Four Horsemen
In the Pathfinder RPG, the Four Horsemen are the lords, rulers, and exemplars of the daemon race of outsiders. Their concept and lore draws on mythological sources, including the descriptions of the tribulation in the Bible's Book of Revelations and the concepts that have grown up around that, and ancient Greek depictions of the Underworld and Tartarus, among others. They represent War, Famine, Pestilence, and Death.
"Horseman" is an office, not an inborn status - Horsemen can die or be deposed, and lesser daemons can eventually rise to the position and power it carries. The names and natures of some previous Horsemen are known to some mortal sages, but exactly how many there have been and how they changed is unknown.
The current Horsemen are:
- Apollyon, the Horseman of Pestilence, who spends a lot of his time creating new diseases to weaken and kill mortal beings.
- Charon, the Horseman of Death, who plies the River Styx much like his mythological namesake and collects lost souls. He also has the distinction of being the only daemon to have ever held the dominion of Death.
- Szuriel, the Horseman of War, who looks and behaves something like a twisted, psychotic angel. She wields a horrifying black sword believed to be a corrupted weapon from Heaven.
- Trelmarixian, the Horseman of Famine, who spreads slow deaths such as starvation and cancer. He is the youngest of the current Four Horsemen.
The Fiends of Pathfinder | ||
---|---|---|
Lawful: | Asuras - Devils - Rakshasas - Velstracs | |
Neutral: | Daemons - Divs - Sahkils | |
Chaotic: | Demodands - Demons - Lilus - Nindorus - Qlippoth | |
Any: | Oni | |
Lords: | Ahriman - Archdevils Demon Lords - Four Horsemen |