Knights Over A Scarlet Sea
A homebrew setting for a dieselpunk RPG, inspired by Porco Rosso, All Quiet on the Western Front, and Crimson Skies.
The Scarlet Sea


People of the Scarlet Sea
Character Archetypes
Veteran
| Brawn | Agility | Intellect | Cunning | Willpower | Presence |
|---|---|---|---|---|---|
Starting Wound Threshold: 11+Brawn
Starting Strain Threshold: 11+Willpower
Starting Experience: 110
Starting Skill: Ranged, Light (1)
Three Rounds Rapid: Once per encounter, your character re-roll up to 3 dice when making a ranged attack.
Laborer
| Brawn | Agility | Intellect | Cunning | Willpower | Presence |
|---|---|---|---|---|---|
Starting Wound Threshold: 12+Brawn
Starting Strain Threshold: 10+Willpower
Starting Experience: 110
Starting Skill: Resilience (1)
: Once per session, your character may remove one Setback die from any Brawn test.
Craftsman
| Brawn | Agility | Intellect | Cunning | Willpower | Presence |
|---|---|---|---|---|---|
Starting Wound Threshold: 9+Brawn
Starting Strain Threshold: 10+Willpower
Starting Experience: 110
Starting Skill: Mechanics (1)
:
Profiteer
| Brawn | Agility | Intellect | Cunning | Willpower | Presence |
|---|---|---|---|---|---|
Starting Wound Threshold: 9+Brawn
Starting Strain Threshold: 9+Willpower
Starting Experience: 110
Starting Skill: Negotiation (1)
Spread the Wealth: The player may distribute a total of 4 additional boost (blue) dice to rarity/acquisition checks during a play session.
Aristocrat
| Brawn | Agility | Intellect | Cunning | Willpower | Presence |
|---|---|---|---|---|---|
Starting Wound Threshold: 10+Brawn
Starting Strain Threshold: 10+Willpower
Starting Experience: 120
Starting Skill: Leadership (1)
:
Intellectual
| Brawn | Agility | Intellect | Cunning | Willpower | Presence |
|---|---|---|---|---|---|
Starting Wound Threshold: 8+Brawn
Starting Strain Threshold: 10+Willpower
Starting Experience: 110
Starting Skill: Knowledge (1)
:
Careers
- Soldier
- Mechanic
- Medic
- Captain
- Sergeant
- Rogue
- Quartermaster
- Astrologer
- Bard