Warcry/Tactics/Maggotkin of Nurgle Rotbringers: Difference between revisions

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* '''[Double] Virulent Discharge''': Pick a visible enemy fighter within 1" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 1 damage point to that fighter. (all)
* '''[Double] Virulent Discharge''': Pick a visible enemy fighter within 1" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 1 damage point to that fighter. (all)
**''Fighter Commentary'' - bonus damage, your more likely spend it on other  abilities  like ''[Double] rush''', ''[Double] Toll the Sonorous Tocsin''', or ''[Double] Onslaught'''. Situatalny ok if you spend a 5 or 6 against a T5+ fighter or made a double move this turn
**''Fighter Commentary'' - bonus damage, your more likely spend it on other  abilities  like '''[Double] rush''', '''[Double] Toll the Sonorous Tocsin''', or '''[Double] Onslaught'''. Situatalny ok if you spend a 5 or 6 against a T5+ fighter or made a double move this turn


* '''[Double] Venomous Sting''': Pick a visible enemy fighter within 1" of this fighter and roll a dice. on a 2+, until the end of the turn, that fighter can't make a move action or disengage action. (Pusgoyle Blightlord)
* '''[Double] Venomous Sting''': Pick a visible enemy fighter within 1" of this fighter and roll a dice. on a 2+, until the end of the turn, that fighter can't make a move action or disengage action. (Pusgoyle Blightlord)

Revision as of 15:15, 1 March 2020

Maggotkin of Nurgle Rotbringers Tactics

Faction Overview

Rotbringers at the moment appear to be a low tier Warband. they focused on slowness and outlasting to the long game (not good traits in short games based on speed, unless you get staying alive misions).

Pros

  • Above average tough: Have 25 wound (more forgiving with lucky rolls and crits), and all Toughness 4. They do need to use [Triple] Blighted Icon to get up to T5, but for their price, you can take more than Stormcast and they will still take a beating before they go down.

Cons

  • Slow: move 3" and have to spend dice to be average.
  • Huddle around the buff: A lot of their abilities rely on huddling fighters around specific Runemarks to get a specific buff. This results in 40mm models having to stay within 6" of each other which hampers movement in a terrain heavy game like warcry. This is also a problem in list building as you also have to account for also for the Warband separating into 3 groups.

Abilities Overview

  • [Double] Virulent Discharge: Pick a visible enemy fighter within 1" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 1 damage point to that fighter. (all)
    • Fighter Commentary - bonus damage, your more likely spend it on other abilities like [Double] rush, [Double] Toll the Sonorous Tocsin, or [Double] Onslaught. Situatalny ok if you spend a 5 or 6 against a T5+ fighter or made a double move this turn
  • [Double] Venomous Sting: Pick a visible enemy fighter within 1" of this fighter and roll a dice. on a 2+, until the end of the turn, that fighter can't make a move action or disengage action. (Pusgoyle Blightlord)
    • Fighter Commentary even if you weren't a slow faction, the ability to lock down an enemy in CC in valued, you can lose many scenarios just because your opponent is playing keep away.
  • [Double] Toll the Sonorous Tocsin: Until the end of the battle round, add 1 to the movement characteristic of friendly fighters while they are within 6" of this fighter. (Putrid Blightking with Sonorous Tocsin)
    • Fighter Commentary Let Rotbringers actually move. Has a problem that the Sonorous Tocsin dose needs to barely move so other fighters can benefit from at least a 7" move, mabey 8" if you happen to start in an inconvenient sweet spot. works out better for a Pusgoyle Blightlord as with [Double] Rush will net a 15" move with fly (if you want to stun an enemy, you have to settle with 13", as you can't us 2 abilities during a fighter's activation).
  • [Triple] Blighted Icon: Until the end of the battle round, add 1 to the toughness characteristic of friendly fighters while they are within 6" of this fighter. (Putrid Blightking Icon Bearer)
    • Fighter Commentary bumps you to T5, helping your Fatman pack's durability when engaging with an enemy with S4 and 5 attacks.
  • [Triple] Grandfather's Blessing: Until the end of the battle, round add 1 to the strength characteristic of attack actions that have a range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter. (Leader)
    • Fighter Commentary Your win conditions are boosting your Rotbringers speed to be in melee range or outlast the enemy. when fighting T4 and 5 enemies, the boost to hit is needed.
  • [Quad] Unnatural Regeneration: A Fighter cannot use this ability if they are within 1" of any enemy fighters. Remove a number of damage points allocated to this fighter equal to double the value of this ability. (All)
    • Fighter Commentary - a powered up [Triple] Respite, one more dice for double the healing. It can be crucial in keeping fighters alive by undoing the enemy's progress, but that can be quickly redone in a battle round. this ability is also competing with [Quad] Rampage which helps with speed and damage output. If your going to loos a game if the enemy needs to only deals 8 -12 damage, then tuning matching 4, 5, or 6s into a Quad for this ability is excusable.

Fighter's Overview

Leader

Blightlord

  • Stats: Movement 3"; Toughness 4; Wounds 30; 190 Pts.
    • Rule: Leader
    • Weapons:
      • Sword-Range 1"; Attacks 4; Strength 4; Damage 2/5
  • Fighter Commentary - your mandiotry Leader pick. 10 more wounds +1 attack and crit damage over normal. Ok but sitll slow like rest of warband. fihters nearhim him can also benifit from his [Triple] Grandfather's Blessing incase they fight T4 and 5 enemys.

Fighter

Putrid Blightking with Blight Axe

  • Stats: Movement 3"; Toughness 4; Wounds 25; 135 Pts.
    • Weapons:
      • Sword-Range 1"; Attacks 3; Strength 4; Damage 2/4
  • Fighter Commentary - your cheapest unit. Has strong attacks and hard to takedown, but they slow.

Putrid Blightking with Sonorous Tocsin

  • Stats: Movement 3"; Toughness 4; Wounds 25; 145 Pts.
    • Rule: Elite
    • Weapons:
      • Reach-Range 2"; Attacks 4; Strength 4; Damage 1/4
  • Fighter Commentary - Incharge of not makeing your BLightkings slow [Double] Toll the Sonorous Tocsin. He also has a 2" reach weapon that deals +1 attack at trade of -1 regulare damage.

Putrid Blightking Icon Bearer

  • Stats: Movement 3"; Toughness 4; Wounds 25; 140 Pts.
    • Rule: Icon Bearerr
    • Weapons:
      • Sword-Range 1"; Attacks 3; Strength 4; Damage 2/4
  • Fighter Commentary -

Pusgoyle Blightlord

  • Stats: Movement 6"; Toughness 4; Wounds 40; 245 Pts.
    • Rule: Fly, Destoyer
    • Weapons:
      • Scyth-Range 2"; Attacks 4; Strength 4; Damage 2/5
  • Fighter Commentary -

Minions, Thralls, and Allies

General Tactics

Other Helpful Tips

Example Builds

1000pts

-Blightlord x1

-Pusgoyle Blightlord x1

-Putrid Blightking with Blight Axe x1

-Putrid Blightking with Sonorous Tocsin x2

-Putrid Blightking Icon Bearer x1