Codex - Adeptus Mechanicus Angry Cyborg Edition

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Introduction

This is an initiative to improve internal and external balancing of codices.

Every Angry Codex should be able to make the game more fun on its own. While ideally two angry codices will face each other, an angry codex should be able to play against both a normal codex and an angry codex.

The two most important rules are that angry codices should be fun to play with, which is obvious, but just as important, it must be fun to play against.

Got a plan going, it´s just going to take some time.

Disclaimer

Games Workshop in no way endorses any of the Angry Codices. No infringement is intended with this work, nor any other of the Angry Codices. The intent of the angry codices is NOT to make GW go out of business, but rather to improve the quality of the hobby, which leads to a happier and larger player base.

Editing

Feel free to edit wordings to improve readability. Add anything you like to any of the Angry Codices, except the Angry Necrons, Dark Eldar and Daemons, for these documents you should instead first argue in the discussion page before adding or changing anything. If someone objects to something you have written or changed, you should civilly discuss and prove why your idea is good and how it fits with fluff/is more balanced etc. etc. If no conclusion can be made then the Angry Pirate has the final say, if he does not say anything remove any changes from the official codex. If you don´t agree with an edit the Angry Pirate has made you can write in the talk page of the relevant talk page or in my page by clicking the first blue link. Angry Pirate (talk)

Detachments and Formations

Detachments

Battle Congreation

Restrictions:

Core Choices:

Auxiliary Choices:


Formations

Oathsworn Knight

Knight House

Cult Mechanicus Maniple

Ordo Reductor Maniple

- 1 Magos Reductor
- 1-3 Thallax Maniple
- 0-1 Thanatar Siege Automata
- 0-1 Scyllax Guardian Maniple
- 0-1 Land Raider
- 0-1 

Auxilia Myrmidon Maniple

- 1 Secutor
- 0-1 Destructor Maniple
- 0-1 Secutor Maniple

Legio Cybernetica Maniple

Formation:

  • 1-3 of the following:
- 1 Breacher Maniple
- 1 Destroyer Maniple
  • 0-1 of the following:
- 1 Castellax Robot Maniple
- 1 Kastelan Robot Maniple

Collegia Titanica Maniple

Skitarii Macroclade

Formation:

  • 4 Skitarii War Cohorts
  • 0-1 Ordinatus Engine

Special Rules:

  • Technomartyr Concords: Whilst your Warlord is alive all models in this Formation have the Fearless special rule.

Skitarii War Cohort

Formation:

  • 1 Master of Skitarii
  • 3 Skitarii Battle Maniples
  • 0-1 of the following:
- 1 Baneblade Super-heavy Tank
- 1 Cerberus Heavy Tank Destroyer
- 1 Dominus Armoured Siege Bombard
- 1 Fellblade Super-heavy Tank
- 1 Gorgon Heavy Transporter
- 1 Macharius Super-heavy Tank
- 1 Malcador Super-heavy Tank
- 1 Minotaur Artillery Tank
- 1 Praetor Armoured Assault Launcher
- 1 Valdor Tank Hunter
  • 0-1 Fortification

Special Rules:

  • Crux Mechanicus: If this Formation is your Primary Detachment, you can re-roll the result when rolling on the Warlord Traits Table.
  • Move Through Cover
  • Relentless

Skitarii Battle Maniple

Formation:

  • 1-3 of the following:
- 1 Hyspasist Maniple
- 1 Skitarii Ranger Maniple
- 1 Vanguard Maniple
  • 0-1 Praetorian Maniple
  • 0-2 of the following:
- 1 Ruststalker Maniple
- 1 Infiltrator Maniple
  • 0-1 Dragoon Maniple
  • 0-2 of the following:
- 1 Ironstrider Maniple
- 1 Dunecrawler Maniple

Restrictions: None.

Special Rules:

  • Binaric Omniscience: Once per game at the start of your Movement phase, you can enact a Doctrina Imperative, when you do all friendly models that are part of a Skitaarii Battle Maniple add +1 to their BS. At the end of the game all units with a toughness value affected by this special rule must pass a number toughness tests equal to the number of Doctrina Imperative you enacted this game times the number of models in the unit or suffer a single wound with AP - for each failed test. Wounds inflicted by this special rule can only be allocted onto models with this special rule.

Forces of the Adeptus Mechanicus