Marshes of Madness

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Revision as of 14:40, 24 February 2021 by 1d4chan>Zrayz10
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A small, but virulent swamp in the center of Badlands, that was once populated by a human tribe called the Lodringen. They were a relatively unremarkable group at first, but things changed when Kadon the tribe shaman and son of the chieftain found Nagash's Crown of Sorcery in the hands of the corpse of Alcadizaar when it washed up on the shore of a river. The moment Kadon placed the crown on his head on a whim he suddenly found his mind filled with occult knowledge, something which he quickly put to use by using it to reanimate the corpses of the dead to serve the living. Kadon then took control of his tribe tribe and began building a massive tomb for the body of Alcadizaar which also doubled as Kadon's palace and a place of burial for the Lodringen. After then instituting the worship of Nagash Kadon then proceeded to build a city around the tomb which he named Mourkhain (or Morgheim as it's known in the Empire) which in the native language meant the place of death. From there he used his new knowledge of Necromancy and the covert assistance of the vampire Ushoran to carve a small empire out of the Badlands called Strygos and made Mourkhain its capital. Eventually, Ushoran got bored of being second in command and decided to overthrow Kadon to become the new king for a couple of centuries. The kingdom was relatively successful under his rule thanks to having untiring zombie laborers, near-zero crime due to the vamps feeding only on criminals, and relatively active trade with other humans and the local dwarves (you know when they weren't going to war with them). Then Neferata the queen of the Lahmian bloodline caught wind of the place and being the massive narcissist she is she decided that no vampire was allowed to build an empire that she wasn't in charge of. To avenge this affront to her ego she cajoled some local humans into attacking the kingdom. Although the forces of Strygos successfully fought the barbarians off the distraction allowed a huge horde of ORCS to blindside them and they proceeded to wreck the place. Now it's a ruined wasteland where most of strigoi and strigany (Warhammer's Gypsy expies) come from. It's also a sacred place for greenskins, especially the so-called Tree of Beards - a willow tree where orcs and goblins hang severed Dwarf heads.


Regions and Areas of the Warhammer World
Areas of The Old World: The Empire of Man - Bretonnia - Albion - Estalia - Tilea - Kislev - Norsca - Border Princes - Worlds Edge Mountains - Karak Eight-Peaks
Areas of The New World: Naggaroth - Lustria
Areas of The Eastern Lands: Cathay - Nippon - Ogre Kingdoms - Dark Lands - Kingdoms of Ind - Khuresh - Eastern Steppes
Areas of The Southlands: Nehekhara - Araby - Badlands - Marshes of Madness
Other Areas of the world: Ulthuan - Athel Loren - Chaos Wastes - Skavenblight - Lost Isles of Elithis
Main bodies of Water: The Great Ocean - The Far Sea - The Sea of Dread - Inner Sea of Ulthuan