Boss Snikrot

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Revision as of 16:23, 10 January 2018 by 1d4chan>LordPorkins
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Boss Snikrot used to be an Ork Kommando who was held in high regard by Ghazghkull Mag Uruk Thraka when he began the Second War for Armageddon. After his Boyz got their asses kicked by the Imperial defenders at Cerberus Base, he decided to retreat into the jungles and learn the ways of silent assassination. He shed his armor so his green skin could blend into the foliage, and his Red Skull Commandoz eventually grew skilled enough to sneak into an Imperial Guard garrison and slit the throats of all inside while they slept. Now, after the Third War for Armageddon concluded, he and his Commandoz are hiding out in the jungle, occasionally slaying a couple of Steel Legion soldiers from time to time. To this day, he's the only thing capable of scaring the crap out of the Ork Hunters.

On the tabletop, he's an HQ choice that buffs Kommandos, making it so they re-roll to-hits of one, making him a good choice for leader of an infiltrating Detachment.


Ork Gitz and Bosses
From da canon: The Beast - Boss Snikrot - Boss Zagstruk - Ghazghkull Mag Uruk Thraka
Grukk Face-Rippa - Mad Dok Grotsnik - Makari - Mek Boss Buzgob
Mozgrod Skragbad - Nazdreg Ug Urdgrub - Old Zogwort - Orkimedes
Tuska Daemon-Killa - Wazdakka Gutsmek - Zhadsnark da Rippa - Zodgrod Wortsnagga
Kaptin Badrukk - Herman von Strab - Ufthak Blackhawk
From da gamez: Brikkfist - Gorgutz 'Ead 'Unter - Kaptin Bluddflagg - Grimskull
Mister Nailbrain - Orkamungus - Spookums - Stupid