Codex - Chaos Daemons Angry Initiative Edition
Introdoction
Angry codexes are an attempt to improve internal and external balance. Check out the Angry Codex hub for the other angry codexes.
Random is fine, that is what chaos is all about. However. When you put in 5+ different tables with more than 30 different results, it will require a lot of looking up charts and rules. This codex will attempt to get rid of the time gobbling monster, which is the endless number of charts and tables. While this reduces the random, I believe it will create a more smooth game experience.
Disclaimer
Games Workshop in no way endorses this codex nor any of the other Angry Codices. No infringement is intended with this work, nor any other of the Angry Codices. The intent of the angry codices is NOT to make GW go out of business, but rather to improve the quality of the hobby, which leads to a happier and larger player base.
Editing
Feel free to edit wordings to improve readability. Before adding anything to an angry codex, first write in the discussion page of the page in question and say what you want to change. If no one responds within 7 standard days, feel free to change it. If someone objects you civilly discuss and prove your point. AngryPirate holds the right to edit anything at any time, she is however not a douchebag and will usually follow the rules above as well, if she does not, just write in the discussion page that something you wrote was edited out.
Allie Matrixes:
Note this has a major game impact.
Models without a mark:
Battle Brothers:
- Chaos Daemons of any kind
- Chaos Space Marines
Allies of Convenience:
- None.
Desperate Allies:
- Orks
Come the Apocalypse
- Everyone else
Models with mark of Khorne:
Battle Brothers:
- Models with the mark of Khorne
- Chaos Space Marines without marks
Allies of Convenience:
- Models with mark of Nurgle and mark of Tzeentch
- Orks
Desperate Allies:
- Models with the mark of Slaanesh
Come the Apocalypse
- Everyone else
Models with mark of Slaanesh:
Battle Brothers:
- Chaos Daemons with mark of Slaanesh
- Chaos Space Marines without Marks or with mark of Slaanesh
Allies of Convenience:
- Chaos Daemons and Chaos Space Marines with mark of Nurgle and mark of Tzeentch
Desperate Allies:
- Models with the mark of Khorne
- Orks
Come the Apocalypse
- Everyone else
Models with mark of Nurgle:
Battle Brothers:
- Models with the mark of Nurgle
- Chaos Space Marines without marks or with mark of Nurgle
Allies of Convenience:
- Chaos Daemons and Chaos Space Marines with mark of Khorne and mark of Slaanesh
Desperate Allies:
- Models with the mark of Tzeentch
- Orks
Come the Apocalypse
- Everyone else
Models with mark of Nurgle:
Battle Brothers:
- Models with the mark of Nurgle
- Chaos Space Marines without marks or with mark of Nurgle
Allies of Convenience:
- Chaos Daemons and Chaos Space Marines with mark of Khorne and mark of Slaanesh
Desperate Allies:
- Models with the mark of Tzeentch
- Orks
Come the Apocalypse
- Everyone else
Models with mark of Tzeentch:
Battle Brothers:
- Models with the mark of Tzeentch
- Chaos Space Marines without marks or with mark of Tzeentch
Allies of Convenience:
- Chaos Daemons and Chaos Space Marines with mark of Khorne and mark of Slaanesh
Desperate Allies:
- Models with the mark of Nurgle
- Orks
Come the Apocalypse
Everyone else
Daemonic Psychic Powers
Dicipline of Change
0. Flickering Fire of Tzeeentch…. Warp Charge 1-3
Flickering Fire of Tzeentch is a Witchfire power with the profile given below. Choose the Warp Charge level before rolling.
Range S AP Type Warp Charge 1 18 D6 D6 Assault 2D6, Soul Blaze, Warpflame Warp Charge 2 18 D6 D6 Assault 5D6, Soul Blaze, Warpflame Warp Charge 3 18 D6 D6 Assault 9D6, Soul Blaze, Warpflame
- Warpflame: After removing casualties, roll a D6 on a 5+ the target unit loses one point of toughness for the rest of the battle, on a 1-2 the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
1-2. Boon of Mutation…. Warp Charge 1
Boon of Mutation is a Blessing that targets a single friendly unit within 12” roll a D6 and apply the result below.
- 1-2 Daemonic Strength: Roll 2D6 to determine the unit´s strength, if an 11 or 12 is rolled the unit becomes Strength 1.
