Dakka
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"At the point in time when bullets can pass through interdimensional walls, when firepower takes up the entirety and eternity of space and time, all being stuck in a neverending life and death cycle as bullets recover and destroy their bodies in quick succession. No one iss able to think about anything but the sheer force of the bullets rapidly flying literally everywhere in the materium turning the warp itself into a sea of semi-automatic weaponry.. Then there will be enough dakka." -God Emperor of Mankind, If the Emperor had a Text to Speech Device, Episode 12.5
Dakka is Ork slang for rapid fire capability, based on the onomatopoeia for automatic guns shooting. You need moar of it. No exceptions. Although they too need it, when other races use it, it's just not cool anymore. Must have something to do with that rockin' Ballistic Skill 2 that da Orks are throwing down. It is a widely accepted fact that you can NEVER have enuff dakka. Because the only way that's possible is if you were to stretch an infinite plane of machine guns from one end of the observable universe to the other, and have them all firing on a bottomless magazine. Even then that's still not enuff' dakka, because there's OTHER multiverses that still need dakka.
DakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakkaDakka
You iz dead now ya stoopid 'umie!
See also: Shooty
Several other non-Orky races in Warhammer 40,000 have at least one weapon that relies on Dakka to be effective.
- Imperium: Multilasers, Hellguns, Leman Russ Punisher, Lasguns, Laspistols, Heavy Bolters, Storm Bolters, Assault Cannons, Combi-bolters, Autocannons, Vulcan Megabolters, Psycannons, Heavy Stubbers.
- Chaos: Harvester Guns, Mawcannons, Butcher Cannons, Storm Lasers, Reaper Auto-cannons,Hades Auto-cannons, Autoguns, Autopistols, Heavy Stubbers, Shotguns, Heavy Bolters
- Eldar: Scatter Lasers, Shuriken Catapults, Shuriken Cannon.
- Tau: Burst Cannons, Cyclic Ion Guns, and to a lesser extent Ion Cannons
- Necron: Gauss Cannons, Gauss Blasters, and Tesla Destructors.
- Tyranid: Devourers, Biocannons, Deathspitters.
Too Much Dakka
It's actually possible to get "Too Much Dakka". In Dawn of War 2, if you pin down some Orks they will shout "WAAAH! Too much Dakka" when they come under suppressive fire from, you guessed it, a lot of Dakka. There's too much Dakka when it's being fired at y- *BLAMBLAMBLAMBLAMBLAM* HERE... HURR... UM, YOU IS SAYIN' BAD T'INGS WOT YOU SHOULDN'T SAY!
Maximum dakka (but not enough)
Tyranids:
HQ:
2x hive tyrant w/ 2 brain-leech worms
Elie
3x 3 hive guard w/ impaler cannon
Troop
6x 30 Devilguants
Fast attack
3x 30 gargoyles w/ fleshborers
Heavy support
3x 3 carnifex w/ 2 brainleech worms
Total dakka: 780 shots per turn
You call that dakka?
Astra Militarum (Imperial Guard)
HQ: Company Command Squad
Troops:
6x Platoon Command Squad
6x5 Infantry Squad
6x Conscripts Squad
6x5 Heavy Weapons Team w/ Heavy Bolters
Heavy Support: 3x3 Leman Russ Punisher w/ Heavy Bolter sponsons
Total dakka: 949, 1549 on close range or w/ orders, 2149 per turn on close range and orders. And it's without getting full platoons or even FOC. Because that would be just insane.
(but maybe enuff dakka)
"And if that don't work, use more gun."- The Engineer
Gallery
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I guess that's a start.Still needs MOAR. -
Ask the experts.
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Can also apply to vehicles.
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Impressive, BUT IT'S STILL NOT ENOUGH!!!