/tg/ Codex Supplement - Faith Militant
What's All This Then?
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Back in 2016, an anon challenged /tg/ to "give the Sisters a full, fun, and profitable update without changing the aesthetic or making them worse Space Marines." Naturally, /tg/ obliged. This led to the creation of Codex - Adepta Sororitas: /tg/ 7th Edition, and there was much rejoicing. Then 8th edition happened and we had to update it. This is currently a work in progress, rules are subject to change as we playtest and add more to the codex. If you have an idea for the codex, want to help playtest, or just give some general advice or criticism, hit up the discussion page. The current objective is to have a fully playable codex by the end of January.
What Does This Update Include?
As stated at the beginning of this article, this homebrew was specifically made to enhance and update Sisters without removing any of the things that made them unique. To this end, units have been brought in from previous codices and new characters have been added who existed in the fluff but never had rules for the tabletop. We also gave the Sisters new units and weapons, as they haven't gotten either since the 3rd edition Witch-Hunters codex. Taken together, these drastically increase the Adeptus Ministorum's versatility on the tabletop, making them far more viable as a standalone army.
Additionally, one of the main focuses in the creation of this codex was on balance. While this is meant to be a serious option for Sisters players who want the update GW won't give them, it's also meant to be a fun army to play against. It is being subjected to extensive playtesting in a variety of scenarios. This is especially important, as being a homebrew, your opponents have to actually agree to allow you to use it.
Changes to Existing Units
- Canonesses can now take relic armor (increasing their armor save to 2+), jump packs, and can also ride bikes.
- Crusaders can now replace their power swords with power axes and power mauls
- Death Cult Assassins can now infiltrate
- Celestians can now take relic armor, increasing their armor save to 2+.
- Exorcists can now replace their exorcist missile launcher with an anti-air variant of the weapon.
New Units and Wargear
HQ
- Arch-Confessor Kyrinov: The manipulative old rabble-rouser is back! He's got a master-crafted power maul which turbo-bones DAEMONS, gives morale buffs to nearby ASTRA MILITARUM and ADEPTUS MINISTORUM units, and he can force your opponent to spend more CPs to activate strategems.
- Klovis the Redeemer: Scourge and Purge! This maniac has a lower invulnerable save than a standard Ministorum Priest, but is utterly devastating in melee. He also buffs your nearby FRATERIS units, allowing them to re-roll hit and wound rolls of 1. For best results, sing "Battle Hymn of the Redeemer" when rolling charge dice.
- Canoness Veridyan: She's back and better than ever! A canoness with a power sword who can give a single nearby ORDER OF OUR MARTYRED LADY unit the ability to target CHARACTERS. Park her next to Retributors or Exorcists for best results.
- Living Saint: An expensive, extremely customizable unit that can be outfitted with almost any weapon in the codex. Like Celestine, they come with the Beacon of Faith and Saintly Blessings abilities.
- Palatine: A Canoness-in-training, roughly equivalent to a Space Marine Lieutenant in terms of function. Friendly <ORDER> units within 6" of her can re-roll wound rolls of 1.
Troops
- Frateris Militia Squad: Conscripts. Use them to tarpit or swamp the enemy with dozens of attacks.
Elites
- Ephrael Stern: One of the most dangerous units in the codex, especially if there's Chaos around. Her armament is meh, but she makes up for it with a ridiculous amount of psychic power.
- Chevaliers: French Knight Sisters. Heavily armored ex-Repentias on bikes and armed with power lances.
Fast Attack
- Frateris Technicals: Those lucky few Frateris who own or stole cars prepare them for war. Everything goes swimmingly.
- Mortia Squad: Repentias on bikes strapped to the gills with explosives, essentially making them half-naked cruise missiles. They have Frag and Krak Grenades, Melta bombs, and a bike that runs on an eviscerator instead of an engine. When they die, they can explode, potentially taking the enemy with them.
Flyers
- Dominator Gunship: A fast, heavily armed gunship that can pivot twice per turn. Can be used to transport a small unit of sisters to an objective or provide fire support.
Wargear
- Trinity weapons: Specially constructed boltguns which fire massive promethium-filled bolts tipped with a small melta charge, giving Sisters a much-needed plasma equivalent. Shorter-ranged than traditional bolt weapons, but significantly more powerful.
- Brazier of Holy Fire: Those awesome fire-maces that most Canonesses are shown wielding in a lot of art. Basically a power maul with a built-in flamer.
Where Can I Get It?
Where Can I Get Miniatures For Some Of These Unique Units?
Firstly, the Dominator Gunship is based off of the Dark Angels Ravenwing Dark Talon, so you can just get that from Games Workshop. As for Chevaliers and Mortias, the Prodos Games Space Crusade line, the Wargame Exclusive Heresy Hunters line, and Raging Heroes all sell female biker models that would work as proxies for Sororitas bikers. Alternatively, you can make your own using Space Marine bikes and Sisters of Silence. The WIP General thread on /tg/ should be able to help you out there.
To Do
Still to come are rules for relics, strategems, and order-specific rules. A full-fledged lore section is also being added to the codex.