- 3-4 Daemonic Durability: Roll 1D6+1 to determine the unit´s toughness.
- 5-6 Daemonic Speed: The unit gains Fleet and can run twice in your movement phase or run once and then shoot.
3-4. Doombolt…. Warp Charge 2
Doombolt is a Focussed Witchfire power with the profile given below
Range S AP Type Doombolt 18 D6+4 1 Assault 1, Soul Blaze, Warp Touch, Armour Bane
- Warp Touch: If a model is hit by this power and survives roll a D6; If the model is a vehicle it´s new armour value is equal to 9+ the D6 roll, otherwise the models toughness becomes equal to the D6 roll.
5-6. Infernal Gateway…. Warp Charge 3
Warp Gate is a Witchfire power with the profile given below
Range S AP Type Warp Gate 24 2D6 1 Assault 1, Soul Blaze, Raging Warpflame, Pinning, No Cover Saves Allowed, Large Blast, Infernal Drag
- Infernal Drag: Roll 2d6, after rolling to hit, to determine the strength of this weapon, if 11 or 12 is rolled then the strength is D.
- Raging Warpflame: After removing casualties, roll a number of D6 equal to the number 2D6 rolled for the strength of this weapon. For each a 5+ the target unit loses one point of toughness for the rest of the battle, for each 1 rolled the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
Dicipline of Plague
0. Stream of Corruption…. Warp Charge 1
Stream of Corruption is a Witchfire power with the profile given below
Range S AP Type Stream of Corruption Template - 3 Assault 1, Poisoned (4+)
1-2. Plague Wind…. Warp Charge 1
Plague Wind is a Witchfire power with the profile given below
Range S AP Type Plague Wind Template - 2 Assault 1, Poisoned (4+)
3-4. Gift of Contagion…. Warp Charge 1
Gift of Contagion is a Malediction, ehh I mean Gift, that affects a single enemy unit within 48”. Roll on the table below to see what effect it has on every model in the unit whilst the power is in effect.
- 1-2 Flyblown Palsy: The units attack characteristic is reduced to 1 per model, the unit can only fire Snap Shots and Shrouded.::3-4 Muscular Atrophy: Roll 1D6+1 to determine the unit´s toughness.
- 3-4 Muscular Atrophy: The unit becomes WS and S 1 and gains Feel No Pain (5+).
- 5-6 Liquifying Ooze: The unit´s close combat attacks become Poison (4+) and the unit has -D3 Toughness, roll when the power takes effect. Any model whose Toughness would be reduced to 0 or less by this power is removed from play.
5-6. Nurgle´s Rot…. Warp Charge 3
Nurgle´s Rot is a Nova with the profile below.
Range S AP Type Nurgle´s Rot 12” 5 1 Assault 2D6, Ignores Cover, Fleshbane, Armourbane
Dicipline of Decadence
0. Hysterical Frenzy…. Warp Charge 1
Hysterical Frenzy is a Blessing that targets all friendly non-vehicle units with the mark of Slaanesh within 12”. Roll once on the table below for each unit to see what effect it has on every model in the unit whilst the power is in effect.
- 1-2 Swollen Sensorium: Iniative 10.
- 3-4 Lunatic Strength: +1 Strength
- 5-6 Hysterical Fit: +1 Attack
1-2. Lash of Slaanesh…. Warp Charge 1
Lash of Slaanesh is a Focussed Witchfire with the profile below.
Range S AP Type Lash of Slaanesh 18” 6 1 Assault 1, Rending, Unrefusable Offer
- Unrefusable Offer: If a unit is hit by this weapon it is immediately moved 2D6 toward the psyker, moving as if it were running toward the psyker. This cannot take the models closer than 1” away from enemy models (your models).
3-4. Pandemonium…. Warp Charge 2
Pandemonium is a Malediction that targets a single enemy unit within 18”. The target unit´s leadership becomes seven, unless it would normally be lower, this cannot increased in any way. The unit loses the following rules (if it has them): Fearless, Stubborn, And They Shall Know No Fear, Daemonic Instability.
5-6. Cacaphonic Choir…. Warp Charge 3
While the psyker insists that it is music, it is nought but pain for anyone with but a shred of sanity. Death Metal is a Nova with the profile below.
