, as the years went by the original members of House Castus began to fall in battle, to replace them the Dark Mechanicus began to grow children from the dna of the original members so that the children could pilot the Knights when their time came. These children, raised on the world of Hekatonkheires were largely separate from the Houses' Culture. They still took trophies, but they focused more on the number of kills and not the quality. The leader of this ever growing faction was Nerzog, to the point that he was planning a coup d'etat against Anatolia. After the Great Revenge, his support all but crumbled leaving him a n outcast.
 
Ivan:Perhaps the most unusual member of House Castus in that he is not a knight pilot. After House Castus slaughtered their servants and peasants they left one man alive. Ivan was the bard of House Castus and composed many epics about their glory in battle, now he is Anatolia's skjalld spreading fame of her glory across the Eye. His work was instrumental to the Great Revenge.
 
Teutates: Once a captain in the Heralds of Hektor, after his primarch died and his legion split, he wasted no time in gathering together Marines loyal to him and creating the Beholders of the Void. He has a fondness of using massive hordes of cultists to wear down his opponents and keep them exactly where he wants him. His strategic talent and logistical abilities were crucial in planning the Great Revenge.
 
 
'''History'''
''The Fall''
 
Once House Castus was an honorable force for good, they defended their planets and people with all their might. Their home world was dominated by large predators resembling  Komodo Dragons. These creatures were extremely vicious with sharp claws and venomous fangs, but their greatest strength was their skin. The skin was capable of resisting assaults from the Knights chain swords, while being considerably lighter then the war-machines own armor. As such when one of the beasts was killed the Knight that slew it would tear off a piece of the beasts skin and have it attached to his machine. Over the centuries this grew into the belief that the strength of the trophies became a part of the knights own, leading to them to actively seek out worthy opponents. When their forge world sent out a call for aid the house jumped at the opportunity for a full fledged warUnfortunately for House Castus, and the galaxy as a whole, the foes were not simple raiders; but a Khornate war band. Despite the blessings of their god and their vicious ferocity the war initially did not favor the forces of Chaos. Under their leader, Anatolia Tovarish, the knights outmaneuvered and out fought the Space Marine's and their legions of slaves at every turn. When their victory seemed certain the leader of the war band, a twisted creature known only as The Flayer, unleashed his trump card; a daemon prince of Khorne named Golgotha. The tide rapidly turned against the defenders, everywhere the demon appeared he slaughtered the Mechanicus forces wholesale.
 
Eventually only one stronghold of the Machine Cult remained; a massive fortress carved into a mountain chain and defended by an innumerable horde of skitarii. The defenders had all lost hope, the Tech priests even began destroying their treasured secrets determined that the cultists would not defile them. Only one still had hope, Anatolia, she gathered together the remaining fifteen of her knights and explained her plan. She had observed the forces the enemy had arrayed against them and she had noticed something; there were almost no chaos space marines left alive. Even the Flayer had been slain by a knight in a previous battle, his chest piece now rested on that knights back. Anatolia explained that if Golgotha was slain then all they would have to face would be cultists, easily slain cultists. Her loyal soldiers easily pointed out the flaw in her plan; slaying Golgotha would be far easier said then done. She brushed off their concerns, simply telling them that glory awaited them.
 
The day of the battle Golgotha, his voice screaming threats and insults, charged ahead of his army slaughtering all who stood in his path. He smashed the great gate of the fortress and charged toward its heart. It was here, just outside of the Magos's last sanctuary that House Castus revealed it's plan. The ten greatest fighters of House Castus appeared and challenged him. The battle lasted for hours. In the end the only god-machine left standing was Anatolia's Baron, armed only with a power sword. Golgotha smashed Anatolia to the ground and then turned upon her fallen compatriots, slaughtering two of them while her knight struggled to get up. Then axe dripping
with the blood of her comrades and mocked her, claiming that she stood alone. With speeds beyond the limits of her Knight she chopped his arm off, replying "You blind monster, I have the hundreds of enemies that this machine has triumphed over fighting alongside me. You fight alongside no one." With these final words she chopped of his head and tore a massive swath of the daemons chest. Ending the battle but setting House Castus on the road to damnation.
 
''The Great Revenge''
 
'''Gallery'''
[[File:House Castus sigil.jpg]] 
 
 
[[File:Castus knight.jpg]]


=Other Human Factions=
=Other Human Factions=

Revision as of 06:39, 3 October 2014

One fine evening on /tg/, a bunch of creatively-minded anons got together to come up with their very own Primarch and Astartes Legion. This proved very popular, and it wasn't long before /tg/ decided to take everyone's fluff, put it together into their own self-contained alternate universe, and tell the age-old story of the Horus Heresy.

Hence, The /tg/ Heresy.

The much neglected GoogleDoc for this can be found at https://docs.google.com/document/d/1TAl_Rh3q0UR3cqX6Pbn-4TnB87BS-GrFrax-ErtOL2E/edit Sup/tg/ links can be found within the Googledoc.

Okay guys, be excellent to one another and don’t fuck this up

The Saga of the Hektor Heresy

Main article: /tg/_Heresy_Timeline

Writing the timeline has proven to be one of the more difficult tasks, mainly because it requires a lot of herding cats to get anons to agree on what happens when Legions interact. (We also had a bit of a problem when the guy who proposed Hektor slowly dropped out.) It's getting there.

The Space Marine Legions

The /tg/ Heresy project has created twenty-six new Legions and assumes that four "went missing" due to their heretical actions early in the Great Crusade. Each of the Primarchs created in the project is intended to be an original creation (or at least an original mixture!), rather than a "what-if?" based on a character from the OU.

