Rogue
Sneaky, backstabbing, thieving, and a common cause of "LOL, ROUGE IS MAKEUP, IDORT" comments, rogues generally have a high damage potential, and a lot of skills making them useful in various situations, but low hit points. They are dead weight in a party with wizards, clerics, druids, erudites, or any other tier 1 class.
Given the power of their sneak attacks, many builds revolve around turning invisible after performing an attack. This may sound pretty sweet, but said builds also often revolve around one specific kind of weapon (ice, radiant, etc.) and so a clever DM can simply not provide any of said weapon. Serves you right for min-maxing, I guess.
They have a habit of becoming utterly fucking useless when something with heavy fortification, an elemental, a construct, an ooze, a plant, or an undead show up. Pretty much, if it's immune to criticals, the rogue can only put as he becomes a useless skillmonkey, unless he starts diving into splatbooks looking for ways to bypass crit and sneak attack immunity.
| Dungeons & Dragons 4th Edition Classes | ||
|---|---|---|
| Player's Handbook 1 | Cleric • Fighter • Paladin • Ranger • Rogue • Warlock • Warlord • Wizard | |
| Player's Handbook 2 | Avenger • Barbarian • Bard • Druid • Invoker • Shaman • Sorcerer • Warden | |
| Player's Handbook 3 | Ardent • Battlemind • Monk • Psion • Runepriest • Seeker | |
| Heroes of X | Blackguard* • Binder* • Cavalier* • Elementalist* • Hexblade* • Hunter* • Mage* • Knight* • Protector* • Scout* • Sentinel* • Skald* • Slayer* • Sha'ir* • Thief* • Vampire* • Warpriest* • Witch* | |
| Settings Book | Artificer • Bladesinger* • Swordmage | |
| Dragon Magazine | Assassin | |
| Others | Paragon Path • Epic Destiny | |
| *·: Non-AEDU variant classes | ||