Range S AP Type Death Metal 24 3 2 Assault 2D6, Ignores Cover
Warp Storm Table
If your primary detachment is chosen from this codex, roll 1D6 at the start of each of your Psychic phases. Compare the result to the Warp Storm Table Below, and resolve the effect immediately.
1 Warp Ebb
All friendly Daemon units reduce their invulnerable saves by 1 point until the start of the next Psychic phase.
2 Storm of Fire
Both players may choose one unit on the battlefield, each unit chosen suffers 2D6 S D6 AP D6 hits with the Ignores Cover rule. Your opponent must choose one of your units with the mark of Nurgle if possible.
3 Rot, Glorious Rot
Both players may choose one unit on the battlefield, each unit chosen suffers D6 S 1 AP 3 hits with the Poisoned and Ignores Cover rules. Your opponent must choose one of your units with the mark of Tzeentch if possible.
4 The Dark Prince Thirsts
Both players may choose one unit on the battlefield, each unit chosen suffers D6 S 6 AP - hits with the Ignores Cover and Rending rules. If a vehicle is hit, it is hit on its side armour. Your opponent must choose one of your units with the mark of Khorne if possible.
5 Khorne´s Wrath
Both players may choose one unit on the battlefield, each unit chosen is targeted with a S 8 AP 2 Blast, Barrage, which may be placed anywhere directly on top of a model from the chosen unit. Your opponent must choose one of your units with the mark of Slaanesh if possible.
6 Warp Surge
All friendly Daemon units increase their invulnerable saves by 1 point until the start of the next Psychic phase.
Daemonic Special Rules
Daemonic Alignment
Note models with opposite allignment are desperate allies, refer to the allie matrix section.
Daemon of Khorne
Daemons of Khorne have the Daemon, Daemonic Instability, Furious Charge, Preferred Enemy (Daemons of Slaanesh) and Blood Tithe special rules. Chariots with this rule inflict S 7 Hammer of Wrath hits.
Daemon of Tzeentch
Daemons of Tzeentch have the Daemon, Daemonic Instability and Preferred Enemy (Daemons of Nurgle) rules. Models with the mark of Tzeentch may re-roll failed saving throws of 2.
Daemon of Nurgle
Daemons of Nurgle have the Daemon, Daemonic Instability, Shrouded, Slow and Purposeful and Preferred Enemy (Daemons of Tzeentch) rules. Models with the mark of Nurgle are armed with defensive grenades.
Daemon of Slaanesh
Daemons of Nurgle have the Daemon, Daemonic Instability, Rending, Swiftstride and Preferred Enemy (Daemons of Khorne) rules. Models with the mark of Nurgle are armed with defensive grenades.
Swiftstride
Units with one or more models with this rule may run twice during the shooting phase. Vehicles, which are not walkers, gain the Fast vehicle type.
Daemonic Instability
Roll 2D6 when this unit loses combat. Subtract the units Leadership value and add the number by which the unit lost combat, the unit loses this many wounds with no saves of any kind allowed. If you roll a double 1 the unit is immediately returned to its starting number of models, place all returned models into unit coherency with a model which was there at the before you rolled the double 1. The returned models must be 1” away from enemy models which their unit is not in close combat with. If you roll a double 6, all models in the unit are removed from the game.
Blood Tithe
See the Blood Tithe table in the Codex Khorne Daemonkin codex, replace Blood for the Blood God! with Mark of Khorne.
Units
HQ
Greater Daemon of Khorne 1,2 and 3
- Wrathspawn
Bloodflail + axe of khorne. Hatred (characters)
- Lord of Insensate Rage
Strength D + Rage
- Bloodthirster
Whip + axe.
Greater Daemon of Tzeentch 1,2 and 3
- Doom Shaman
Level 2 w. staff of strength D
- Lord of Change.
Level 3 w. change magic.
- Deamonic Master Summoner
Level 4 w. all malific powers + easier to summon cannot summon anything but tzeentch.
Greater Daemon of Nurgle 1,2 and 3
- Filth Spawner of Infinite Pestering
Level 1 Psyker Nurgling factory.
- Great Unclean One
Level 2 Psyker w. all malific powers + easier to summon cannot summon anything but Nurgle.
- Lord of Plague
Level 3 Psyker discipline of plague.
