Inhaerophant Bio-titan
The Inhaerophant Bio-titan is a towering behemoth of monstrous firepower and strength. Rarely seen fielded it can be seen towering over its brethren at the siege of fortified hive cities or at charges against the Titan legions of mars. Its combat role can closely be described as a walking gunboat. With its 6 long limbs giving it unrivaled stability few terrain features hinder its advance. With grasping talons letting it easily scale cliffs and walk over difficult terrains such as toxic wastes and collapsed hive cities it brings death and destruction where few Titans of the Adeptus Mechanicus could. This Bio-titan is far from invulnerable but brings such destructive firepower it is almost always the priority target in the horde. With all its might and destructive firepower, one unassuming ability of the Inhaerophant should be feared amongst all others. Its large skinny frame resembling that of a stick bug can be quite unassuming at a distance. But once you realize this creature's silly frame allows it to drop silently unto the battlefield from orbit you will never feel at ease. For while you might fill one with all your firepower too could already be on route to replace it.
Rules
9th Edition
This unit contains 1 Inhaerophant Bio-titan (Power Rating: 150).
Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts/model |
---|---|---|---|---|---|---|---|---|---|---|
Inhaerophant Bio-titan | 24" | 4+ | 3+ | 8 | 9 | 61-80 | 4 | 10 | 2+ | 3000 |
Inhaerophant Bio-titan | 20" | 4+ | 4+ | 8 | 9 | 41-60 | D3+1 | 10 | 2+ | 3000 |
Inhaerophant Bio-titan | 16" | 5+ | 4+ | 8 | 9 | 21-40 | D3 | 10 | 2+ | 3000 |
Inhaerophant Bio-titan | 12" | 6+ | 5+ | 8 | 9 | 1-20 | 1 | 10 | 2+ | 3000 |
Biomorphs:
-Gargantuan Grasping Talons
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Gargantuan Grasping Talons (Stomp) | Melee | Melee | +2 | -3 | D3+3 | - |
Gargantuan Grasping Talons (Sweep) | Melee | Melee | User | -1 | 2 | When attacking with this weapon, make D3 attacks instead of 1. |
-Living Missile Platform
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Living Missile Platform | 360" | Heavy D3 | 14 | -3 | 6 | Blast. This weapon can target unit that are not visible to the bearer. In addition, units attacked by this weapon do not gain any bonus to their saving throws for being in cover. |
-Maneater Lashwhip Pods
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Maneater Lashwhip Pods | Melee | Melee | 6 | -1 | 1 | Each time the bearer fights, it makes 10 additional attacks with this weapon and no more than 10 attacks can be made with this weapon. When an Infantry model is killed by this weapon, this model recovers 1 wound previously lost in the game, up to a maximum of 5 per phase. |
-Spine Clouds Growths
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Spine Clouds Growths | 18" | Assault 30 | 5 | -1 | 1 | - |
-Titanic Dread Bio-cannon
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Titanic Dread Bio-cannon | 180" | Heavy 12 | 16 | -3 | D3+3 | When attacking with this weapon, on a wound roll of 6+, the target unit suffers 3 additional mortal wounds. |
-Two Schorch Defenders
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Schorch Defender' | 48" | Rapid Fire 9 | 6 | -3 | D3 | - |
Special Rules: <tabs> <tab name="Elevated Position"> When this model makes a ranged attack, ignore the rules for Obscuring terrain. In addition, this model ignores Difficult Ground as long as the piece of terrain is less than 9" high instead of 3". </tab> <tab name="Stomping Attack"> At the end of the Movement phase, select one enemy unit within 12" of this model and roll a die; on a 4+ that unit suffers 2D3 mortal wounds. </tab> </tabs>
Keywords:
- Faction: <Hive Fleet>, Tyranids
- Lords of War, Titanic, Monster, Inhaerophant Bio-titan