/tg/ Codex Supplement - Faith Militant

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Revision as of 22:49, 22 March 2020 by 1d4chan>Conqueror (New Rules)
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Oh hell yes

What's All This Then?

Back in 2016, an anon challenged /tg/ to "give the Sisters a full, fun, and profitable update without changing the aesthetic or making them worse Space Marines." Naturally, /tg/ obliged. This led to the creation of Codex - Adepta Sororitas: /tg/ 7th Edition, and there was much rejoicing. Then 8th edition happened and we had to update it. In 2020, Sisters got an actual official update, and these rules had to updated again, this time as a codex supplement so that all the work of the previous four years wouldn't be for naught. But more than a simple update to the previous codex, this codex supplement also includes complete rules for several /tg/-created orders, giving players a wide range of potential playstyles.

What Does This Codex Include?

Where Can I Get It?

A List of Additions and Changes

As stated at the beginning of this article, this homebrew was specifically made to enhance Sisters without removing any of the things that made them unique. To this end, units have been brought in from previous codices and new characters have been added who existed in the fluff but never had rules for the tabletop. We also gave the Sisters new units and weapons, as they haven't gotten either since the 3rd edition Witch-Hunters codex. Taken together, these drastically increase the Adeptus Ministorum's versatility on the tabletop, making them far more viable as a standalone army. This codex was also designed to be balanced with the current Adepta Sororitas rules. The new orders haven't been playtested yet, but the new units and wargear are relatively balanced with their official counterparts.

Changes to Existing Units

  • Canonesses can now take relic armor (increasing their armor save to 2+), jump packs, and can also ride bikes.
  • Celestians can now take relic armor, increasing their armor save to 2+.
  • Exorcists can now replace their exorcist missile launcher with an anti-air variant of the weapon.

New Units and Wargear

HQ

  • Arch-Confessor Kyrinov: The manipulative old rabble-rouser is back! He's got a master-crafted power maul which turbo-bones DAEMONS, gives morale buffs to nearby ASTRA MILITARUM and ADEPTUS MINISTORUM units, and he can force your opponent to spend more CPs to activate strategems.
  • Klovis the Redeemer: Scourge and Purge! This maniac has a lower invulnerable save than a standard Ministorum Priest, but is utterly devastating in melee. He also buffs your nearby FRATERIS units, allowing them to re-roll hit and wound rolls of 1. For best results, sing "Battle Hymn of the Redeemer" when rolling charge dice.
  • Canoness Veridyan: She's back and better than ever! A canoness with a power sword who can give a single nearby ORDER OF OUR MARTYRED LADY unit the ability allocate wounds when shooting.
  • Living Saint: An expensive, extremely customizable unit that can be outfitted with almost any weapon in the codex. Like Celestine, they come with the Saintly Blessings ability and come with a free relic.
  • Palatine: A Canoness-in-training. Doesn't have as much access to relics and other high-end wargear, but has better access to other weapons. Friendly <ORDER> units within 6" of her can re-roll wound rolls of 1.

Troops

  • Frateris Militia Squad: Conscripts. Use them to tarpit or overwhelm the enemy with dozens of attacks.

Elites

  • Ephrael Stern: One of the most dangerous units in the codex, especially if there's Chaos around. Her armament is meh, but she makes up for it with a ridiculous amount of psychic power.
  • Chevaliers: French Knight Sisters. Heavily armored ex-Repentias on bikes armed with super power lances.
  • Inducted Crusaders, a version of Crusaders that can replace their power swords with power axes and power mauls. They can also intercept wounds for nearby ASTRA MILITARUM, ADEPTUS MINISTORUM, and INQUISITION CHARACTERS.
  • Baptised Death Cult Assassins, a version of Death Cult Assassins that can infiltrate and have poisoned throwing knives.

Fast Attack

  • Frateris Technicals: Those lucky few Frateris who own or stole cars prepare them for war. Everything goes swimmingly.
  • Mortia Squad: Repentias on bikes strapped to the gills with explosives, essentially making them half-naked cruise missiles. They have Frag and Krak Grenades, Melta bombs, and a bike that runs on an eviscerator instead of an engine. When they die, they can explode, potentially taking the enemy with them.

Flyers

  • Avenger Strike Fighter: The same as the forge world one. Included because Sebastian Thor used it once and now the Sisters love it.
  • Dominator Gunship: A fast, heavily armed gunship that can pivot twice per turn. Can be used to transport a small unit of sisters to an objective or provide fire support.

Wargear

  • Trinity weapons: Specially constructed boltguns which fire massive promethium-filled bolts tipped with a small melta charge, giving Sisters a much-needed plasma equivalent.

New Rules

  • Order Convictions for /tg/-created orders.
  • New Strategems
  • New Warlord Traits
  • New Ecclesiarchy Relics

Where Can I Get Miniatures For Some Of These Units?

  • A Palatine can be proxied with a Canoness or Sister Superior.
  • There are a couple of options for biker units. The Prodos Games Space Crusade line has the Amazon models (three distinct sculpts), the Wargame Exclusive Heresy Hunters line has two bikers ([1], [2], one sculpt each), and the Raging Heroes 'Daughters of the Crucible' line has the Hell Riders ([3], [4], three sculpts each), all female biker models that would work as proxies for Sororitas bikers. (Those lines also produce good proxies for other units if you prefer 'bolter bitches' to 'nuns with guns', i.e. less clothing and more fapping.) Alternatively, you can make your own using Space Marine bikes and Sisters of Silence. The WIP General thread on /tg/ should be able to help you out there.
  • If you're fine with Chevaliers riding horses instead of bikes, the Raging Heroes Sisters of the Orphanage line has female Mounted Knights models which are perfect.
  • There are a lot of options for Frateris Militia. The best are House Cawdor miniatures from Necromunda. Some other good options are Freeguild Flagellants and Chaos Cultists (just make sure to clip off any errant Chaos symbols). Most Necromunda gangers can work for this as well.
  • Frateris Technicals are supposed to represent any Imperial civilian vehicle that's been converted for war. Their rules were based on Achilles Ridgerunners, but something like the MaxMini.eu Post-Apocalyptic Pickup Truck could also work for this.
  • The Dominator Gunship is based off of the Dark Angels Ravenwing Dark Talon, so you can just get that from Games Workshop.