Greater Daemon of Slaanesh 1,2 and 3
- Keeper of Secrets
Level 1 Psyker crowd control abilities.
- Lord of Excess
Level 2 Psyker w. all malific powers + easier to summon cannot summon anything but Slaanesh.
- Master of Decadence.
Level 3 Psyker discipline of Decadence.
Troops
Bloodletters
80 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Bloodletter | 7 | 5 | 5 | 4 | 1 | 4 | 1 | 7 | -/5+ | Infantry | 7 Bloodletters, 1 Bloodreaper |
Bloodreaper | 7 | 5 | 5 | 4 | 1 | 4 | 2 | 7 | -/5+ | Infantry (C) | |
Herald of Khorne | 9 | 7 | 5 | 4 | 2 | 4 | 3 | 8 | -/5+ | Infantry (C) |
Wargear:
- Infernal blade (Bloodletters and Bloodreaper only)
Range S AP Type - User 4 Melee
- Power Sword (Herald of Khorne only)
Special Rules:
- Daemon of Khorne
- Deep Strike
- Rampage
Options:
- The Bloodreaper may be upgraded to a Herald of Khorne - 50 pts.
Pink Horrors
90 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Pink Horror | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | -/5+ | Infantry | 8 Pink Horrors, 1 Purple Horror |
Purple Horror | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 | -/5+ | Infantry (C) | |
Herald of Tzeentch | 3 | 3 | 3 | 3 | 2 | 3 | 2 | 8 | -/5+ | Infantry (C) |
Wargear:
- Pink Fire (Pink Horrors and Purple Horror only)
Range S AP Type 18 D6 D6 Assault 2, Warpflame
- Warpflame: After removing casualties, roll a D6 on a 5+ the target unit loses one point of toughness for the rest of the battle, on a 1-2 the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
- Blue Fire
Range S AP Type - D6 D6 Melee, Warpflame
- Warpflame: After removing casualties, roll a D6 on a 5+ the target unit loses one point of toughness for the rest of the battle, on a 1-2 the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
Special Rules:
- Daemon of Tzeentch
- Deep Strike
- Psyker (Mastery Level 2) (Herald only)
Psyker: Heralds of Tzeentch generate their power from the Change discipline.
Options:
- The Purple Horror may be upgraded to a Herald of Tzeentch - 50 pts.
Plaguebearers
70 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Plaguebearer | 3 | 3 | 3 | 3 | 1 | 2 | 1 | 7 | 3+/5+ | Infantry | 6 Plaguebearers, 1 Plagueridden |
Plagueridden | 3 | 3 | 3 | 3 | 1 | 2 | 2 | 7 | 3+/5+ | Infantry (C) | |
Herald of Nurgle | 4 | 4 | 5 | 4 | 2 | 3 | 3 | 8 | 2+/5+ | Infantry (C) |
Wargear:
- Plaguesword
Range S AP Type - User - Melee, Poison (D6)
Special Rules:
- Daemon of Nurgle
- Deep Strike
- Psyker (Mastery Level 1) (Herald only)
Psyker: Heralds of Nurgle generate their power from the Plague discipline.
Options:
- The Plagueridden may be upgraded to a Herald of Nurgle - 60 pts.
Daemonettes
60 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Daemonette | 5 | 4 | 3 | 3 | 1 | 6 | 2 | 7 | -/5+ | Infantry | 5 Daemonettes, 1 Alluress |
Alluress | 5 | 4 | 3 | 3 | 1 | 6 | 3 | 7 | -/5+ | Infantry (C) | |
Daemonette | 7 | 5 | 4 | 3 | 2 | 9 | 4 | 7 | -/5+ | Infantry (C) |
Special Rules:
- Daemon of Slaanesh
- Deep Strike
- Psyker (Mastery Level 1) (Herald only)
- Smash (Herald only)
Psyker: Heralds of Tzeentch generate their power from the Decadence discipline.
Options:
- The Alluress may be upgraded to a Herald of Slaanesh - 60 pts.