The Space Marine Legions of the /tg/ Heresy
Loyalist: The Entombed - Eyes of the Emperor - Scale Bearers - Silver Cataphracts
Steel Marshals - Stone Men - Thunder Kings - Void Angels - War Scribes
Traitor: Black Augurs - The Justiciars - Eternal Zealots - Heralds of Hektor
Iron Rangers - Life Bringers - Lions Rampant - Mastodontii - Sons of Fire

Notable Successor Chapters and Warbands

We're still working to flesh out the SPESS MAHREEN side of the AU with more Successors. At the moment, most of those mentioned only get a few lines, but here are the better developed ones:

Angels Imperious Loyalist Successors of the Void Angels and wardens of the Markian Pact.

Brazen Wings Loyalist Successors of the Sand Keepers. They attempt to make up for their lack of psykers with careful planning.

Brothers Itinerant, Renegade Successors of the War Scribes, responsible for many acts of piracy.

Knights Draconian, Loyalist Successors of the War Scribes, embittered by their parent Legion's tragic past.

Nova Defenders, Loyalist Successors of The Crusaders, guardians of an ancient relic.

The Mercurials, Loyalist Successors of the Void Angels, experts in lightning war

Thousand Swords, Loyalist Successors of The Crusaders, never stopped Crusading.

The Ramparts, Renegade Successors of The Bulwark, salvagers of a former empire.

Want to add your own? Here's a template for Successor Chapters

Other Notable Imperial formations

Right now we're looking at Imperial Army, mostly, because it's not clear how the Imperial Cult will differ from the OU. Of course, we do expect to see Sisters of Battle in due course, just that we haven't got to establishing their context yet.

Imperial Army

A few things to remember about the Imperial Army:

  • Firstly, it's way crazier than the Imperial Guard. The Great Crusade picked up whatever crazy dudes it found and sucked them off their homeworlds so that they could make trouble on the Imperium's behalf, rather than in newly-Pacified territories. IA units could be armed with anything from cold steel to high-tech pseudo-power armour and genehancements.
  • A lot of the established "Imperial Guard" equipment isn't used. Not only is there no standardisation, but the mighty flashlight hasn't come into common use. (The "default" option is the autogun, but don't feel bound by that!)

Notable Chaos Formations

Knight House Castus

Main article: House Castus

House Castus is a band of renegades, formerly Imperial Knights, that worship Khorne. They are based in the Eye of Terror.

Other Human Factions

Vetrovnak Human Protectorate

Main article: Vetrovnak

The Adeptus Astartes are not the only engineered super soldier in the galaxy, just the most prolific and successful. Hailing from the Hvar cluster that sits roughly 7,000 lightyears above the galactic plane hovering over a point where the Ultima Segmentum melts into the Eastern Fringe, the vetrovnak another such breed of super soldiers designed to resist the ruinous touch of the warp. Created in M27 the vetrovnak were born from the wedding of genetic engineering to enhance humans to withstand the rigors of future intergalactic travel and xeno-nanotechnology. Faster, stronger, and far more enduring than regular humanity the vetrovnak also have been programmed at the genetic level to protect humanity and abhor the touch of the warp.

They were not made as vampires; that was the result of a brief civil war in the Hvar cluster when the vetrovnak sought to slip the tight noose of their creators. Most died at the hands of a nanomechanical virus their masters released upon them but those survived it found themselves thirsting for blood. The society of the Hvar cluster changed forever after that as the vetrovnak became the masters. Forged from the paradox caused by the genetic imperative to protect humanity and their diet they had to invent a society that would keep their “wards” content and docile enough to see offering up the very essence of their souls to their stewards as an easy price to pay. Their distant paradise is not without trouble, as the vetrovnak are born rather than made as the astartes are their ever growing and undying population will inevitably outpace the growth of their pampered human cattle. Thus in M31 they returned the to the galaxy at large, looking for new blood - human or xeno.

Xenos

Due to the small amount of Xeno content in the project to date, we're housing contributions on the main page at the moment.

WAAAGH! Sarkus

The Ork Warboss known as Sarkus had small beginnings, starting out as a Feral Ork sometime in M27. By about 436.M29, however, he had become the effective ruler of the small Age of Strife civilization that inhabited his planet, the primitive local humans cowering in fear before the Orks and their newest technological acquisitions. It is possible that at least some of this knowledge was "looted" from an earlier, unsuccessful human attempt to reunite the scattered civilizations of the galaxy, and it is clear that whatever the case, the area now known as Segmentum Tempestus was due for a reckoning. Some time after Sarkus first campaigned off-world, an as-yet unidentified Eldar Craftworld passed through the area, only to come into conflict with the swelling power of Sarkus' WAAAGH. Sarkus had laid utter waste to fifty worlds and conquered some two hundred and fourty more, including two human and some five minor Xenos civilizations. Some thirty of these worlds had been set aside for the express purpose of producing untold numbers of Squiggoths, and pieces of "looted" war materiel included a number of sonic and pressure-based weapons, likely made by the minor xenos trampled beneath the Orkish heel. The Eldar, however, knew one thing Sarkus did not - that the Emperor's Great Crusade would arrive in but a few centuries. The path was long, and the method of guidance tiring, but the results were clear - on the dead world of Meteon, a WAAAGH that utterly dwarfed the Scale Bearers Legion had just finished picking through a number of ancient Xenos ruins when they noted Imperial craft in the skies above. Tiran Osoros had arrived, and the stage was set for a rivalry the likes of which neither had known before.

Writefaggotry

This project has attracted a reasonable amount of attention from write-fags. We welcome further contributions. Especially from edit-fags. (Not so much from vandals.)

Art Gallery

We encourage drawfags (or otherfags who wheedle artwork from them) to contribute portraits of major characters.