Nurglings
45 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Nurgling swarm | 2 | 1 | 2 | 2 | 4 | 3 | 4 | 7 | 3+/5+ | Infantry | 3 Nurgling swarms |
Wargear:
- Plaguesword
Special Rules:
- Daemon of Nurgle
- Deep Strike
- Infiltrate
- Scout
- Swarms
- Eternal Warrior
Elites
Blood Throne of Khorne
160
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Herald of Khorne | 9 | 7 | 5 | 4 | 2 | 4 | 3 | 8 | - | Infantry (C) |
BS | FA | SA | RA | HP | Unit Type | Composition | |
---|---|---|---|---|---|---|---|
Skull Throne | 0 | 12 | 12 | 10 | 3 | Vehicle (Chariot, Open-topped) | 1 Blood Throne of Khorne |
Wargear:
- Power weapon (Herald only)
Special Rules:
- Daemon of Khorne
- Deep Strike
- Horsepowered: When a vehicle with this special rule suffers an Explodes result on the vehicle damage table, remove the model without resolving the explosion.
- Soul Tether: The rider of this chariot cannot be attacked and you cannot make the rider take any shooting hits.
- Blood Armour When this models Hammer of Wrath causes an unsaved wound(s) , this model regains a number of HP lost earlier in the battle equal to the number of unsaved wounds caused.
- Aura of Hate All units within 6” gain Hatred.
Skullcrushers of Khorne
135 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Skullcrusher | 7 | 5 | 5 | 5 | 1 | 4 | 3 | 7 | -/5+ | Cavalry | 2 Skullcrusherss, 1 Skullhunter |
Skullhunter | 7 | 5 | 5 | 5 | 1 | 4 | 4 | 7 | -/5+ | Cavalry (C) | |
Herald of Khorne | 9 | 7 | 5 | 5 | 2 | 4 | 5 | 8 | 2+/5+ | Cavalry (C) |
Wargear:
- Power Sword
Special Rules:
- Daemon of Khorne
- Deep Strike
Options:
- The Bloodreaper may be upgraded to a Herald of Khorne - 40 pts.
Flamers of Tzeentch
72 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Flamers of Tzeentch | 2 | 4 | 4 | 4 | 2 | 4 | 2 | 7 | -/5+ | Jump Infantry | 3 Flamers of Tzeentch |
Wargear:
- Warpfire
Range S AP Type Template D6 5 Assault 1, Torrent, Warpflame
- Warpflame: After removing casualties, roll a D6 on a 5+ the target unit loses one point of toughness for the rest of the battle, on a 1-2 the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
- Blue Fire
Range S AP Type - D6 D6 Melee, Warpflame
- Warpflame: After removing casualties, roll a D6 on a 5+ the target unit loses one point of toughness for the rest of the battle, on a 1-2 the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
Special Rules:
- Daemon of Tzeentch
- Deep Strike
Options:
- May add up to six additional Flamers of Tzeentch - 24 pts/model.
Beasts of Nurgle
52 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Beast of Nurgle | 3 | 0 | 4 | 6 | 2 | 2 | D6+1 | 7 | -/5+ | Beast | 1 Beast of Nurgle |
Special Rules:
- Daemon of Nurgle
- Deep Strike
- Fleshbane
- Feel No Pain
Options:
- May add up to six additional Beasts of Nurgle - 52 pts/model.
Fiends of Slaanesh
105 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Fiend of Slaanesh | 4 | 0 | 4 | 4 | 3 | 6 | 3 | 7 | -/5+ | Beast | 1 Fiend of Slaanesh |
Special Rules:
- Daemon of Slaanesh
- Deep Strike
- Soporific Musk: Enemy units assaulted by Fiends of Slaanesh are not allowed to make an Overwatch reaction.
- Daemonic Hooves: Fiends of Slaanesh may assault during a turn in which they made a run move, however they cannot assault during a turn in which they made two run moves.
Options:
- May add up to five additional Fiends of Slaanesh - 35 pts/model.
Fast Attack
Flesh Hounds of Khorne
105 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Flesh Hound | 5 | 0 | 4 | 4 | 2 | 4 | 2 | 7 | -/5+ | Beast | 5 Flesh Hounds |
Special Rules:
- Daemon of Khorne
- Deep Strike
- Scout
- Precision Strikes
Options:
- May add up to five additional Flesh Hounds - 16 pts/model.
Screamers of Tzeentch
75 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Screamer | 3 | 0 | 4 | 4 | 2 | 4 | 3 | 7 | -/5+ | Jetbike | 3 Screamers |
Herald of Tzeentch | 3 | 3 | 4 | 4 | 2 | 2 | 3 | 8 | -/5+ | Jetbike (C) |
Wargear:
- Lampreys bite
Range S AP Type - User 1 Melee, Armourbane, Lance, Unwieldy
Special Rules:
- Daemon of Tzeentch
- Deep Strike
- Psyker (Mastery Level 2) (Herald only)
Psyker: Heralds of Tzeentch generate their power from the Change discipline.
Options:
- May add up to six additional Screamers - 25 pts/model.
- One Screamer may be upgraded to a Herald of Tzeentch on a disc of Tzeentch - 50 pts.
Plague Drones of Nurgle
126 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Plague Drone | 3 | 3 | 4 | 5 | 2 | 2 | 3 | 7 | 3+/5+ | Jet Pack Cavalry (C) | 2 Plague Drones, 1 Plaguebringer |
Plaguebringer | 3 | 3 | 4 | 5 | 2 | 2 | 3 | 7 | 3+/5+ | Jet Pack Cavalry (C) |
Wargear:
- Death´s heads (frag grenades)
- Venom sting
Range S AP Type - User - Melee, Poison (2+)
Special Rules:
- Daemon of Nurgle
- Deep Strike
- Attention Seekers: When an enemy unit attempts to assault a friendly unit of Daemons of Nurgle or a friendly with the mark of nurlge, a unit with this rule may attempt to assault the unit if the enemy´s unit succeeds its assault. This is done exactly as if it were your assault phase.
Rot Proboscis: If a unit is assaulted by a unit of Plague Drones, it loses any charge bonusses it might have had.
Options:
- May add up to six Plague Drones - 42 pts/model.
Seekers of Slaanesh
80 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Seeker | 5 | 4 | 3 | 3 | 1 | 6 | 3 | 7 | -/5+ | Cavalry | 4 Seekers of Slaanesh, 1 Heartseeker |
Heartseeker | 5 | 4 | 3 | 3 | 1 | 6 | 4 | 7 | -/5+ | Cavalry (C) | |
Herald of Slaanesh | 7 | 5 | 4 | 3 | 2 | 9 | 5 | 7 | -/5+ | Cavalry (C) |
Special Rules:
- Daemon of Slaanesh
- Deep Strike
- Psyker (Mastery Level 1) (Herald only)
- Smash (Herald only)
- Taste of Fear: Models with this rule have the Outflank rule, when a unit with this rule arrives from reserves, you may choose whether they come in from the left hand side or the right hand side, no dice roll is necessary.
Psyker: Heralds of Slaanesh generate their power from the Decadence discipline.
Options:
- The Alluress may be upgraded to a Herald of Slaanesh on a Steed of Slaanesh - 60 pts.
Hellflayer Chariot of Slaanesh
80 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Exalted Alluress | 5 | 4 | 3 | - | - | 6 | 4 | 7 | -/5+ | Infantry (C) |
BS | FA | SA | RA | HP | Unit Type | Composition | |
---|---|---|---|---|---|---|---|
Hellflayer Chariot | 4 | 11 | 11 | 10 | 2 | Vehicle (Chariot, Fast, Open-topped) | 1 Hellflayer Chariot |
Special Rules:
- Daemon of Slaanesh
- Deep Strike
- Horsepowered: When a vehicle with this special rule suffers an Explodes result on the vehicle damage table, remove the model without resolving the explosion.
- Soul Tether: The rider of this chariot cannot be attacked and you cannot make the rider take any shooting hits.
- Fleshshredder: (Chariot only) This model causes D6 S 4 AP - Rending Hammer of Wrath hits for each remaining HP it has, rather than the normal Hammer of Wrath attack.
- Soul Scent: (Alluress only) The rider of this chariot gains 1 additional attack for each unsaved wound inflicted by the Hammer of Wrath hits made by this model.
Heavy Support
Soul Grinder
190
BS | FA | SA | RA | HP | Unit Type | Composition | |
---|---|---|---|---|---|---|---|
Soul Grinder | 4 | 13 | 13 | 11 | 4 | Vehicle (Chariot, Fast, Open-topped) | 1 Soul Grinder |
Special Rules:
- Deep Strike
Options:
- Must take one of the following:
- Daemon of Khorne - 0 pts. - Daemon of Tzeentch - 15 pts. - Daemon of Slaanesh - 10 pts. - Daemon of Nurgle - 30 pts.
- May take one of the following:
- Baleful torrent - 30 pts
Range S AP Type Template 6 4 Assault 1, Torrent
- Warp gaze - 35 pts
Range S AP Type 12 D 1 Assault 1, Destroyer
- Phlegm bombardment - 40 pts
Range S AP Type 36 8 3 Assault 3, Blast, Barrage
- May take a warpsword - 30 pts
Range S AP Type - x2 1 Melee, Armourbane
Skull Cannon of Khorne
115
BS | FA | SA | RA | HP | Unit Type | Composition | |
---|---|---|---|---|---|---|---|
Skull Throne | 5 | 12 | 12 | 10 | 3 | Vehicle (Chariot, Open-topped) | 1 Blood Throne of Khorne |
Wargear:
- Skull cannon
Range S AP Type 18 8 5 Assault 1, Large Blast, Ignores Cover, Dreadskulls
- Dreadskulls If a unit with the Daemon rule assaults a unit that has been hit by a weapon with this type this round, it does not suffer penalties for assaulting through terrain, although it must still deduct 2 from its charging distance as normal.
Special Rules:
- Daemon of Khorne
- Deep Strike
- Horsepowered: When a vehicle with this special rule suffers an Explodes result on the vehicle damage table, remove the model without resolving the explosion.
- Riderless: This chariot has no rider.
- Blood Armour When this models Hammer of Wrath causes an unsaved wound(s) , this model regains a number of HP lost earlier in the battle equal to the number of unsaved wounds caused.
Burning Chariot of Tzeentch
100 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Exalted Flamer | 4 | 4 | 4 | - | - | 4 | 3 | 7 | -/5+ | Infantry (C) |
BS | FA | SA | RA | HP | Unit Type | Composition | |
---|---|---|---|---|---|---|---|
Burning Chariot | 3 | 10 | 10 | 10 | 3 | Vehicle (Chariot, Fast, Open-topped, Skimmer) | 1 Burning Chariot |
Wargear:
- Purple Fire
Range S AP Type 12 D6 D6 Assault 1, Large Blast, Warpflame 18 9 D3 Assault 1, Blast, Warpflame
- Warpflame: After removing casualties, roll a D6 on a 5+ the target unit loses one point of toughness for the rest of the battle, on a 1-2 the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
- Blue Fire
Range S AP Type - D6 D6 Melee, Warpflame
- Warpflame: After removing casualties, roll a D6 on a 5+ the target unit loses one point of toughness for the rest of the battle, on a 1-2 the unit gains one point of toughness for the rest of the battle. This cannot take a unit´s Toughness below 1 or above 10.
Special Rules:
- Daemon of Tzeentch
- Deep Strike
- Horsepowered: When a vehicle with this special rule suffers an Explodes result on the vehicle damage table, remove the model without resolving the explosion.
- Soul Tether: The rider of this chariot cannot be attacked and you cannot make the rider take any shooting hits.
- Aura of Change: When a unit is assaulted by a Burning Chariot of Tzeentch roll a D6, the enemy unit charged by the chariot has its Toughness changed to the result.
Exalted Seeker Chariot of Slaanesh
75 pts.
WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|---|
Exalted Alluress | 5 | 4 | 3 | - | - | 6 | 4 | 7 | -/5+ | Infantry (C) |
BS | FA | SA | RA | HP | Unit Type | Composition | |
---|---|---|---|---|---|---|---|
Hellflayer Chariot | 4 | 11 | 11 | 10 | 4 | Vehicle (Chariot, Fast, Open-topped) | 1 Hellflayer Chariot |
Special Rules:
- Daemon of Slaanesh
- Deep Strike
- Horsepowered: When a vehicle with this special rule suffers an Explodes result on the vehicle damage table, remove the model without resolving the explosion.
- Soul Tether: The rider of this chariot cannot be attacked and you cannot make the rider take any shooting hits.
- Fleshshredder: (Chariot only) This model causes D6 S 4 AP - Rending Hammer of Wrath hits for each remaining HP it has, rather than the normal Hammer of Wrath attack.
- Soul Scent: (Alluress only) The rider of this chariot gains 1 additional attack for each unsaved wound inflicted by the Hammer of Wrath hits made by this model.